Player Matchup

Neith
Neith
FarmMeR8ThereDdy
Neith
Level 13
God Stats
3W - 0L
1,660 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Odin
Odin
GuysDWImBad
Odin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
deffeeding
Zeus
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Team Averages
Level 12
1,553 SR
1,500 Elo+

VS

Team Averages
Level 72
1,533 SR
1,481 Elo+
Ra
Ra
Detvalk
Ra
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
Ethereal22
Chaac
Level 106
God Stats
0W - 1L
1,640 SR
Queue Stats
5W - 2L
1,563 Elo+
Solo
Neith
Neith
kt97
Neith
Level 23
God Stats
0W - 2L
1,460 SR
Queue Stats
0W - 2L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 21
11,475
765
16,854
9,858
4,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
9 / 1 / 17
12,077
805
16,010
11,765
9,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
17 / 5 / 7
12,560
837
20,765
11,247
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 14 / 0
8,724
582
2,543
15,371
3,714
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
14
5 / 4 / 0
10,964
731
13,368
31,349
21,844
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
kt97
Neith
12
0 / 13 / 4
9,197
613
4,315
16,944
4,055
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
10
31
Kills
6
6
Deaths
31
45
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
14
0
0.07
L
Chaac
5
4
0
1.25
W
5
0
21
15.5
W
9
1
17
17.5
W
17
5
7
4.1
L
Neith
kt97
Neith
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,629
Damage
20,226
32,870
Taken
63,664
18,897
Mitigated
29,613
10,497
Healing
13,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,543
189
112
1,043
15,371
3,714
114
6,605
8,421
25,289
0
L
Chaac
13,368
2,066
247
11,211
31,349
21,844
189
9,867
20,505
1,433
33,067
W
16,854
6,812
0
5,786
9,858
4,678
2,343
2,296
7,562
0
53,251
W
16,010
2,681
0
2,333
11,765
9,969
23
921
10,844
6,794
24,632
W
20,765
2,646
0
2,378
11,247
4,250
637
593
10,654
63,207
0
L
Neith
kt97
Neith
4,315
1,542
294
1,029
16,944
4,055
1,064
6,895
9,748
0
18,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,112
Gold Earned
28,885
201
Minions Killed
126
11
Camps Cleared
2
807,721
Distance Traveled
674,725
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,724
582
38
3
0
192,401
1
L
Chaac
10,964
731
49
3
2
279,294
3
W
Neith
11,475
765
93
6
6
265,630
2
W
Odin
12,077
805
40
3
0
308,285
4
W
Zeus
12,560
837
68
5
5
233,806
1
L
Neith
9,197
613
39
3
0
203,030
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role