Player Matchup

Izanami
Izanami
DSlashW
Izanami
Level 29
God Stats
1W - 2L
1,329 SR
Queue Stats
71W - 87L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
fazeyeeet
Tsukuyomi
Level 2
God Stats
2W - 7L
1,500 SR
Queue Stats
2W - 11L
1,267 Elo+
Solo
Da Ji
Da Ji
iClapBoxes
Da Ji
Level 35
God Stats
4W - 6L
1,376 SR
Queue Stats
152W - 174L
1,336 Elo+
Party 2
Terra
Terra
iClapBranchs
Terra
Level 14
God Stats
7W - 14L
1,402 SR
Queue Stats
15W - 33L
1,266 Elo+
Party 2
Scylla
Scylla
l G A 1 A l
Scylla
Level 23
God Stats
21W - 27L
1,424 SR
Queue Stats
51W - 77L
1,278 Elo+
Party 2
Team Averages
Level 21
1,406 SR
1,319 Elo+

VS

Team Averages
Level 27
1,395 SR
1,314 Elo+
Danzaburou
Danzaburou
Blackrun3
Danzaburou
Level 41
God Stats
5W - 1L
1,595 SR
Queue Stats
60W - 94L
1,372 Elo+
Party 1
Merlin
Merlin
Cerdoth
Merlin
Level 40
God Stats
1W - 4L
1,110 SR
Queue Stats
214W - 242L
1,360 Elo+
Party 1
Hachiman
Hachiman
SoldierTodd
Hachiman
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,322 Elo+
Solo
Ne Zha
Ne Zha
hcrader
Ne Zha
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 71L
1,330 Elo+
Solo
Thor
Thor
omw2fyb710
Thor
Level 7
God Stats
1W - 2L
1,272 SR
Queue Stats
2W - 3L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DSlashW
Izanami
13
2 / 6 / 2
8,236
458
5,035
9,065
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
fazeyeeet
Tsukuyomi
5
0 / 7 / 2
5,843
325
918
5,680
1,397
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
15
14 / 2 / 2
10,113
562
14,065
12,393
4,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 6 / 8
7,719
429
3,108
14,017
6,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
12
5 / 4 / 4
8,453
470
6,088
12,723
4,049
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blackrun3
Danzaburou
16
1 / 5 / 3
10,405
578
1,661
10,866
3,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Cerdoth
Merlin
15
6 / 3 / 3
9,589
533
12,905
9,874
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
SoldierTodd
Hachiman
18
16 / 0 / 0
11,960
664
12,893
8,792
2,911
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
hcrader
Ne Zha
14
1 / 7 / 5
9,322
518
4,909
12,381
3,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 8 / 4
7,073
393
2,718
12,284
3,110
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
40
21
Kills
25
25
Deaths
23
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Blackrun3
Danzaburou
1
5
3
0.5
W
Merlin
Cerdoth
Merlin
6
3
3
2.5
L
Izanami
DSlashW
Izanami
2
6
2
0.5
W
Hachiman
SoldierTodd
Hachiman
16
0
0
16
L
Tsukuyomi
fazeyeeet
Tsukuyomi
0
7
2
0.14
W
Ne Zha
hcrader
Ne Zha
1
7
5
0.5
L
Da Ji
14
2
2
7.5
L
0
6
8
0.67
L
Scylla
5
4
4
1.75
W
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,214
Damage
35,086
53,878
Taken
54,197
19,408
Mitigated
16,875
13,338
Healing
11,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Blackrun3
Danzaburou
1,661
433
0
2,405
10,866
3,709
4,060
924
9,942
0
63,049
W
Merlin
Cerdoth
Merlin
12,905
1,734
87
2,216
9,874
3,222
1,660
3,561
6,313
53,171
0
L
Izanami
DSlashW
Izanami
5,035
3,348
0
0
9,065
2,309
342
513
8,521
0
39,572
W
Hachiman
SoldierTodd
Hachiman
12,893
9,604
0
3,535
8,792
2,911
4,034
485
8,307
0
71,729
L
Tsukuyomi
fazeyeeet
Tsukuyomi
918
233
0
39
5,680
1,397
0
1,463
3,957
0
6,603
W
Ne Zha
hcrader
Ne Zha
4,909
2,705
0
3,023
12,381
3,923
450
1,354
11,027
0
54,146
L
Da Ji
14,065
4,473
0
4,822
12,393
4,820
0
2,013
10,258
0
62,272
L
3,108
542
2,048
2,726
14,017
6,833
0
3,098
10,617
14,726
0
L
Scylla
6,088
751
106
3,597
12,723
4,049
0
4,616
7,535
35,556
0
W
2,718
864
0
331
12,284
3,110
0
2,872
9,412
95
15,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,364
Gold Earned
48,349
255
Minions Killed
455
0
Camps Cleared
0
1,537,852
Distance Traveled
1,621,188
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,405
578
138
8
0
297,940
1
W
Merlin
9,589
533
87
5
0
335,057
3
L
Izanami
8,236
458
75
4
0
321,494
0
W
Hachiman
11,960
664
115
6
0
289,276
5
L
Tsukuyomi
5,843
325
12
1
0
226,805
0
W
Ne Zha
9,322
518
97
5
0
356,493
0
L
Da Ji
10,113
562
85
5
0
341,621
5
L
Terra
7,719
429
22
1
0
342,709
1
L
Scylla
8,453
470
61
3
0
305,223
0
W
Thor
7,073
393
18
1
0
342,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role