Player Matchup

Hel
Hel
 
Hel
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
EndlessRiptide
Jing Wei
Level 80
God Stats
10W - 12L
1,469 SR
Queue Stats
111W - 138L
1,432 Elo+
Solo
Ares
Ares
Young__Gun_1995
Ares
Level 140
God Stats
10W - 8L
1,483 SR
Queue Stats
157W - 173L
1,461 Elo+
Solo
Team Averages
Level 114
1,484 SR
1,464 Elo+

VS

Team Averages
Level 106
1,402 SR
1,476 Elo+
Tiamat
Tiamat
Iraiudex
Tiamat
Level 50
God Stats
72W - 54L
1,453 SR
Queue Stats
117W - 98L
1,462 Elo+
Solo
King Arthur
King Arthur
Wanderin Dog
King Arthur
Level 123
God Stats
7W - 14L
1,442 SR
Queue Stats
75W - 74L
1,445 Elo+
Party 1
Jing Wei
Jing Wei
xXMonster1018Xx
Jing Wei
Level 144
God Stats
5W - 4L
1,311 SR
Queue Stats
319W - 304L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
2 / 2 / 8
8,897
684
2,401
7,967
2,816
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
14
5 / 1 / 11
10,097
777
11,001
12,232
4,411
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
9 / 2 / 5
10,415
801
13,727
17,198
15,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Iraiudex
Tiamat
11
0 / 6 / 4
7,980
614
8,398
10,136
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Wanderin Dog
King Arthur
11
1 / 5 / 4
8,240
634
7,375
12,533
8,708
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
13
4 / 5 / 0
9,298
715
11,276
8,969
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
16
Kills
5
5
Deaths
16
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
2
8
3
W
Jing Wei
5
1
11
10.5
L
Tiamat
Iraiudex
Tiamat
0
6
4
0.33
L
King Arthur
Wanderin Dog
King Arthur
1
5
4
0.6
W
9
2
5
5.75
L
Jing Wei
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,129
Damage
27,049
37,397
Taken
31,638
22,437
Mitigated
16,233
18,912
Healing
3,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,401
0
6,901
3,682
7,967
2,816
448
2,559
5,408
20,346
0
W
Jing Wei
11,001
8,959
0
3,359
12,232
4,411
2,055
2,817
9,415
0
40,578
L
Tiamat
Iraiudex
Tiamat
8,398
941
0
2,932
10,136
4,250
561
5,439
4,270
29,730
0
L
King Arthur
Wanderin Dog
King Arthur
7,375
922
0
0
12,533
8,708
165
5,001
7,102
282
17,251
W
13,727
380
245
4,725
17,198
15,210
0
3,957
13,241
34,627
0
L
Jing Wei
11,276
6,336
0
207
8,969
3,275
750
4,633
3,953
0
28,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,409
Gold Earned
25,518
160
Minions Killed
121
7
Camps Cleared
5
753,571
Distance Traveled
698,059
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,897
684
50
4
1
250,729
4
W
Jing Wei
10,097
777
59
5
4
283,840
1
L
Tiamat
7,980
614
56
4
0
239,238
7
L
King Arthur
8,240
634
20
2
2
237,448
0
W
Ares
10,415
801
51
4
2
219,002
0
L
Jing Wei
9,298
715
45
3
3
221,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role