Player Matchup

Hachiman
Hachiman
GourmetArugula
Hachiman
Level 26
God Stats
8W - 5L
1,792 SR
Queue Stats
21W - 20L
1,550 Elo+
Party 2
Nemesis
Nemesis
XImmortalGodsX
Nemesis
Level 28
God Stats
11W - 12L
1,453 SR
Queue Stats
19W - 19L
1,550 Elo+
Party 2
Achilles
Achilles
bigdawgus
Achilles
Level 24
God Stats
5W - 4L
1,727 SR
Queue Stats
20W - 20L
1,550 Elo+
Party 2
Merlin
Merlin
bladze1214
Merlin
Level 27
God Stats
3W - 4L
1,499 SR
Queue Stats
16W - 18L
1,550 Elo+
Party 2
Geb
Geb
cheesejacket33
Geb
Level 23
God Stats
9W - 8L
1,792 SR
Queue Stats
18W - 16L
1,550 Elo+
Party 2
Team Averages
Level 26
1,652 SR
1,550 Elo+

VS

Team Averages
Level 12
1,497 SR
1,362 Elo+
Freya
Freya
ATEup7788
Freya
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,327 Elo+
Party 3
Cthulhu
Cthulhu
Caldyil
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,309 Elo+
Party 3
Thoth
Thoth
IIZAMEII
Thoth
Level 3
God Stats
5W - 3L
1,483 SR
Queue Stats
15W - 18L
1,391 Elo+
Party 1
Bellona
Bellona
SleepyTempest
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 14L
1,391 Elo+
Party 1
Neith
Neith
xTroncatx69
Neith
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 15L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
5 / 2 / 5
7,984
470
6,638
6,621
2,281
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
10 / 0 / 7
9,432
555
8,178
10,184
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
bigdawgus
Achilles
14
9 / 2 / 6
9,298
547
11,393
12,967
11,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
bladze1214
Merlin
15
6 / 1 / 10
9,687
570
16,585
6,242
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

10
2 / 2 / 9
7,245
426
2,707
10,457
8,649
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ATEup7788
Freya
12
2 / 5 / 2
7,636
449
6,744
12,975
4,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Caldyil
Cthulhu
10
0 / 2 / 4
6,425
378
5,845
13,764
10,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
IIZAMEII
Thoth
10
1 / 7 / 0
6,660
392
2,557
7,346
1,801
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
11
2 / 9 / 0
7,650
450
5,047
15,712
9,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 11 / 0
6,171
363
3,883
11,414
3,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
12
32
Kills
6
7
Deaths
34
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Freya
ATEup7788
Freya
2
5
2
0.6
L
Cthulhu
Caldyil
Cthulhu
0
2
4
1
W
Hachiman
5
2
5
3.75
L
Thoth
IIZAMEII
Thoth
1
7
0
0.14
L
Bellona
2
9
0
0.22
W
10
0
7
13.5
W
Achilles
bigdawgus
Achilles
9
2
6
6
W
Merlin
bladze1214
Merlin
6
1
10
11
W
2
2
9
3.25
L
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,501
Damage
24,076
46,471
Taken
61,211
28,022
Mitigated
30,202
11,762
Healing
10,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
ATEup7788
Freya
6,744
3,350
0
5,452
12,975
4,207
0
5,979
6,576
41,214
0
L
Cthulhu
Caldyil
Cthulhu
5,845
799
0
3,247
13,764
10,431
0
5,576
7,859
20,992
0
W
Hachiman
6,638
4,373
0
1,992
6,621
2,281
527
2,933
3,453
0
30,625
L
Thoth
IIZAMEII
Thoth
2,557
69
0
500
7,346
1,801
243
2,004
5,012
24,509
0
L
Bellona
5,047
558
0
754
15,712
9,844
51
4,405
10,389
6,886
20,480
W
8,178
2,875
0
3,570
10,184
3,385
0
2,314
7,829
0
52,566
W
Achilles
bigdawgus
Achilles
11,393
2,052
0
4,573
12,967
11,124
797
4,556
8,281
4,164
36,099
W
Merlin
bladze1214
Merlin
16,585
1,030
0
1,627
6,242
2,583
444
2,204
3,907
70,939
0
W
2,707
420
0
0
10,457
8,649
404
3,795
6,254
11,195
0
L
3,883
1,280
0
628
11,414
3,919
1,298
1,706
9,504
0
23,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,646
Gold Earned
34,542
300
Minions Killed
251
0
Camps Cleared
0
1,665,061
Distance Traveled
1,364,392
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,636
449
85
5
0
278,465
2
L
Cthulhu
6,425
378
32
2
0
304,733
2
W
Hachiman
7,984
470
40
2
0
280,849
2
L
Thoth
6,660
392
48
3
0
217,502
0
L
Bellona
7,650
450
50
3
0
297,617
0
W
Nemesis
9,432
555
68
4
0
365,155
1
W
Achilles
9,298
547
58
3
0
327,847
2
W
Merlin
9,687
570
122
7
0
323,361
0
W
Geb
7,245
426
12
1
0
367,849
5
L
Neith
6,171
363
36
2
0
266,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role