Player Matchup

Anhur
Anhur
CrazyFish444
Anhur
Level 21
God Stats
0W - 5L
1,121 SR
Queue Stats
40W - 46L
1,465 Elo+
Party 1
Set
Set
ElmoTheOG
Set
Level 18
God Stats
0W - 2L
1,524 SR
Queue Stats
45W - 42L
1,522 Elo+
Party 1
Thoth
Thoth
Tigerslayer1550
Thoth
Level 4
God Stats
3W - 5L
1,494 SR
Queue Stats
9W - 11L
1,461 Elo+
Party 1
Bellona
Bellona
TravyG
Bellona
Level 61
God Stats
1W - 6L
1,377 SR
Queue Stats
2W - 13L
1,325 Elo+
Party 1
Yemoja
Yemoja
richiesaur
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,679 Elo+
Party 1
Team Averages
Level 22
1,403 SR
1,490 Elo+

VS

Team Averages
Level 20
1,485 SR
1,576 Elo+
Izanami
Izanami
ChristalBlooD
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,517 Elo+
Solo
Bakasura
Bakasura
DeadMemeDealer
Bakasura
Level 29
God Stats
17W - 5L
1,782 SR
Queue Stats
146W - 136L
1,525 Elo+
Solo
Kali
Kali
IamKanyeWest
Kali
Level 16
God Stats
3W - 2L
1,313 SR
Queue Stats
27W - 33L
1,576 Elo+
Solo
Cliodhna
Cliodhna
JackNicke1Je3
Cliodhna
Level 25
God Stats
4W - 8L
1,331 SR
Queue Stats
180W - 149L
1,624 Elo+
Solo
Yemoja
Yemoja
TartFart
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 5 / 0
5,825
485
5,504
8,045
1,788
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 5 / 2
5,353
446
3,373
8,835
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 5 / 1
5,022
419
1,652
4,453
667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
TravyG
Bellona
9
0 / 4 / 2
5,304
442
3,755
9,759
7,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
richiesaur
Yemoja
8
0 / 2 / 5
5,626
469
2,574
8,820
4,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
1 / 2 / 5
6,312
526
3,520
5,535
1,140
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
12
6 / 2 / 4
7,281
607
8,744
8,453
2,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
9 / 0 / 2
8,787
732
7,137
7,233
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cliodhna
JackNicke1Je3
Cliodhna
13
3 / 0 / 2
7,495
625
5,959
5,303
2,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
TartFart
Yemoja
10
2 / 2 / 3
6,316
526
2,882
5,729
2,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
5
Kills
21
21
Deaths
6
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
1
2
5
1.75
L
4
5
0
0.8
W
Bakasura
6
2
4
4
L
1
5
2
0.4
W
9
0
2
10
W
Cliodhna
JackNicke1Je3
Cliodhna
3
0
2
4
W
Yemoja
TartFart
Yemoja
2
2
3
1.75
L
0
5
1
0.1
L
Bellona
TravyG
Bellona
0
4
2
0.25
L
Yemoja
richiesaur
Yemoja
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,858
Damage
28,242
39,912
Taken
32,253
17,413
Mitigated
12,245
9,110
Healing
10,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
3,520
2,231
0
833
5,535
1,140
1,449
774
4,761
0
38,068
L
5,504
2,178
0
819
8,045
1,788
0
1,043
7,002
0
20,689
W
Bakasura
8,744
6,102
0
1,534
8,453
2,805
265
1,678
6,679
0
39,372
L
3,373
1,278
387
1,894
8,835
2,685
0
439
8,011
0
25,832
W
7,137
3,960
0
5,572
7,233
3,062
0
1,359
5,726
0
57,556
W
Cliodhna
JackNicke1Je3
Cliodhna
5,959
1,102
0
1,265
5,303
2,441
0
220
5,083
0
49,784
W
Yemoja
TartFart
Yemoja
2,882
895
612
936
5,729
2,797
483
716
5,013
14,436
0
L
1,652
212
0
6
4,453
667
0
0
4,453
17,015
0
L
Bellona
TravyG
Bellona
3,755
999
0
1,890
9,759
7,724
0
0
9,049
3,678
17,587
L
Yemoja
richiesaur
Yemoja
2,574
825
2,170
1,944
8,820
4,549
0
1,400
7,314
12,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,130
Gold Earned
36,191
216
Minions Killed
411
0
Camps Cleared
0
1,064,427
Distance Traveled
1,193,181
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,312
526
85
7
0
213,958
2
L
Anhur
5,825
485
39
3
0
184,259
1
W
Bakasura
7,281
607
78
7
0
251,615
5
L
Set
5,353
446
63
5
0
235,393
3
W
Kali
8,787
732
104
9
0
255,755
1
W
Cliodhna
7,495
625
113
9
0
267,503
1
W
Yemoja
6,316
526
31
3
0
204,350
4
L
Thoth
5,022
419
49
4
0
194,952
5
L
Bellona
5,304
442
42
4
0
241,535
0
L
Yemoja
5,626
469
23
2
0
208,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role