Player Matchup

Izanami
Izanami
 
Izanami
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Iain1999
Geb
Level 24
God Stats
1W - 0L
1,624 SR
Queue Stats
5W - 3L
1,375 Elo+
Party 2
Ao Kuang
Ao Kuang
kyooooh
Ao Kuang
Level 26
God Stats
1W - 1L
1,277 SR
Queue Stats
7W - 7L
1,335 Elo+
Party 2
Cthulhu
Cthulhu
pedroemateus2806
Cthulhu
Level 27
God Stats
12W - 13L
1,417 SR
Queue Stats
35W - 37L
1,322 Elo+
Party 1
Osiris
Osiris
saiginth
Osiris
Level 26
God Stats
3W - 0L
1,490 SR
Queue Stats
5W - 3L
1,362 Elo+
Party 2
Team Averages
Level 25
1,461 SR
1,379 Elo+

VS

Team Averages
Level 14
1,454 SR
1,282 Elo+
Nox
Nox
AngelofDepth
Nox
Level 28
God Stats
6W - 4L
1,540 SR
Queue Stats
142W - 185L
1,304 Elo+
Solo
Tsukuyomi
Tsukuyomi
Channboyy
Tsukuyomi
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,210 Elo+
Solo
Geb
Geb
JayJinKo
Geb
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 79L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
LuffyVuitton
Gilgamesh
Level 8
God Stats
2W - 4L
1,229 SR
Queue Stats
6W - 14L
1,236 Elo+
Solo
Rama
Rama
Phoenixslayer19
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 4 / 2
6,220
565
4,363
5,709
2,035
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 1
6,266
570
2,119
5,081
3,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
kyooooh
Ao Kuang
10
2 / 3 / 0
6,322
575
3,666
8,798
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 2 / 0
6,876
625
3,181
5,845
2,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Osiris
saiginth
Osiris
13
3 / 0 / 1
7,565
688
3,659
3,578
2,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 1
6,573
598
7,209
5,801
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Channboyy
Tsukuyomi
8
0 / 5 / 1
5,273
479
1,699
7,603
2,205
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
4 / 2 / 0
5,440
495
3,938
7,128
2,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
LuffyVuitton
Gilgamesh
7
1 / 2 / 4
5,338
485
3,919
6,174
2,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

1
0 / 0 / 0
3,717
338
0
0
0

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
11
Kills
9
9
Deaths
11
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
4
2
0.5
L
4
2
1
2.25
L
Tsukuyomi
Channboyy
Tsukuyomi
0
5
1
0.1
W
2
0
1
2.5
L
4
2
0
2
L
Gilgamesh
LuffyVuitton
Gilgamesh
1
2
4
1.5
L
0
0
0
0
W
Ao Kuang
kyooooh
Ao Kuang
2
3
0
0.67
W
3
2
0
1.5
W
Osiris
saiginth
Osiris
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,988
Damage
16,765
29,011
Taken
26,706
14,132
Mitigated
9,274
7,364
Healing
7,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,363
3,483
0
708
5,709
2,035
1,915
2,758
2,897
0
34,355
L
7,209
886
0
2,071
5,801
2,018
824
2,474
3,044
30,124
0
L
Tsukuyomi
Channboyy
Tsukuyomi
1,699
518
0
1,472
7,603
2,205
0
916
6,687
0
20,685
W
2,119
348
0
568
5,081
3,965
293
2,450
2,460
7,756
0
L
3,938
320
260
1,114
7,128
2,812
0
2,046
5,082
12,123
0
L
Gilgamesh
LuffyVuitton
Gilgamesh
3,919
1,290
0
2,498
6,174
2,239
0
3,165
2,927
0
15,678
L
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
kyooooh
Ao Kuang
3,666
1,594
0
4,919
8,798
2,452
0
1,266
7,428
36,541
0
W
3,181
85
0
378
5,845
2,738
204
4,062
1,501
24,221
0
W
Osiris
saiginth
Osiris
3,659
1,380
0
791
3,578
2,942
0
0
3,578
0
33,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,249
Gold Earned
26,341
282
Minions Killed
160
0
Camps Cleared
0
1,037,600
Distance Traveled
892,123
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,220
565
88
8
0
174,404
0
L
Nox
6,573
598
68
6
0
222,478
2
L
Tsukuyomi
5,273
479
50
5
0
216,554
0
W
Geb
6,266
570
10
1
0
194,625
0
L
Geb
5,440
495
12
1
0
215,785
0
L
Gilgamesh
5,338
485
30
3
0
235,438
1
L
Rama
3,717
338
0
0
0
1,868
0
W
Ao Kuang
6,322
575
68
6
0
206,206
0
W
Cthulhu
6,876
625
47
4
0
228,778
0
W
Osiris
7,565
688
69
6
0
233,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role