Player Matchup

Bastet
Bastet
Albatross34
Bastet
Level 14
God Stats
1W - 1L
1,268 SR
Queue Stats
27W - 38L
1,307 Elo+
Party 2
Bellona
Bellona
DamageedG00dz
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Neith
Neith
LillStickin
Neith
Level 26
God Stats
29W - 36L
1,305 SR
Queue Stats
164W - 237L
1,258 Elo+
Solo
The Morrigan
The Morrigan
M C mushr00m
The Morrigan
Level 8
God Stats
15W - 18L
1,289 SR
Queue Stats
58W - 60L
1,183 Elo+
Solo
Ymir
Ymir
RODNOCK06
Ymir
Level 6
God Stats
4W - 3L
1,427 SR
Queue Stats
16W - 19L
1,271 Elo+
Party 2
Team Averages
Level 12
1,358 SR
1,304 Elo+

VS

Team Averages
Level 19
1,581 SR
1,341 Elo+
Jing Wei
Jing Wei
Nthnz
Jing Wei
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,271 Elo+
Party 1
Loki
Loki
OD Yunc
Loki
Level 29
God Stats
6W - 7L
1,342 SR
Queue Stats
191W - 198L
1,355 Elo+
Solo
Izanami
Izanami
Sancheslima
Izanami
Level 18
God Stats
2W - 1L
1,699 SR
Queue Stats
7W - 6L
1,419 Elo+
Party 1
Agni
Agni
ScarMathy
Agni
Level 17
God Stats
16W - 15L
1,866 SR
Queue Stats
46W - 44L
1,413 Elo+
Solo
Chaac
Chaac
Vasalbur
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
12 / 4 / 19
14,010
1,274
22,349
16,236
7,787
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bellona
18
5 / 1 / 15
12,264
1,115
9,743
14,225
12,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
13 / 4 / 16
14,284
1,299
25,544
12,025
5,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
M C mushr00m
The Morrigan
17
5 / 5 / 13
11,579
1,053
14,721
9,666
4,186
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
19
3 / 1 / 24
12,815
1,165
15,113
13,085
19,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Nthnz
Jing Wei
17
4 / 3 / 5
11,403
1,037
9,753
16,506
5,504
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
OD Yunc
Loki
18
4 / 16 / 9
12,282
1,117
11,857
26,587
9,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Sancheslima
Izanami
19
5 / 7 / 8
12,669
1,152
13,266
21,704
7,729
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
18
2 / 9 / 10
12,018
1,093
17,469
24,613
8,006
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Vasalbur
Chaac
15
0 / 6 / 1
8,910
810
2,174
6,786
2,932
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
48
38
Kills
15
15
Deaths
41
87
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bastet
12
4
19
5.38
W
Bellona
5
1
15
12.5
W
13
4
16
5.25
W
The Morrigan
M C mushr00m
The Morrigan
5
5
13
2.3
L
Jing Wei
Nthnz
Jing Wei
4
3
5
2.17
L
Loki
OD Yunc
Loki
4
16
9
0.53
W
Ymir
3
1
24
15
L
Izanami
Sancheslima
Izanami
5
7
8
1.29
L
Agni
2
9
10
0.78
L
Chaac
Vasalbur
Chaac
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,470
Damage
54,519
65,237
Taken
96,196
50,080
Mitigated
33,495
11,586
Healing
4,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
22,349
6,033
0
4,448
16,236
7,787
0
3,594
12,642
0
55,898
W
Bellona
9,743
4,152
1,746
1,944
14,225
12,696
0
5,082
9,143
0
18,466
W
25,544
12,250
0
2,468
12,025
5,859
0
2,506
9,519
0
42,586
W
The Morrigan
M C mushr00m
The Morrigan
14,721
4,702
0
0
9,666
4,186
0
2,694
6,938
32,942
1,123
L
Jing Wei
Nthnz
Jing Wei
9,753
9,021
0
0
16,506
5,504
0
5,452
11,054
0
13,354
L
Loki
OD Yunc
Loki
11,857
4,971
0
0
26,587
9,324
0
8,982
15,939
0
23,906
W
Ymir
15,113
3,629
0
980
13,085
19,552
0
3,593
9,492
25,805
0
L
Izanami
Sancheslima
Izanami
13,266
10,889
0
1,669
21,704
7,729
0
4,258
17,446
0
35,947
L
Agni
17,469
2,254
126
1,861
24,613
8,006
0
7,524
17,089
43,693
0
L
Chaac
Vasalbur
Chaac
2,174
890
0
404
6,786
2,932
0
2,495
4,291
0
7,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,952
Gold Earned
57,282
199
Minions Killed
176
4
Camps Cleared
2
1,115,543
Distance Traveled
853,999
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,010
1,274
89
8
0
264,771
0
W
Bellona
12,264
1,115
11
1
0
253,030
3
W
Neith
14,284
1,299
31
3
1
192,810
0
W
The Morrigan
11,579
1,053
41
4
2
178,501
1
L
Jing Wei
11,403
1,037
8
1
0
213,195
0
L
Loki
12,282
1,117
33
3
0
184,046
0
W
Ymir
12,815
1,165
27
2
1
226,431
1
L
Izanami
12,669
1,152
52
5
1
195,255
1
L
Agni
12,018
1,093
78
7
1
187,741
1
L
Chaac
8,910
810
5
0
0
73,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role