Player Matchup

Ra
Ra
ChrispyTots
Ra
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 46L
1,608 Elo+
Party 2
Gilgamesh
Gilgamesh
Glocque
Gilgamesh
Level 72
God Stats
40W - 31L
1,598 SR
Queue Stats
278W - 245L
1,582 Elo+
Solo
Artio
Artio
SmartAlecx
Artio
Level 107
God Stats
5W - 0L
1,903 SR
Queue Stats
95W - 62L
1,584 Elo+
Party 2
Hel
Hel
SoraDaShaman
Hel
Level 104
God Stats
7W - 4L
1,542 SR
Queue Stats
198W - 188L
1,489 Elo+
Solo
Pele
Pele
xXAcidxSnowXx
Pele
Level 12
God Stats
2W - 1L
1,759 SR
Queue Stats
5W - 7L
1,333 Elo+
Party 2
Team Averages
Level 82
1,660 SR
1,519 Elo+

VS

Team Averages
Level 58
1,535 SR
1,463 Elo+
Cthulhu
Cthulhu
Demotia
Cthulhu
Level 9
God Stats
1W - 1L
1,771 SR
Queue Stats
1W - 7L
1,222 Elo+
Party 1
Susano
Susano
Kyruro
Susano
Level 66
God Stats
0W - 1L
1,209 SR
Queue Stats
8W - 16L
1,384 Elo+
Party 1
Gilgamesh
Gilgamesh
Rynira
Gilgamesh
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,733 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Vanderschoot
Morgan Le Fay
Level 96
God Stats
0W - 3L
1,481 SR
Queue Stats
50W - 57L
1,545 Elo+
Solo
Mercury
Mercury
Xyriti
Mercury
Level 32
God Stats
0W - 1L
1,714 SR
Queue Stats
8W - 10L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 18
11,170
1,117
23,949
8,659
3,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Glocque
Gilgamesh
17
6 / 2 / 21
10,838
1,084
8,610
16,851
23,746
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
18
10 / 2 / 23
11,957
1,196
25,372
19,798
12,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

18
6 / 0 / 19
10,435
1,044
9,081
11,586
6,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 2 / 14
10,396
1,040
8,522
11,303
4,165
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

282

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Demotia
Cthulhu
15
0 / 4 / 4
8,490
849
6,554
16,334
6,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Susano
Kyruro
Susano
15
2 / 13 / 4
9,160
916
15,915
17,847
6,736
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
Rynira
Gilgamesh
15
1 / 6 / 6
9,357
936
16,434
19,766
11,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Vanderschoot
Morgan Le Fay
16
4 / 0 / 4
10,597
1,060
18,095
7,489
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Xyriti
Mercury
15
1 / 12 / 6
9,188
919
6,033
18,406
7,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
32
35
Kills
8
8
Deaths
35
95
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
2
18
9
L
Cthulhu
Demotia
Cthulhu
0
4
4
0.5
W
Gilgamesh
Glocque
Gilgamesh
6
2
21
8.25
L
Susano
Kyruro
Susano
2
13
4
0.31
L
Gilgamesh
Rynira
Gilgamesh
1
6
6
0.67
W
Artio
10
2
23
10.75
W
6
0
19
15.5
L
Morgan Le Fay
Vanderschoot
Morgan Le Fay
4
0
4
6
L
Mercury
Xyriti
Mercury
1
12
6
0.33
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,534
Damage
63,031
68,197
Taken
79,842
50,588
Mitigated
34,494
27,181
Healing
5,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,949
3,044
1,966
1,196
8,659
3,884
0
3,343
5,182
53,637
0
L
Cthulhu
Demotia
Cthulhu
6,554
838
750
1,176
16,334
6,471
0
13,714
2,620
16,121
0
W
Gilgamesh
Glocque
Gilgamesh
8,610
1,776
0
64
16,851
23,746
0
5,251
11,272
0
12,605
L
Susano
Kyruro
Susano
15,915
1,788
810
288
17,847
6,736
0
14,223
3,624
0
20,133
L
Gilgamesh
Rynira
Gilgamesh
16,434
2,669
19
1,496
19,766
11,267
0
10,792
8,974
6,603
20,064
W
Artio
25,372
928
3,479
7,648
19,798
12,007
0
9,350
10,038
32,596
0
W
9,081
452
7,965
4,532
11,586
6,786
0
5,058
6,389
22,892
0
L
Morgan Le Fay
Vanderschoot
Morgan Le Fay
18,095
1,445
98
838
7,489
2,925
0
5,137
2,352
51,300
0
L
Mercury
Xyriti
Mercury
6,033
2,705
0
117
18,406
7,095
0
14,536
3,870
0
16,919
W
8,522
2,380
0
331
11,303
4,165
0
5,806
5,271
0
26,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,796
Gold Earned
46,792
177
Minions Killed
162
9
Camps Cleared
4
1,074,846
Distance Traveled
951,503
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,170
1,117
83
8
3
193,713
0
L
Cthulhu
8,490
849
25
3
0
175,441
0
W
Gilgamesh
10,838
1,084
16
2
0
200,232
0
L
Susano
9,160
916
13
1
1
182,180
0
L
Gilgamesh
9,357
936
24
2
2
182,095
0
W
Artio
11,957
1,196
13
1
0
213,231
0
W
Hel
10,435
1,044
21
2
0
249,801
0
L
Morgan Le Fay
10,597
1,060
64
6
0
215,734
0
L
Mercury
9,188
919
36
4
1
196,053
1
W
Pele
10,396
1,040
44
4
6
217,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role