Player Matchup

Achilles
Achilles
CudLord
Achilles
Level 117
God Stats
4W - 3L
1,430 SR
Queue Stats
231W - 285L
1,368 Elo+
Party 1
Zeus
Zeus
MY___EUPHORIA
Zeus
Level 87
God Stats
12W - 14L
1,333 SR
Queue Stats
107W - 162L
1,321 Elo+
Party 1
Thanatos
Thanatos
Villinistic
Thanatos
Level 29
God Stats
3W - 5L
1,473 SR
Queue Stats
61W - 101L
1,298 Elo+
Party 1
Team Averages
Level 78
1,412 SR
1,329 Elo+

VS

Team Averages
Level 81
1,521 SR
1,432 Elo+
Raijin
Raijin
A Moist Snarf
Raijin
Level 72
God Stats
7W - 6L
1,499 SR
Queue Stats
132W - 128L
1,449 Elo+
Party 2
Neith
Neith
Ole pumpshy
Neith
Level 48
God Stats
4W - 5L
1,697 SR
Queue Stats
21W - 21L
1,478 Elo+
Party 2
Bacchus
Bacchus
alIanon
Bacchus
Level 124
God Stats
0W - 3L
1,366 SR
Queue Stats
15W - 24L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CudLord
Achilles
14
12 / 4 / 5
10,356
797
14,694
13,549
9,465
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
6 / 4 / 10
10,121
779
16,854
9,640
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Villinistic
Thanatos
13
2 / 3 / 9
8,887
684
5,974
7,925
3,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 4
8,328
641
7,168
14,425
5,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 6 / 3
9,866
759
7,125
13,796
5,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
alIanon
Bacchus
13
4 / 3 / 5
9,710
747
8,221
15,393
22,671
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
20
Kills
10
11
Deaths
20
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
11
4
0.27
W
Achilles
CudLord
Achilles
12
4
5
3.63
W
6
4
10
2.75
L
5
6
3
1.08
W
Thanatos
Villinistic
Thanatos
2
3
9
2.17
L
Bacchus
alIanon
Bacchus
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,522
Damage
22,514
31,114
Taken
43,614
16,465
Mitigated
33,913
5,960
Healing
7,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,168
464
680
1,999
14,425
5,350
525
5,463
8,962
21,625
0
W
Achilles
CudLord
Achilles
14,694
3,403
0
1,391
13,549
9,465
0
5,532
7,603
0
28,480
W
16,854
1,811
0
1,661
9,640
3,588
19
5,109
4,279
42,165
0
L
7,125
2,152
189
3,492
13,796
5,892
237
6,288
7,508
0
31,179
W
Thanatos
Villinistic
Thanatos
5,974
1,080
0
2,908
7,925
3,412
0
4,253
3,594
0
16,327
L
Bacchus
alIanon
Bacchus
8,221
810
394
608
15,393
22,671
0
5,994
9,399
17,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,364
Gold Earned
27,904
119
Minions Killed
120
5
Camps Cleared
8
719,854
Distance Traveled
611,395
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,328
641
34
3
3
168,542
6
W
Achilles
10,356
797
27
2
2
243,268
0
W
Zeus
10,121
779
66
5
3
228,311
0
L
Neith
9,866
759
68
5
4
197,475
2
W
Thanatos
8,887
684
26
2
0
248,275
0
L
Bacchus
9,710
747
18
1
1
245,378
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role