Player Matchup

Nu Wa
Nu Wa
DxntPeekMe3193
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,623 Elo+
Party 2
Gilgamesh
Gilgamesh
Ft Tawqe
Gilgamesh
Level 127
God Stats
39W - 29L
1,615 SR
Queue Stats
381W - 407L
1,531 Elo+
Party 2
Achilles
Achilles
xIxRUNxANDxGUNx
Achilles
Level 146
God Stats
55W - 26L
1,697 SR
Queue Stats
623W - 486L
1,671 Elo+
Party 2
Team Averages
Level 100
1,604 SR
1,608 Elo+

VS

Team Averages
Level 53
1,432 SR
1,486 Elo+
Nemesis
Nemesis
GingerKangaroo
Nemesis
Level 58
God Stats
0W - 2L
1,488 SR
Queue Stats
32W - 29L
1,553 Elo+
Party 1
Sylvanus
Sylvanus
OverIord Bunny
Sylvanus
Level 96
God Stats
1W - 1L
1,563 SR
Queue Stats
17W - 12L
1,579 Elo+
Party 1
Baron Samedi
Baron Samedi
SilverKing5616
Baron Samedi
Level 5
God Stats
1W - 1L
1,246 SR
Queue Stats
3W - 5L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 12
8,034
803
8,399
4,838
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Ft Tawqe
Gilgamesh
12
7 / 3 / 10
8,254
825
12,280
10,664
5,124
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
12
6 / 0 / 11
8,116
812
8,763
8,953
5,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 4
6,665
667
5,046
11,372
5,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
10
2 / 5 / 3
6,831
683
5,268
12,533
11,941
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
SilverKing5616
Baron Samedi
10
2 / 6 / 3
6,504
650
5,337
8,343
3,844
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
17
Kills
6
6
Deaths
17
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
3
12
3.33
W
Gilgamesh
Ft Tawqe
Gilgamesh
7
3
10
4
L
2
6
4
0.67
L
Sylvanus
2
5
3
0.7
L
Baron Samedi
SilverKing5616
Baron Samedi
2
6
3
0.58
W
Achilles
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,442
Damage
15,651
24,455
Taken
32,248
12,207
Mitigated
21,582
7,164
Healing
6,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,399
1,862
0
323
4,838
1,366
791
2,879
1,959
28,845
0
W
Gilgamesh
Ft Tawqe
Gilgamesh
12,280
3,273
0
1,829
10,664
5,124
459
5,272
5,392
0
24,981
L
5,046
1,959
0
1,134
11,372
5,797
0
2,275
8,799
0
14,324
L
Sylvanus
5,268
742
1,065
2,677
12,533
11,941
0
4,520
7,512
15,077
0
L
Baron Samedi
SilverKing5616
Baron Samedi
5,337
1,392
1,089
756
8,343
3,844
0
1,669
6,548
13,612
0
W
Achilles
8,763
2,064
0
5,012
8,953
5,717
462
2,778
6,175
0
19,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,404
Gold Earned
20,000
115
Minions Killed
69
7
Camps Cleared
2
570,718
Distance Traveled
457,732
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,034
803
49
5
3
174,149
2
W
Gilgamesh
8,254
825
37
4
4
188,634
0
L
Nemesis
6,665
667
16
2
0
183,090
0
L
Sylvanus
6,831
683
33
3
2
142,176
3
L
Baron Samedi
6,504
650
20
2
0
132,466
2
W
Achilles
8,116
812
29
3
0
207,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role