Player Matchup

Raijin
Raijin
 
Raijin
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
CaptainStanielV
Geb
Level 127
God Stats
0W - 4L
1,500 SR
Queue Stats
120W - 116L
1,439 Elo+
Party 1
Ne Zha
Ne Zha
LORD8598
Ne Zha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
351W - 333L
1,474 Elo+
Party 1
Ullr
Ullr
MrHeisman2003
Ullr
Level 157
God Stats
1W - 1L
1,719 SR
Queue Stats
158W - 148L
1,512 Elo+
Party 1
Sobek
Sobek
StopChad
Sobek
Level 53
God Stats
3W - 1L
1,766 SR
Queue Stats
70W - 70L
1,461 Elo+
Party 1
Team Averages
Level 120
1,597 SR
1,477 Elo+

VS

Team Averages
Level 129
1,507 SR
1,506 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Jim4321
Merlin
Level 149
God Stats
3W - 1L
1,652 SR
Queue Stats
28W - 38L
1,455 Elo+
Party 2
Khepri
Khepri
TimeDragonos
Khepri
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,471 Elo+
Solo
Rama
Rama
edrigo02
Rama
Level 131
God Stats
7W - 13L
1,368 SR
Queue Stats
582W - 627L
1,498 Elo+
Party 3
Poseidon
Poseidon
iHarli
Poseidon
Level 143
God Stats
1W - 0L
1,516 SR
Queue Stats
18W - 11L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
4 / 4 / 7
8,724
872
9,157
9,329
4,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 5 / 6
8,083
808
8,480
11,175
8,439
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
LORD8598
Ne Zha
14
3 / 4 / 6
8,424
842
7,009
12,310
5,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 3 / 8
8,411
841
6,533
11,408
5,364
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sobek
StopChad
Sobek
13
1 / 3 / 7
7,899
790
2,470
14,586
16,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
6 / 2 / 11
9,251
925
21,073
12,498
5,929
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Jim4321
Merlin
16
3 / 4 / 12
9,193
919
10,780
7,175
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
14
2 / 3 / 13
9,111
911
2,577
9,239
9,871
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
14
4 / 3 / 10
8,809
881
7,989
5,913
2,892
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
iHarli
Poseidon
15
4 / 5 / 11
9,117
912
8,918
8,044
3,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
76
15
Kills
19
19
Deaths
17
34
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
4
7
1.88
W
Tsukuyomi
 
Tsukuyomi
6
2
11
5.75
L
3
5
6
1.2
W
Merlin
Jim4321
Merlin
3
4
12
2.25
L
Ne Zha
LORD8598
Ne Zha
3
4
6
1.5
L
4
3
8
2.67
L
Sobek
StopChad
Sobek
1
3
7
1.5
W
Khepri
2
3
13
2.83
W
Rama
4
3
10
3
W
Poseidon
iHarli
Poseidon
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,649
Damage
51,337
58,808
Taken
42,869
39,549
Mitigated
25,845
20,053
Healing
14,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
9,157
1,023
990
2,263
9,329
4,023
490
5,001
4,328
27,244
0
W
Tsukuyomi
 
Tsukuyomi
21,073
3,265
519
5,253
12,498
5,929
950
4,990
7,508
0
35,960
L
8,480
526
0
780
11,175
8,439
210
2,891
8,284
13,728
0
W
Merlin
Jim4321
Merlin
10,780
723
1,193
1,417
7,175
3,442
891
3,822
3,353
28,198
0
L
Ne Zha
LORD8598
Ne Zha
7,009
1,344
3,288
3,529
12,310
5,596
231
5,232
7,078
0
13,295
L
6,533
2,163
1,429
3,137
11,408
5,364
1,374
3,775
7,633
0
17,736
L
Sobek
StopChad
Sobek
2,470
98
1,214
3,423
14,586
16,127
168
5,376
9,210
4,839
0
W
Khepri
2,577
164
0
1,251
9,239
9,871
350
3,009
6,230
4,747
0
W
Rama
7,989
5,733
1,293
652
5,913
2,892
1,475
4,203
1,710
0
16,534
W
Poseidon
iHarli
Poseidon
8,918
1,300
1,222
1,599
8,044
3,711
862
4,083
3,961
18,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,541
Gold Earned
45,481
92
Minions Killed
103
0
Camps Cleared
0
914,115
Distance Traveled
993,551
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,724
872
44
4
0
181,972
1
W
Tsukuyomi
9,251
925
23
2
0
234,566
2
L
Geb
8,083
808
13
1
0
159,177
2
W
Merlin
9,193
919
34
3
0
190,499
2
L
Ne Zha
8,424
842
14
1
0
194,015
3
L
Ullr
8,411
841
17
2
0
189,010
2
L
Sobek
7,899
790
4
0
0
189,941
0
W
Khepri
9,111
911
2
0
0
212,895
0
W
Rama
8,809
881
18
2
0
168,691
1
W
Poseidon
9,117
912
26
3
0
186,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role