Player Matchup

Ullr
Ullr
angelgenocide
Ullr
Level 123
God Stats
1W - 3L
1,267 SR
Queue Stats
70W - 67L
1,457 Elo+
Party 2
Tiamat
Tiamat
cold__huncho
Tiamat
Level 69
God Stats
3W - 0L
1,601 SR
Queue Stats
16W - 16L
1,306 Elo+
Party 2
Poseidon
Poseidon
lucifer44
Poseidon
Level 64
God Stats
3W - 2L
1,548 SR
Queue Stats
54W - 62L
1,372 Elo+
Party 2
Team Averages
Level 85
1,472 SR
1,378 Elo+

VS

Team Averages
Level 88
1,462 SR
1,355 Elo+
Bacchus
Bacchus
DaringBaboon
Bacchus
Level 89
God Stats
0W - 3L
1,255 SR
Queue Stats
108W - 113L
1,379 Elo+
Party 1
Ra
Ra
Lana_Del_K
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 108L
1,311 Elo+
Party 1
Pele
Pele
OmnislashMateria
Pele
Level 107
God Stats
1W - 1L
1,630 SR
Queue Stats
109W - 139L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 18
13,437
747
19,018
19,756
18,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
17
8 / 5 / 13
13,395
744
10,732
10,760
8,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
lucifer44
Poseidon
17
10 / 6 / 11
13,220
734
18,027
14,958
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaringBaboon
Bacchus
14
1 / 8 / 8
10,620
590
7,567
21,321
11,874
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 9 / 6
11,608
645
12,487
15,797
7,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
6 / 9 / 4
12,002
667
17,058
18,844
8,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
25
Kills
12
12
Deaths
26
42
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DaringBaboon
Bacchus
1
8
8
0.63
L
5
9
6
0.89
L
6
9
4
0.89
W
7
1
18
16
W
Tiamat
8
5
13
2.9
W
Poseidon
lucifer44
Poseidon
10
6
11
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,777
Damage
37,112
45,474
Taken
55,962
31,228
Mitigated
27,629
11,452
Healing
11,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DaringBaboon
Bacchus
7,567
817
0
4,821
21,321
11,874
129
11,724
8,625
25,296
0
L
12,487
1,021
1,641
1,916
15,797
7,289
225
10,023
5,152
38,744
0
L
17,058
3,305
0
3,211
18,844
8,466
410
6,531
11,416
0
34,634
W
19,018
6,962
0
4,625
19,756
18,459
1,392
9,173
10,583
0
55,344
W
Tiamat
10,732
610
0
2,753
10,760
8,124
513
4,739
6,021
29,221
0
W
Poseidon
lucifer44
Poseidon
18,027
2,317
92
3,982
14,958
4,645
0
6,780
8,178
57,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,052
Gold Earned
34,230
205
Minions Killed
139
10
Camps Cleared
5
837,045
Distance Traveled
899,118
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,620
590
43
2
2
297,416
5
L
Ra
11,608
645
69
4
3
298,717
3
L
Pele
12,002
667
27
2
0
302,985
3
W
Ullr
13,437
747
83
5
5
296,284
1
W
Tiamat
13,395
744
42
2
5
278,114
0
W
Poseidon
13,220
734
80
4
0
262,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role