Player Matchup

Geb
Geb
Aurelsecs
Geb
Level 127
God Stats
1W - 0L
1,245 SR
Queue Stats
87W - 81L
1,681 Elo+
Party 2
Gilgamesh
Gilgamesh
YoUnGReD23
Gilgamesh
Level 128
God Stats
2W - 0L
1,722 SR
Queue Stats
195W - 220L
1,517 Elo+
Party 2
Ra
Ra
lXIKingIXl
Ra
Level 157
God Stats
1W - 0L
1,657 SR
Queue Stats
27W - 24L
1,608 Elo+
Party 2
Team Averages
Level 137
1,541 SR
1,602 Elo+

VS

Team Averages
Level 119
1,581 SR
1,633 Elo+
He Bo
He Bo
Master of Jets
He Bo
Level 154
God Stats
1W - 2L
1,596 SR
Queue Stats
547W - 269L
1,651 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RamonElFollador
Tsukuyomi
Level 65
God Stats
22W - 21L
1,411 SR
Queue Stats
509W - 635L
1,596 Elo+
Solo
Cabrakan
Cabrakan
ScribeAltera
Cabrakan
Level 139
God Stats
6W - 1L
1,735 SR
Queue Stats
458W - 256L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 13
10,499
700
6,081
14,536
18,299
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
YoUnGReD23
Gilgamesh
12
2 / 3 / 11
9,403
627
4,260
10,330
5,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
12 / 0 / 6
11,691
779
17,533
11,204
4,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
8,964
598
6,270
10,908
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
RamonElFollador
Tsukuyomi
12
0 / 5 / 2
8,193
546
6,666
10,660
5,807
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
ScribeAltera
Cabrakan
11
2 / 7 / 0
8,370
558
6,943
11,521
8,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
18
Kills
3
4
Deaths
18
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
13
10.5
L
1
6
2
0.33
L
Tsukuyomi
RamonElFollador
Tsukuyomi
0
5
2
0.2
L
Cabrakan
ScribeAltera
Cabrakan
2
7
0
0.29
W
Gilgamesh
YoUnGReD23
Gilgamesh
2
3
11
2.5
W
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,874
Damage
19,879
36,070
Taken
33,089
28,614
Mitigated
18,360
12,376
Healing
2,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,081
1,012
195
2,384
14,536
18,299
431
4,534
10,002
19,944
0
L
6,270
306
0
1,402
10,908
4,162
0
8,110
2,678
24,909
0
L
Tsukuyomi
RamonElFollador
Tsukuyomi
6,666
1,269
0
702
10,660
5,807
0
7,127
3,163
0
42,750
L
Cabrakan
ScribeAltera
Cabrakan
6,943
671
0
48
11,521
8,391
0
8,111
3,150
19,853
0
W
Gilgamesh
YoUnGReD23
Gilgamesh
4,260
779
0
635
10,330
5,444
1,036
4,389
5,941
0
23,450
W
17,533
1,287
4,434
4,728
11,204
4,871
922
5,144
6,060
69,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,593
Gold Earned
25,527
181
Minions Killed
144
11
Camps Cleared
4
834,614
Distance Traveled
695,902
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,499
700
14
1
0
285,396
2
L
He Bo
8,964
598
59
4
2
196,509
2
L
Tsukuyomi
8,193
546
59
4
2
264,441
2
L
Cabrakan
8,370
558
26
2
0
234,952
4
W
Gilgamesh
9,403
627
25
2
4
226,274
2
W
Ra
11,691
779
142
9
7
322,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role