Player Matchup

Anhur
Anhur
DOGTOTEM
Anhur
Level 101
God Stats
3W - 5L
1,496 SR
Queue Stats
474W - 594L
1,401 Elo+
Solo
Ra
Ra
JRAClN94
Ra
Level 158
God Stats
6W - 2L
1,837 SR
Queue Stats
102W - 88L
1,569 Elo+
Party 1
Nemesis
Nemesis
LethalWAGSTAFF
Nemesis
Level 88
God Stats
23W - 18L
1,506 SR
Queue Stats
119W - 118L
1,392 Elo+
Solo
Vulcan
Vulcan
MrCereal25
Vulcan
Level 63
God Stats
7W - 3L
1,645 SR
Queue Stats
141W - 166L
1,440 Elo+
Party 1
Zeus
Zeus
PhilthyCasuall
Zeus
Level 62
God Stats
6W - 17L
1,171 SR
Queue Stats
77W - 92L
1,346 Elo+
Solo
Team Averages
Level 94
1,531 SR
1,430 Elo+

VS

Team Averages
Level 85
1,519 SR
1,360 Elo+
Ares
Ares
Iraiudex
Ares
Level 50
God Stats
5W - 3L
1,695 SR
Queue Stats
18W - 21L
1,423 Elo+
Solo
Thanatos
Thanatos
Prince Beowulf
Thanatos
Level 120
God Stats
29W - 16L
1,563 SR
Queue Stats
47W - 41L
1,412 Elo+
Solo
Sobek
Sobek
arigatito26
Sobek
Level 105
God Stats
2W - 4L
1,469 SR
Queue Stats
495W - 599L
1,330 Elo+
Party 2
Nu Wa
Nu Wa
cowboi23
Nu Wa
Level 66
God Stats
15W - 20L
1,413 SR
Queue Stats
302W - 381L
1,308 Elo+
Solo
Izanami
Izanami
sugarbabysaurio
Izanami
Level 84
God Stats
95W - 106L
1,453 SR
Queue Stats
513W - 632L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DOGTOTEM
Anhur
10
0 / 7 / 3
6,408
427
4,639
9,382
2,475
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 2 / 2
9,287
619
11,567
12,724
8,907
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
4 / 2 / 2
8,370
558
8,046
11,949
4,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Vulcan
MrCereal25
Vulcan
14
3 / 6 / 1
7,952
530
3,534
8,749
3,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 7 / 2
6,820
455
8,829
7,248
2,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
3 / 3 / 8
7,766
518
4,773
13,692
11,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
16
9 / 5 / 3
9,417
628
10,670
14,521
6,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 2 / 1
7,785
519
6,596
14,251
12,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
cowboi23
Nu Wa
14
3 / 3 / 6
8,409
561
7,998
7,927
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 2 / 5
8,696
580
5,318
7,835
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
14
Kills
24
24
Deaths
15
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anhur
DOGTOTEM
Anhur
0
7
3
0.21
W
Ares
3
3
8
2.33
L
5
2
2
3
L
4
2
2
2.5
L
Vulcan
MrCereal25
Vulcan
3
6
1
0.58
L
2
7
2
0.43
W
Thanatos
9
5
3
2.1
W
2
2
1
1.25
W
Nu Wa
cowboi23
Nu Wa
3
3
6
2
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,615
Damage
35,355
50,052
Taken
58,226
20,736
Mitigated
36,362
14,558
Healing
28,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DOGTOTEM
Anhur
4,639
2,128
46
1,850
9,382
2,475
729
2,788
6,560
0
25,774
W
Ares
4,773
131
0
2,991
13,692
11,835
0
4,439
9,253
17,473
0
L
11,567
1,654
300
7,653
12,724
8,907
0
6,363
5,191
66,927
0
L
8,046
5,207
0
3,376
11,949
4,203
0
2,471
9,157
0
37,944
L
Vulcan
MrCereal25
Vulcan
3,534
811
0
750
8,749
3,043
0
3,339
5,178
53,683
0
L
8,829
3,462
0
583
7,248
2,108
0
2,571
4,599
34,781
3,694
W
Thanatos
10,670
5,097
189
12,208
14,521
6,522
19
5,059
9,444
0
58,723
W
6,596
549
0
8,486
14,251
12,795
188
6,528
7,717
40,886
0
W
Nu Wa
cowboi23
Nu Wa
7,998
1,792
0
1,760
7,927
2,694
476
4,580
3,172
52,201
0
W
5,318
2,857
0
3,265
7,835
2,516
773
2,183
5,652
0
61,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,837
Gold Earned
42,073
436
Minions Killed
418
0
Camps Cleared
0
1,405,833
Distance Traveled
1,407,096
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,408
427
51
3
0
245,448
3
W
Ares
7,766
518
24
2
0
285,394
5
L
Ra
9,287
619
133
9
0
301,824
2
L
Nemesis
8,370
558
71
5
0
334,982
4
L
Vulcan
7,952
530
114
8
0
270,599
0
L
Zeus
6,820
455
67
4
0
252,980
3
W
Thanatos
9,417
628
101
7
0
318,853
0
W
Sobek
7,785
519
76
5
0
256,008
5
W
Nu Wa
8,409
561
95
6
0
278,164
0
W
Izanami
8,696
580
122
8
0
268,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role