Player Matchup

Bastet
Bastet
 
Bastet
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Idiopathik
Persephone
Level 95
God Stats
2W - 2L
1,338 SR
Queue Stats
677W - 769L
1,450 Elo+
Solo
Izanami
Izanami
Pinkbugaboo
Izanami
Level 89
God Stats
25W - 34L
1,278 SR
Queue Stats
214W - 204L
1,508 Elo+
Party 2
Nu Wa
Nu Wa
Pogowitnostick
Nu Wa
Level 109
God Stats
228W - 249L
1,470 SR
Queue Stats
243W - 272L
1,426 Elo+
Solo
Sylvanus
Sylvanus
Valnissa
Sylvanus
Level 21
God Stats
8W - 4L
1,464 SR
Queue Stats
29W - 33L
1,383 Elo+
Party 2
Team Averages
Level 82
1,410 SR
1,453 Elo+

VS

Team Averages
Level 64
1,510 SR
1,417 Elo+
Serqet
Serqet
Drako1327
Serqet
Level 40
God Stats
1W - 2L
1,718 SR
Queue Stats
109W - 99L
1,521 Elo+
Solo
Izanami
Izanami
EwwwNasty
Izanami
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 135L
1,455 Elo+
Solo
Achilles
Achilles
InHerJungle
Achilles
Level 103
God Stats
1W - 4L
1,324 SR
Queue Stats
249W - 265L
1,420 Elo+
Party 1
Sol
Sol
ItsHighNoot
Sol
Level 65
God Stats
6W - 4L
1,507 SR
Queue Stats
101W - 106L
1,393 Elo+
Party 1
Artio
Artio
TheJuice720
Artio
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 141L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
7 / 2 / 7
10,569
622
9,686
14,197
6,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Idiopathik
Persephone
16
2 / 3 / 1
10,383
611
6,714
7,813
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Pinkbugaboo
Izanami
17
13 / 1 / 4
11,128
655
16,973
13,361
5,918
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 3 / 7
10,152
597
13,013
6,540
4,517
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
Valnissa
Sylvanus
15
3 / 2 / 13
10,305
606
7,743
14,550
17,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Drako1327
Serqet
15
5 / 7 / 2
9,427
555
6,041
13,633
3,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
EwwwNasty
Izanami
13
1 / 9 / 0
7,566
445
9,047
12,995
2,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
InHerJungle
Achilles
14
1 / 3 / 4
8,615
507
5,510
13,804
12,451
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
3 / 4 / 1
9,246
544
7,752
14,618
3,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 5 / 2
7,970
469
2,097
15,594
9,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
28
Kills
11
11
Deaths
28
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
2
7
5.25
L
Serqet
Drako1327
Serqet
5
7
2
0.86
L
Izanami
EwwwNasty
Izanami
1
9
0
0.11
W
Persephone
Idiopathik
Persephone
2
3
1
0.83
L
Achilles
InHerJungle
Achilles
1
3
4
1
L
3
4
1
0.88
W
Izanami
Pinkbugaboo
Izanami
13
1
4
15
W
3
3
7
2.17
L
1
5
2
0.4
W
Sylvanus
Valnissa
Sylvanus
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,129
Damage
30,447
56,461
Taken
70,644
36,654
Mitigated
32,608
20,141
Healing
21,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,686
2,872
0
7,079
14,197
6,309
88
1,417
12,515
0
60,570
L
Serqet
Drako1327
Serqet
6,041
1,178
0
2,688
13,633
3,946
0
4,042
9,496
0
44,508
L
Izanami
EwwwNasty
Izanami
9,047
6,264
0
2,390
12,995
2,652
0
4,593
8,362
0
53,840
W
Persephone
Idiopathik
Persephone
6,714
1,301
0
2,567
7,813
2,490
1,620
2,041
5,393
62,253
0
L
Achilles
InHerJungle
Achilles
5,510
941
0
5,264
13,804
12,451
0
7,448
6,354
0
57,660
L
7,752
728
0
6,908
14,618
3,919
1,164
6,220
8,148
69,338
0
W
Izanami
Pinkbugaboo
Izanami
16,973
12,729
0
4,398
13,361
5,918
2,412
2,252
11,109
0
92,541
W
13,013
5,512
0
49
6,540
4,517
552
1,398
4,694
51,832
0
L
2,097
656
623
3,677
15,594
9,640
0
4,780
10,814
15,593
0
W
Sylvanus
Valnissa
Sylvanus
7,743
3,046
2,049
3,999
14,550
17,420
468
2,807
11,743
26,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,537
Gold Earned
42,824
471
Minions Killed
476
0
Camps Cleared
0
1,600,730
Distance Traveled
1,665,765
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,569
622
98
6
0
379,929
2
L
Serqet
9,427
555
79
5
0
344,893
6
L
Izanami
7,566
445
111
7
0
288,546
4
W
Persephone
10,383
611
123
7
0
333,041
5
L
Achilles
8,615
507
124
7
0
358,650
2
L
Sol
9,246
544
133
8
0
326,267
3
W
Izanami
11,128
655
133
8
0
308,294
5
W
Nu Wa
10,152
597
83
5
0
297,936
10
L
Artio
7,970
469
29
2
0
347,409
1
W
Sylvanus
10,305
606
34
2
0
281,530
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role