Player Matchup

Artemis
Artemis
BombitaMasiv
Artemis
Level 68
God Stats
11W - 8L
1,530 SR
Queue Stats
265W - 260L
1,381 Elo+
Solo
Erlang Shen
Erlang Shen
Gapildeu
Erlang Shen
Level 126
God Stats
13W - 8L
1,379 SR
Queue Stats
40W - 36L
1,419 Elo+
Party 3
Cliodhna
Cliodhna
ScarletLullaby69
Cliodhna
Level 89
God Stats
1W - 2L
1,551 SR
Queue Stats
14W - 11L
1,184 Elo+
Party 3
Geb
Geb
ScarletSetsuna69
Geb
Level 106
God Stats
1W - 0L
1,526 SR
Queue Stats
21W - 17L
1,365 Elo+
Party 3
Zeus
Zeus
thetrueburgerman
Zeus
Level 26
God Stats
4W - 6L
1,373 SR
Queue Stats
42W - 40L
1,346 Elo+
Party 3
Team Averages
Level 83
1,472 SR
1,339 Elo+

VS

Team Averages
Level 55
1,540 SR
1,344 Elo+
Neith
Neith
Active Wildcard
Neith
Level 63
God Stats
10W - 19L
1,464 SR
Queue Stats
43W - 53L
1,361 Elo+
Party 2
Baron Samedi
Baron Samedi
Departure xo
Baron Samedi
Level 55
God Stats
46W - 46L
1,489 SR
Queue Stats
67W - 59L
1,412 Elo+
Party 2
Hera
Hera
IMOctavian
Hera
Level 53
God Stats
1W - 5L
1,542 SR
Queue Stats
40W - 66L
1,315 Elo+
Party 1
Arachne
Arachne
Phrreak
Arachne
Level 62
God Stats
37W - 18L
1,613 SR
Queue Stats
56W - 48L
1,389 Elo+
Party 2
Chaac
Chaac
XxGr33N IcExX
Chaac
Level 42
God Stats
4W - 5L
1,593 SR
Queue Stats
17W - 40L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BombitaMasiv
Artemis
14
4 / 1 / 10
8,252
825
8,480
7,642
2,664
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
Gapildeu
Erlang Shen
13
6 / 2 / 10
8,522
852
10,296
9,190
6,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
3 / 0 / 11
7,806
781
4,940
6,116
2,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 0 / 15
8,593
859
3,038
9,605
10,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
7 / 0 / 11
9,328
933
14,788
5,758
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
5,877
588
2,849
7,110
2,414
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Departure xo
Baron Samedi
12
0 / 4 / 2
6,268
627
5,701
9,088
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 2
7,073
707
5,613
5,323
1,716
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
Phrreak
Arachne
12
1 / 5 / 2
6,851
685
6,186
10,761
3,857
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 7 / 1
6,326
633
6,173
14,563
10,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
11
23
Kills
3
3
Deaths
23
57
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Artemis
BombitaMasiv
Artemis
4
1
10
9
L
Baron Samedi
Departure xo
Baron Samedi
0
4
2
0.25
W
Erlang Shen
Gapildeu
Erlang Shen
6
2
10
5.5
L
1
2
2
1
L
Arachne
Phrreak
Arachne
1
5
2
0.4
W
3
0
11
8.5
W
3
0
15
10.5
L
1
7
1
0.21
W
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,542
Damage
26,522
38,311
Taken
46,845
24,297
Mitigated
22,683
12,973
Healing
8,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,849
1,025
0
1,154
7,110
2,414
723
2,685
4,313
0
15,481
W
Artemis
BombitaMasiv
Artemis
8,480
2,560
0
3,125
7,642
2,664
1,607
2,653
4,687
0
26,914
L
Baron Samedi
Departure xo
Baron Samedi
5,701
62
1,526
2,524
9,088
3,880
0
3,762
5,158
18,612
0
W
Erlang Shen
Gapildeu
Erlang Shen
10,296
5,563
0
2,891
9,190
6,393
637
2,710
6,397
0
23,657
L
5,613
1,239
0
256
5,323
1,716
0
1,235
4,032
21,280
0
L
Arachne
Phrreak
Arachne
6,186
4,733
0
1,898
10,761
3,857
0
4,266
6,295
0
15,246
W
4,940
618
232
2,284
6,116
2,605
1,961
2,412
3,624
0
17,113
W
3,038
519
0
3,236
9,605
10,661
662
1,764
7,629
8,451
0
L
6,173
843
0
1,602
14,563
10,816
13
5,195
9,052
0
15,179
W
14,788
3,054
431
774
5,758
1,974
1,283
1,898
3,743
35,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,501
Gold Earned
32,395
184
Minions Killed
163
6
Camps Cleared
7
961,750
Distance Traveled
874,449
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,877
588
43
4
3
164,643
3
W
Artemis
8,252
825
48
5
2
191,742
2
L
Baron Samedi
6,268
627
27
3
1
168,208
0
W
Erlang Shen
8,522
852
32
3
0
180,623
0
L
Hera
7,073
707
38
4
1
200,499
3
L
Arachne
6,851
685
23
2
2
174,419
2
W
Cliodhna
7,806
781
28
3
4
206,708
0
W
Geb
8,593
859
11
1
0
209,266
0
L
Chaac
6,326
633
32
3
0
166,680
2
W
Zeus
9,328
933
65
7
0
173,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role