Player Matchup

Izanami
Izanami
Masters
BenVibeZ
Izanami
Masters
Level 160
God Stats
13W - 8L
1,701 SR
Queue Stats
427W - 406L
2,670 MMR
Party 2
Yemoja
Yemoja
Diamond II
DylanNva
Yemoja
Diamond II
Level 145
God Stats
16W - 13L
1,650 SR
Queue Stats
174W - 168L
2,300 MMR
Solo
Loki
Loki
Diamond II
Sharknado20
Loki
Diamond II
Level 132
God Stats
30W - 24L
1,675 SR
Queue Stats
204W - 199L
2,413 MMR
Party 1
Mulan
Mulan
Diamond IV
Upcominq
Mulan
Diamond IV
Level 108
God Stats
4W - 8L
1,902 SR
Queue Stats
144W - 139L
2,200 MMR
Party 1
Raijin
Raijin
Masters
xFoRcEee
Raijin
Masters
Level 160
God Stats
19W - 15L
1,592 SR
Queue Stats
620W - 604L
2,486 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,704 SR
2,414 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 113
1,568 SR
2,442 MMR
Ymir
Ymir
Diamond IV
DefiantHaven1
Ymir
Diamond IV
Level 134
God Stats
14W - 15L
1,548 SR
Queue Stats
531W - 515L
2,178 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
ItsSkeet
Cu Chulainn
Masters
Level 88
God Stats
3W - 8L
1,586 SR
Queue Stats
335W - 321L
2,878 MMR
Solo
Poseidon
Poseidon
Diamond III
Melbs
Poseidon
Diamond III
Level 112
God Stats
2W - 4L
1,394 SR
Queue Stats
253W - 254L
2,300 MMR
Party 3
Achilles
Achilles
Platinum I
OneforFive
Achilles
Platinum I
Level 69
God Stats
2W - 2L
1,671 SR
Queue Stats
90W - 68L
2,075 MMR
Party 3
Rama
Rama
Masters
Wecci
Rama
Masters
Level 160
God Stats
67W - 70L
1,642 SR
Queue Stats
974W - 947L
2,778 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BenVibeZ
Izanami
20
16 / 3 / 6
14,038
702
24,167
14,599
5,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
DylanNva
Yemoja
15
2 / 2 / 20
11,487
574
7,486
20,573
21,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
4 / 3 / 9
11,609
580
8,503
14,740
5,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Upcominq
Mulan
19
6 / 3 / 9
12,554
628
20,767
24,957
24,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
xFoRcEee
Raijin
20
8 / 3 / 8
13,130
657
11,129
10,262
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bans
GebOdinKali

VS

Bans
ArtioCliodhnaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 8
8,287
414
4,850
23,214
19,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cu Chulainn
ItsSkeet
Cu Chulainn
16
2 / 7 / 2
10,034
502
14,605
21,466
14,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Melbs
Poseidon
15
2 / 7 / 3
10,091
505
9,429
10,396
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
OneforFive
Achilles
17
7 / 8 / 2
10,813
541
15,478
21,075
8,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
Wecci
Rama
15
3 / 5 / 1
9,837
492
9,463
14,474
2,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
30
36
Kills
14
14
Deaths
36
52
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
BenVibeZ
Izanami
16
3
6
6.33
L
0
9
8
0.44
W
Yemoja
DylanNva
Yemoja
2
2
20
6
L
Cu Chulainn
ItsSkeet
Cu Chulainn
2
7
2
0.43
L
Poseidon
Melbs
Poseidon
2
7
3
0.5
L
Achilles
OneforFive
Achilles
7
8
2
1
W
4
3
9
2.83
W
Mulan
Upcominq
Mulan
6
3
9
3.5
L
Rama
Wecci
Rama
3
5
1
0.7
W
Raijin
xFoRcEee
Raijin
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,052
Damage
53,825
85,131
Taken
90,625
61,146
Mitigated
47,587
39,347
Healing
20,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BenVibeZ
Izanami
24,167
17,209
0
3,395
14,599
5,826
8,926
3,702
10,760
0
119,295
L
4,850
938
962
5,331
23,214
19,338
0
4,699
18,427
15,437
0
W
Yemoja
DylanNva
Yemoja
7,486
1,778
6,038
7,138
20,573
21,366
123
6,090
14,137
28,142
0
L
Cu Chulainn
ItsSkeet
Cu Chulainn
14,605
2,839
0
4,386
21,466
14,771
530
5,420
14,838
6,275
60,543
L
Poseidon
Melbs
Poseidon
9,429
1,267
0
206
10,396
2,229
0
3,216
7,180
61,675
0
L
Achilles
OneforFive
Achilles
15,478
6,152
0
4,763
21,075
8,477
0
6,696
14,191
0
73,319
W
8,503
2,431
0
6,692
14,740
5,655
557
3,786
10,708
0
87,303
W
Mulan
Upcominq
Mulan
20,767
3,147
0
13,331
24,957
24,170
351
3,190
20,516
16,435
77,071
L
Rama
Wecci
Rama
9,463
8,083
0
4,950
14,474
2,772
762
1,924
12,496
0
68,538
W
Raijin
xFoRcEee
Raijin
11,129
127
275
2,478
10,262
4,129
464
2,182
7,912
84,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,818
Gold Earned
49,062
637
Minions Killed
488
0
Camps Cleared
0
2,037,252
Distance Traveled
1,849,040
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,038
702
157
8
0
375,392
3
L
Ymir
8,287
414
16
1
0
369,657
9
W
Yemoja
11,487
574
37
2
0
414,018
7
L
Cu Chulainn
10,034
502
107
5
0
369,442
2
L
Poseidon
10,091
505
125
6
0
369,877
2
L
Achilles
10,813
541
118
6
0
378,809
2
W
Loki
11,609
580
132
7
0
462,483
7
W
Mulan
12,554
628
151
8
0
396,148
5
L
Rama
9,837
492
122
6
0
361,255
5
W
Raijin
13,130
657
160
8
0
389,211
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role