Player Matchup

Discordia
Discordia
DieToTheRhythm
Discordia
Level 26
God Stats
12W - 5L
1,644 SR
Queue Stats
105W - 100L
1,425 Elo+
Party 1
Geb
Geb
TheStumblerPear
Geb
Level 104
God Stats
1W - 2L
1,316 SR
Queue Stats
5W - 13L
1,296 Elo+
Solo
Nemesis
Nemesis
sanaxo
Nemesis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,118 Elo+
Party 1
Team Averages
Level 46
1,487 SR
1,280 Elo+

VS

Team Averages
Level 82
1,434 SR
1,369 Elo+
King Arthur
King Arthur
LegendryMilkDuD
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 57L
1,374 Elo+
Party 2
Ra
Ra
SisterSymphony
Ra
Level 109
God Stats
0W - 4L
1,297 SR
Queue Stats
86W - 108L
1,374 Elo+
Solo
Heimdallr
Heimdallr
xThe Wandererx1
Heimdallr
Level 68
God Stats
0W - 2L
1,505 SR
Queue Stats
29W - 37L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DieToTheRhythm
Discordia
20
19 / 3 / 6
16,615
755
37,212
18,547
8,230
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 21
13,963
635
8,437
25,790
34,213
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
sanaxo
Nemesis
14
2 / 5 / 14
12,325
560
5,926
18,997
13,324
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LegendryMilkDuD
King Arthur
16
3 / 9 / 6
12,536
570
10,302
20,934
25,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 7 / 5
12,649
575
21,700
18,349
8,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
xThe Wandererx1
Heimdallr
16
3 / 9 / 7
13,025
592
15,877
22,388
9,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
25
Kills
10
11
Deaths
25
41
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
DieToTheRhythm
Discordia
19
3
6
7.33
L
King Arthur
LegendryMilkDuD
King Arthur
3
9
6
0.67
L
4
7
5
0.93
W
4
3
21
4.83
W
Nemesis
sanaxo
Nemesis
2
5
14
1.8
L
Heimdallr
xThe Wandererx1
Heimdallr
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,575
Damage
47,879
63,334
Taken
61,671
55,767
Mitigated
42,474
13,134
Healing
15,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DieToTheRhythm
Discordia
37,212
5,378
1,724
5,181
18,547
8,230
2,526
7,754
10,793
120,759
0
L
King Arthur
LegendryMilkDuD
King Arthur
10,302
1,499
289
1,531
20,934
25,382
140
13,292
7,642
0
36,187
L
21,700
1,699
4,474
5,092
18,349
8,091
156
15,386
2,963
74,109
0
W
8,437
850
726
1,618
25,790
34,213
350
8,885
16,905
24,262
0
W
Nemesis
sanaxo
Nemesis
5,926
1,727
0
3,885
18,997
13,324
0
5,157
13,840
2,187
10,900
L
Heimdallr
xThe Wandererx1
Heimdallr
15,877
4,762
0
3,916
22,388
9,001
352
18,376
4,012
0
42,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,903
Gold Earned
38,210
224
Minions Killed
203
6
Camps Cleared
8
1,177,018
Distance Traveled
1,035,444
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
16,615
755
188
9
6
383,350
5
L
King Arthur
12,536
570
46
2
5
314,413
0
L
Ra
12,649
575
117
5
2
365,741
3
W
Geb
13,963
635
22
1
0
454,998
2
W
Nemesis
12,325
560
14
1
0
338,670
0
L
Heimdallr
13,025
592
40
2
1
355,290
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role