Player Matchup

Danzaburou
Danzaburou
Ducky4416
Danzaburou
Level 25
God Stats
4W - 3L
1,547 SR
Queue Stats
38W - 63L
1,272 Elo+
Party 1
Skadi
Skadi
KingKittyBoss
Skadi
Level 4
God Stats
1W - 1L
1,205 SR
Queue Stats
1W - 3L
1,048 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nukedawaffle
Cu Chulainn
Level 22
God Stats
7W - 3L
1,630 SR
Queue Stats
43W - 65L
1,271 Elo+
Party 1
Cliodhna
Cliodhna
TheGodUnleashed
Cliodhna
Level 29
God Stats
7W - 5L
1,587 SR
Queue Stats
159W - 182L
1,406 Elo+
Solo
Mulan
Mulan
nodnal54321
Mulan
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 10L
1,246 Elo+
Solo
Team Averages
Level 17
1,494 SR
1,248 Elo+

VS

Team Averages
Level 14
1,348 SR
1,227 Elo+
Kukulkan
Kukulkan
Caletry1987
Kukulkan
Level 4
God Stats
0W - 4L
1,161 SR
Queue Stats
0W - 5L
1,137 Elo+
Solo
Tyr
Tyr
KrisC65
Tyr
Level 29
God Stats
4W - 3L
1,292 SR
Queue Stats
15W - 15L
1,311 Elo+
Solo
Guan Yu
Guan Yu
SodaDeCereza
Guan Yu
Level 27
God Stats
19W - 29L
1,477 SR
Queue Stats
76W - 84L
1,474 Elo+
Solo
Ra
Ra
guigts89
Ra
Level 5
God Stats
1W - 3L
1,309 SR
Queue Stats
41W - 48L
1,185 Elo+
Solo
Ymir
Ymir
uhsaltUwU
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,029 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ducky4416
Danzaburou
20
16 / 1 / 14
14,867
551
31,824
17,045
8,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
6 / 5 / 7
12,695
470
20,544
16,075
6,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Nukedawaffle
Cu Chulainn
17
8 / 2 / 16
12,842
476
19,932
23,330
22,579
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
20
10 / 0 / 5
13,810
511
16,765
21,906
10,518
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 4 / 8
10,548
391
7,779
20,296
9,052
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Caletry1987
Kukulkan
12
3 / 8 / 3
9,327
345
10,131
12,148
3,512
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
15
4 / 8 / 3
10,659
395
10,048
31,464
27,974
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
SodaDeCereza
Guan Yu
15
1 / 8 / 2
10,384
385
7,997
25,489
34,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 8 / 3
9,753
361
12,260
16,892
4,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
12
0 / 10 / 3
8,917
330
5,155
28,090
14,066
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
23
42
Kills
9
12
Deaths
42
50
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Caletry1987
Kukulkan
3
8
3
0.56
W
Danzaburou
Ducky4416
Danzaburou
16
1
14
23
W
6
5
7
1.9
L
Tyr
4
8
3
0.69
W
Cu Chulainn
Nukedawaffle
Cu Chulainn
8
2
16
8
L
Guan Yu
SodaDeCereza
Guan Yu
1
8
2
0.25
W
Cliodhna
10
0
5
12.5
L
1
8
3
0.31
W
2
4
8
1.5
L
Ymir
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,844
Damage
45,591
98,652
Taken
114,083
56,921
Mitigated
84,601
26,891
Healing
22,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Caletry1987
Kukulkan
10,131
709
0
148
12,148
3,512
0
83
12,065
38,292
0
W
Danzaburou
Ducky4416
Danzaburou
31,824
11,153
0
5,771
17,045
8,019
768
7,896
8,789
0
97,075
W
20,544
10,614
0
3,444
16,075
6,753
6,993
5,916
10,059
0
74,673
L
Tyr
10,048
1,105
815
4,158
31,464
27,974
480
826
30,638
0
38,193
W
Cu Chulainn
Nukedawaffle
Cu Chulainn
19,932
2,729
0
67
23,330
22,579
80
5,816
16,890
8,896
57,629
L
Guan Yu
SodaDeCereza
Guan Yu
7,997
1,418
2,871
6,475
25,489
34,247
0
1,054
24,435
1,849
46,129
W
Cliodhna
16,765
976
269
15,482
21,906
10,518
2,416
2,531
19,311
0
108,469
L
12,260
1,296
2,207
2,792
16,892
4,802
0
125
16,767
46,290
0
W
7,779
749
0
1,858
20,296
9,052
1,704
4,962
15,098
19
53,239
L
Ymir
5,155
1,144
0
3,352
28,090
14,066
168
887
27,203
12,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,762
Gold Earned
49,040
534
Minions Killed
277
0
Camps Cleared
0
2,447,881
Distance Traveled
2,116,468
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,327
345
53
2
0
386,716
5
W
Danzaburou
14,867
551
130
5
0
492,194
0
W
Skadi
12,695
470
101
4
0
409,082
1
L
Tyr
10,659
395
54
2
0
466,091
0
W
Cu Chulainn
12,842
476
84
3
0
549,700
1
L
Guan Yu
10,384
385
73
3
0
444,635
4
W
Cliodhna
13,810
511
149
6
0
548,727
6
L
Ra
9,753
361
82
3
0
455,183
0
W
Mulan
10,548
391
70
3
0
448,178
7
L
Ymir
8,917
330
15
1
0
363,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role