Player Matchup

He Bo
He Bo
Gold IV
 
He Bo
Gold IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Gold V
Areadent
Medusa
Gold V
Level 108
God Stats
2W - 0L
1,854 SR
Queue Stats
12W - 7L
1,663 MMR
Party 1
Athena
Athena
Silver I
ZESPUD
Athena
Silver I
Level 146
God Stats
1W - 1L
1,679 SR
Queue Stats
6W - 6L
1,498 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,678 SR
1,554 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 123
1,376 SR
1,442 MMR
Achilles
Achilles
Bronze III
D4nes0rt3
Achilles
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,444 MMR
Party 2
Tiamat
Tiamat
Gold IV
helpmoeny
Tiamat
Gold IV
Level 109
God Stats
0W - 6L
1,246 SR
Queue Stats
89W - 133L
1,441 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
jaffarayala
Kuzenbo
Bronze III
Level 153
God Stats
0W - 1L
1,381 SR
Queue Stats
3W - 7L
1,442 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
4 / 3 / 6
10,132
675
10,408
10,552
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Areadent
Medusa
16
8 / 0 / 5
11,119
741
24,310
11,435
4,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
ZESPUD
Athena
13
1 / 1 / 12
10,531
702
6,825
15,446
14,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
PoseidonMorgan Le FayThothGilgameshSobek

VS

Bans
AphroditePersephoneKumbhakarnaHou YiGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
D4nes0rt3
Achilles
12
1 / 5 / 2
8,327
555
6,954
16,365
16,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
helpmoeny
Tiamat
13
1 / 3 / 3
8,961
597
10,179
11,526
4,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
jaffarayala
Kuzenbo
12
2 / 5 / 2
8,949
597
9,941
19,145
19,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
13
Kills
4
4
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
3
6
2.33
W
Medusa
Areadent
Medusa
8
0
5
10.5
L
Achilles
D4nes0rt3
Achilles
1
5
2
0.4
W
Athena
ZESPUD
Athena
1
1
12
7
L
Tiamat
helpmoeny
Tiamat
1
3
3
0.83
L
Kuzenbo
jaffarayala
Kuzenbo
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,543
Damage
27,074
37,433
Taken
47,036
22,335
Mitigated
40,591
13,110
Healing
4,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
10,408
773
0
1,213
10,552
3,334
633
5,999
3,976
35,837
0
W
Medusa
Areadent
Medusa
24,310
12,960
0
5,135
11,435
4,624
2,382
7,149
3,688
0
79,134
L
Achilles
D4nes0rt3
Achilles
6,954
929
0
755
16,365
16,954
0
7,495
8,556
0
16,424
W
Athena
ZESPUD
Athena
6,825
2,033
761
6,001
15,446
14,377
151
6,578
8,069
17,505
0
L
Tiamat
helpmoeny
Tiamat
10,179
1,011
0
3,278
11,526
4,154
0
4,578
6,810
34,668
0
L
Kuzenbo
jaffarayala
Kuzenbo
9,941
2,657
0
292
19,145
19,483
0
4,907
14,022
27,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,782
Gold Earned
26,237
225
Minions Killed
135
8
Camps Cleared
5
876,218
Distance Traveled
787,009
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,132
675
69
5
2
275,310
5
W
Medusa
11,119
741
133
9
6
287,929
2
L
Achilles
8,327
555
30
2
2
249,407
5
W
Athena
10,531
702
23
2
0
312,979
4
L
Tiamat
8,961
597
75
5
1
247,206
7
L
Kuzenbo
8,949
597
30
2
2
290,396
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role