Player Matchup

King Arthur
King Arthur
Platinum V
AEROII
King Arthur
Platinum V
Level 157
God Stats
16W - 16L
1,604 SR
Queue Stats
256W - 253L
1,555 MMR
Solo
Khepri
Khepri
Gold II
Asitia
Khepri
Gold II
Level 139
God Stats
4W - 3L
1,704 SR
Queue Stats
75W - 79L
1,604 MMR
Party 2
Jing Wei
Jing Wei
Platinum IV
Karthuss
Jing Wei
Platinum IV
Level 160
God Stats
11W - 10L
1,650 SR
Queue Stats
175W - 172L
1,790 MMR
Party 1
Persephone
Persephone
Gold IV
WhiteWolfMX
Persephone
Gold IV
Level 146
God Stats
1W - 2L
1,703 SR
Queue Stats
43W - 44L
1,486 MMR
Party 1
Nemesis
Nemesis
Gold II
Workk
Nemesis
Gold II
Level 103
God Stats
42W - 28L
1,601 SR
Queue Stats
76W - 78L
1,627 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,653 SR
1,612 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 106
1,668 SR
1,561 MMR
Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold II
 
Ganesha
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold II
Aexzz
Olorun
Gold II
Level 88
God Stats
3W - 1L
2,052 SR
Queue Stats
343W - 334L
1,625 MMR
Solo
Mulan
Mulan
Gold V
jacketedharpy06
Mulan
Gold V
Level 121
God Stats
1W - 0L
1,707 SR
Queue Stats
30W - 30L
1,537 MMR
Solo
Medusa
Medusa
Gold II
xMattwoo
Medusa
Gold II
Level 63
God Stats
3W - 2L
1,579 SR
Queue Stats
169W - 160L
1,642 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AEROII
King Arthur
15
2 / 4 / 2
8,866
493
9,759
17,633
15,545
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
Asitia
Khepri
11
0 / 1 / 4
7,360
409
3,008
6,283
5,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Karthuss
Jing Wei
16
2 / 3 / 2
9,568
532
4,151
10,016
3,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
WhiteWolfMX
Persephone
14
0 / 2 / 2
9,027
502
7,166
9,120
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Workk
Nemesis
16
4 / 2 / 1
9,267
515
7,980
12,698
5,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
TiamatArtioGebGilgameshNike

VS

Bans
UllrOdinAresAthenaHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
1 / 1 / 5
9,139
508
4,293
11,709
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
 
Ganesha
14
0 / 0 / 5
9,021
501
3,061
11,442
9,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Aexzz
Olorun
17
5 / 1 / 3
10,609
589
9,345
8,523
4,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 4 / 1
9,801
545
14,474
15,513
11,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
xMattwoo
Medusa
17
3 / 2 / 1
10,517
584
7,685
9,490
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
8
Kills
12
12
Deaths
8
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
1
5
3.5
W
Ganesha
 
Ganesha
0
0
5
2.5
L
King Arthur
AEROII
King Arthur
2
4
2
0.75
W
Olorun
Aexzz
Olorun
5
1
3
6.5
L
Khepri
Asitia
Khepri
0
1
4
2
L
Jing Wei
Karthuss
Jing Wei
2
3
2
1
L
Persephone
WhiteWolfMX
Persephone
0
2
2
0.5
L
Nemesis
Workk
Nemesis
4
2
1
2.25
W
3
4
1
0.88
W
Medusa
xMattwoo
Medusa
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,064
Damage
38,858
55,750
Taken
56,677
31,375
Mitigated
33,144
13,627
Healing
22,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,293
331
0
4,245
11,709
4,302
714
2,548
9,161
0
52,968
W
Ganesha
 
Ganesha
3,061
101
1,651
2,334
11,442
9,027
0
2,925
8,517
33,431
0
L
King Arthur
AEROII
King Arthur
9,759
1,102
137
5,873
17,633
15,545
41
3,785
12,342
9,049
46,007
W
Olorun
Aexzz
Olorun
9,345
4,405
117
3,700
8,523
4,948
0
3,064
5,459
73,236
6,964
L
Khepri
Asitia
Khepri
3,008
276
0
1,339
6,283
5,080
88
2,293
3,990
15,036
0
L
Jing Wei
Karthuss
Jing Wei
4,151
3,100
0
3,574
10,016
3,169
496
1,707
8,217
0
64,476
L
Persephone
WhiteWolfMX
Persephone
7,166
407
0
1,524
9,120
2,544
260
2,246
6,773
65,137
0
L
Nemesis
Workk
Nemesis
7,980
4,443
0
1,180
12,698
5,037
0
2,537
9,976
0
70,388
W
14,474
1,429
0
5,999
15,513
11,239
636
3,357
12,156
4,827
54,913
W
Medusa
xMattwoo
Medusa
7,685
3,827
0
4,904
9,490
3,628
506
747
8,743
0
88,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,088
Gold Earned
49,087
541
Minions Killed
517
0
Camps Cleared
0
1,824,035
Distance Traveled
1,736,298
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,139
508
92
5
0
390,568
5
W
Ganesha
9,021
501
27
2
0
368,348
4
L
King Arthur
8,866
493
117
7
0
331,122
2
W
Olorun
10,609
589
133
7
0
342,809
2
L
Khepri
7,360
409
18
1
0
368,234
6
L
Jing Wei
9,568
532
148
8
0
348,650
4
L
Persephone
9,027
502
138
8
0
363,848
10
L
Nemesis
9,267
515
120
7
0
412,181
2
W
Mulan
9,801
545
101
6
0
333,455
4
W
Medusa
10,517
584
164
9
0
301,118
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role