Player Matchup

Athena
Athena
FadedDusk
Athena
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Loki
Loki
Imnate123
Loki
Level 6
God Stats
1W - 3L
1,110 SR
Queue Stats
1W - 3L
1,079 Elo+
Party 4
Amaterasu
Amaterasu
SunsetReaper926
Amaterasu
Level 28
God Stats
2W - 3L
1,420 SR
Queue Stats
4W - 10L
1,241 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
dirtybird30
Morgan Le Fay
Level 7
God Stats
1W - 0L
1,304 SR
Queue Stats
2W - 5L
1,270 Elo+
Party 4
Artemis
Artemis
lamafiadeIamor
Artemis
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 43L
1,379 Elo+
Solo
Team Averages
Level 14
1,367 SR
1,294 Elo+

VS

Team Averages
Level 21
1,354 SR
1,316 Elo+
Yemoja
Yemoja
BasedChadman
Yemoja
Level 23
God Stats
8W - 24L
1,324 SR
Queue Stats
52W - 76L
1,453 Elo+
Solo
Chaac
Chaac
BlackSplotch
Chaac
Level 14
God Stats
5W - 5L
1,441 SR
Queue Stats
11W - 14L
1,512 Elo+
Party 1
Pele
Pele
Esmeralda123
Pele
Level 43
God Stats
0W - 7L
1,244 SR
Queue Stats
26W - 47L
1,265 Elo+
Party 1
Hachiman
Hachiman
richar13
Hachiman
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 25L
1,175 Elo+
Party 2
Cthulhu
Cthulhu
tokez117
Cthulhu
Level 17
God Stats
0W - 4L
1,261 SR
Queue Stats
12W - 25L
1,175 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FadedDusk
Athena
18
0 / 1 / 4
12,186
435
3,802
17,802
16,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Loki
20
13 / 2 / 7
15,043
537
16,839
14,456
6,036
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
SunsetReaper926
Amaterasu
20
3 / 8 / 5
14,511
518
12,590
28,943
14,993
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
dirtybird30
Morgan Le Fay
19
9 / 3 / 8
13,730
490
23,417
15,171
6,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
15 / 3 / 9
15,091
539
31,958
17,833
7,225
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 2 / 1
8,302
297
396
8,152
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
10 / 7 / 1
13,805
493
23,799
30,379
37,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 15 / 2
9,490
339
5,495
23,870
8,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
richar13
Hachiman
15
1 / 9 / 1
9,674
346
5,195
19,154
6,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
tokez117
Cthulhu
18
4 / 8 / 1
11,851
423
15,657
31,364
37,206
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
22
40
Kills
16
17
Deaths
41
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
2
1
0.25
L
10
7
1
1.5
L
1
15
2
0.13
W
Athena
FadedDusk
Athena
0
1
4
2
W
Loki
13
2
7
8.25
W
Amaterasu
SunsetReaper926
Amaterasu
3
8
5
0.69
W
Morgan Le Fay
dirtybird30
Morgan Le Fay
9
3
8
4.33
W
15
3
9
6.5
L
Hachiman
richar13
Hachiman
1
9
1
0.17
L
Cthulhu
tokez117
Cthulhu
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,606
Damage
50,542
94,205
Taken
112,919
50,394
Mitigated
92,791
20,725
Healing
16,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
396
67
608
532
8,152
2,779
0
4,540
3,278
3,387
0
L
23,799
6,630
0
10,805
30,379
37,532
1,678
4,606
25,572
0
92,014
L
5,495
1,024
0
1,847
23,870
8,878
272
5,226
18,372
0
35,932
W
Athena
FadedDusk
Athena
3,802
1,440
0
434
17,802
16,134
2,735
1,802
15,455
54,824
0
W
Loki
16,839
7,607
0
0
14,456
6,036
146
763
13,421
0
123,602
W
Amaterasu
SunsetReaper926
Amaterasu
12,590
5,972
0
6,047
28,943
14,993
5,265
1,353
26,392
0
89,739
W
Morgan Le Fay
dirtybird30
Morgan Le Fay
23,417
5,655
0
4,191
15,171
6,006
2,225
5,108
9,477
56,269
0
W
31,958
19,957
0
10,053
17,833
7,225
7,135
5,374
11,560
0
98,362
L
Hachiman
richar13
Hachiman
5,195
3,500
0
1,164
19,154
6,396
746
5,893
13,091
0
36,496
L
Cthulhu
tokez117
Cthulhu
15,657
1,080
36
1,353
31,364
37,206
107
5,463
25,387
67,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,561
Gold Earned
53,122
612
Minions Killed
345
0
Camps Cleared
0
2,518,697
Distance Traveled
2,007,194
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,302
297
2
0
0
432,236
2
L
Chaac
13,805
493
143
5
0
409,820
0
L
Pele
9,490
339
50
2
0
361,359
0
W
Athena
12,186
435
85
3
0
549,679
1
W
Loki
15,043
537
161
6
0
546,898
0
W
Amaterasu
14,511
518
152
5
0
520,817
0
W
Morgan Le Fay
13,730
490
73
3
0
449,184
1
W
Artemis
15,091
539
141
5
0
452,119
2
L
Hachiman
9,674
346
57
2
0
349,435
0
L
Cthulhu
11,851
423
93
3
0
454,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role