Player Matchup

Chang'e
Chang'e
Lord-Goof
Chang'e
Level 104
God Stats
2W - 0L
1,616 SR
Queue Stats
89W - 74L
1,433 Elo+
Party 2
Ravana
Ravana
PanicWolf-
Ravana
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 23L
1,430 Elo+
Party 2
Merlin
Merlin
ToxicVinciTV
Merlin
Level 108
God Stats
1W - 0L
1,510 SR
Queue Stats
35W - 41L
1,406 Elo+
Solo
Arachne
Arachne
blkassassin0711
Arachne
Level 124
God Stats
3W - 6L
1,181 SR
Queue Stats
136W - 168L
1,345 Elo+
Solo
Scylla
Scylla
lone_wolf2
Scylla
Level 91
God Stats
1W - 0L
1,348 SR
Queue Stats
25W - 18L
1,445 Elo+
Party 2
Team Averages
Level 106
1,431 SR
1,411 Elo+

VS

Team Averages
Level 83
1,466 SR
1,362 Elo+
Set
Set
Dawson-731
Set
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,220 Elo+
Party 1
Discordia
Discordia
SaltyClient420
Discordia
Level 29
God Stats
0W - 1L
1,192 SR
Queue Stats
6W - 16L
1,284 Elo+
Party 1
Fenrir
Fenrir
XmarsBarz
Fenrir
Level 96
God Stats
1W - 1L
1,775 SR
Queue Stats
108W - 106L
1,450 Elo+
Solo
Horus
Horus
effinrobots
Horus
Level 94
God Stats
3W - 5L
1,598 SR
Queue Stats
360W - 346L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
weariestleech45
Zhong Kui
Level 147
God Stats
6W - 11L
1,263 SR
Queue Stats
556W - 610L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lord-Goof
Chang'e
18
3 / 6 / 17
11,882
699
11,726
18,878
11,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
PanicWolf-
Ravana
17
2 / 6 / 14
10,685
629
9,098
26,309
16,159
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
20
3 / 4 / 11
11,968
704
15,829
15,031
6,524
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 5 / 9
13,386
787
23,522
21,611
10,690
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
lone_wolf2
Scylla
20
6 / 4 / 10
12,424
731
12,436
14,973
5,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 16
11,317
666
7,941
19,628
21,233
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
SaltyClient420
Discordia
20
5 / 3 / 13
12,309
724
15,120
10,795
4,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
XmarsBarz
Fenrir
16
3 / 7 / 16
10,873
640
11,204
16,368
11,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 4 / 15
11,134
655
7,484
21,980
26,009
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
weariestleech45
Zhong Kui
20
13 / 6 / 9
13,768
810
34,387
23,952
19,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
94
25
Kills
25
25
Deaths
25
61
Assists
69
Player
Kills
Deaths
Assists
KDA
L
2
5
16
2
W
Chang'e
Lord-Goof
Chang'e
3
6
17
1.92
W
Ravana
PanicWolf-
Ravana
2
6
14
1.5
L
Discordia
SaltyClient420
Discordia
5
3
13
3.83
W
Merlin
3
4
11
2.13
L
Fenrir
XmarsBarz
Fenrir
3
7
16
1.57
W
11
5
9
3.1
L
2
4
15
2.38
W
Scylla
lone_wolf2
Scylla
6
4
10
2.75
L
Zhong Kui
weariestleech45
Zhong Kui
13
6
9
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,611
Damage
76,136
96,802
Taken
92,723
49,969
Mitigated
82,564
45,783
Healing
35,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,941
3,409
278
2,113
19,628
21,233
359
8,213
11,415
0
16,033
W
Chang'e
Lord-Goof
Chang'e
11,726
616
10,239
7,714
18,878
11,028
1,368
11,438
7,440
25,059
0
W
Ravana
PanicWolf-
Ravana
9,098
1,929
769
6,923
26,309
16,159
338
13,364
12,945
0
18,229
L
Discordia
SaltyClient420
Discordia
15,120
950
44
196
10,795
4,501
830
5,625
5,170
48,194
0
W
Merlin
15,829
933
1,135
4,220
15,031
6,524
491
5,303
9,728
49,428
0
L
Fenrir
XmarsBarz
Fenrir
11,204
2,216
2,291
3,081
16,368
11,334
916
7,542
8,826
1,489
20,670
W
23,522
16,167
2,031
7,092
21,611
10,690
2,132
10,623
10,988
0
35,874
L
7,484
3,487
10,401
7,703
21,980
26,009
533
8,625
13,355
0
12,438
W
Scylla
lone_wolf2
Scylla
12,436
1,389
1,636
4,024
14,973
5,568
1,333
9,117
5,856
32,640
0
L
Zhong Kui
weariestleech45
Zhong Kui
34,387
1,274
864
8,241
23,952
19,487
3,114
9,986
13,966
70,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,345
Gold Earned
59,401
173
Minions Killed
221
0
Camps Cleared
0
1,393,419
Distance Traveled
1,350,453
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,317
666
14
1
0
275,430
1
W
Chang'e
11,882
699
27
2
0
247,110
0
W
Ravana
10,685
629
26
2
0
273,469
0
L
Discordia
12,309
724
82
5
0
274,937
2
W
Merlin
11,968
704
53
3
0
272,984
0
L
Fenrir
10,873
640
17
1
0
286,956
0
W
Arachne
13,386
787
19
1
0
309,224
1
L
Horus
11,134
655
11
1
0
281,144
1
W
Scylla
12,424
731
48
3
0
290,632
0
L
Zhong Kui
13,768
810
97
6
0
231,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role