Player Matchup

Fafnir
Fafnir
Gargwa
Fafnir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,065 Elo+
Party 1
Scylla
Scylla
MysticDemons
Scylla
Level 66
God Stats
0W - 2L
1,190 SR
Queue Stats
2W - 10L
1,210 Elo+
Party 1
Susano
Susano
TheBrandocus
Susano
Level 12
God Stats
0W - 3L
1,280 SR
Queue Stats
0W - 6L
1,085 Elo+
Party 1
Team Averages
Level 30
1,323 SR
1,120 Elo+

VS

Team Averages
Level 50
1,312 SR
1,275 Elo+
Ra
Ra
KingMo33rd
Ra
Level 88
God Stats
33W - 46L
1,346 SR
Queue Stats
45W - 64L
1,345 Elo+
Solo
Gilgamesh
Gilgamesh
Snallygaster383
Gilgamesh
Level 44
God Stats
13W - 17L
1,362 SR
Queue Stats
148W - 195L
1,257 Elo+
Party 2
Geb
Geb
sobroko2020
Geb
Level 18
God Stats
3W - 5L
1,228 SR
Queue Stats
33W - 57L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Gargwa
Fafnir
12
1 / 3 / 4
8,516
568
6,587
12,814
13,635
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
13
3 / 3 / 4
8,823
588
12,468
11,301
4,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
11
3 / 3 / 1
8,735
582
5,573
9,866
4,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 1
10,883
726
12,039
8,001
3,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Snallygaster383
Gilgamesh
12
2 / 4 / 3
9,282
619
9,224
16,112
12,064
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 3 / 5
9,397
626
5,265
15,256
17,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
7
Kills
9
9
Deaths
7
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Gargwa
Fafnir
1
3
4
1
W
7
0
1
7.5
L
Scylla
3
3
4
1.67
W
Gilgamesh
Snallygaster383
Gilgamesh
2
4
3
0.88
L
Susano
3
3
1
1.17
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,628
Damage
26,528
33,981
Taken
39,369
22,140
Mitigated
33,639
2,652
Healing
11,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Gargwa
Fafnir
6,587
2,012
141
1,640
12,814
13,635
0
5,777
7,037
15,874
0
W
12,039
1,488
4,564
4,390
8,001
3,682
1,482
3,361
4,640
66,612
0
L
Scylla
12,468
1,697
0
871
11,301
4,003
0
4,908
6,393
32,338
0
W
Gilgamesh
Snallygaster383
Gilgamesh
9,224
1,340
190
1,269
16,112
12,064
654
8,334
7,778
0
22,779
L
Susano
5,573
680
0
0
9,866
4,502
0
6,992
2,874
0
25,552
W
5,265
613
0
1,164
15,256
17,893
404
7,899
7,357
10,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,074
Gold Earned
29,562
114
Minions Killed
164
4
Camps Cleared
5
747,294
Distance Traveled
806,177
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,516
568
19
1
1
247,307
0
W
Ra
10,883
726
133
9
5
264,422
0
L
Scylla
8,823
588
42
3
1
244,396
0
W
Gilgamesh
9,282
619
25
2
0
283,269
0
L
Susano
8,735
582
53
4
2
255,591
0
W
Geb
9,397
626
6
0
0
258,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role