Player Matchup

Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
FeelLingGood
Tyr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 79L
1,459 Elo+
Party 3
Zeus
Zeus
K-9er_03
Zeus
Level 155
God Stats
8W - 2L
1,760 SR
Queue Stats
163W - 183L
1,478 Elo+
Party 3
Chiron
Chiron
SaaeZaae
Chiron
Level 121
God Stats
2W - 0L
1,687 SR
Queue Stats
128W - 154L
1,424 Elo+
Party 2
Terra
Terra
VenusSapphire
Terra
Level 49
God Stats
2W - 0L
1,699 SR
Queue Stats
125W - 153L
1,414 Elo+
Party 2
Team Averages
Level 120
1,629 SR
1,455 Elo+

VS

Team Averages
Level 73
1,517 SR
1,424 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Ayhsarose
Ullr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 49L
1,347 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BrathairRandwulf
Cu Chulainn
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,395 Elo+
Party 1
Horus
Horus
Yourdirtydreams
Horus
Level 62
God Stats
3W - 4L
1,472 SR
Queue Stats
83W - 121L
1,470 Elo+
Party 1
Merlin
Merlin
iAmSimplyTy
Merlin
Level 129
God Stats
11W - 6L
1,615 SR
Queue Stats
278W - 272L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
8 / 3 / 14
8,743
1,093
13,740
10,235
3,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 3 / 17
7,169
896
2,951
8,972
13,977
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zeus
15
11 / 2 / 12
9,205
1,151
21,406
7,575
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
SaaeZaae
Chiron
14
5 / 1 / 11
8,404
1,051
7,986
8,584
3,141
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 1 / 11
7,138
892
2,402
6,014
3,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
3 / 4 / 1
7,373
922
8,336
8,448
3,431
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ullr
12
3 / 5 / 2
7,387
923
2,633
8,407
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
BrathairRandwulf
Cu Chulainn
12
1 / 6 / 3
6,986
873
3,376
13,749
7,933
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 5 / 3
6,591
824
2,138
12,735
11,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
13
1 / 4 / 4
6,931
866
10,018
8,797
3,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
23
24
Kills
10
10
Deaths
24
65
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
3
14
5
L
Ah Muzen Cab
 
Ah Muzen Cab
3
4
1
0.88
L
Ullr
3
5
2
0.8
L
Cu Chulainn
BrathairRandwulf
Cu Chulainn
1
6
3
0.42
W
0
3
17
2.83
W
Zeus
11
2
12
8.5
W
Chiron
SaaeZaae
Chiron
5
1
11
10.5
W
0
1
11
5.5
L
2
5
3
0.7
L
Merlin
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,485
Damage
26,501
41,380
Taken
52,136
26,821
Mitigated
28,856
23,964
Healing
13,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,740
5,168
1,480
2,238
10,235
3,806
1,839
2,479
7,756
0
26,260
L
Ah Muzen Cab
 
Ah Muzen Cab
8,336
1,085
453
1,914
8,448
3,431
0
2,217
6,143
0
13,166
L
Ullr
2,633
1,231
0
0
8,407
3,041
0
4,290
3,877
0
5,864
L
Cu Chulainn
BrathairRandwulf
Cu Chulainn
3,376
569
586
2,365
13,749
7,933
0
7,704
5,665
0
8,437
W
2,951
564
1,034
650
8,972
13,977
235
1,900
7,072
0
4,893
W
Zeus
21,406
1,998
692
1,034
7,575
2,803
691
1,424
6,151
36,601
0
W
Chiron
SaaeZaae
Chiron
7,986
2,303
1,994
2,592
8,584
3,141
2,323
2,354
6,230
0
14,739
W
2,402
296
9,884
2,366
6,014
3,094
198
1,861
4,153
6,801
0
L
2,138
1,031
3,581
2,453
12,735
11,131
0
4,825
7,520
0
3,073
L
Merlin
10,018
532
758
1,867
8,797
3,320
0
3,479
5,123
27,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,659
Gold Earned
35,268
96
Minions Killed
60
0
Camps Cleared
0
782,772
Distance Traveled
662,410
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,743
1,093
30
4
0
173,716
0
L
Ah Muzen Cab
7,373
922
17
2
0
145,865
0
L
Ullr
7,387
923
7
1
0
115,857
0
L
Cu Chulainn
6,986
873
10
1
0
139,895
1
W
Tyr
7,169
896
9
1
0
135,315
0
W
Zeus
9,205
1,151
41
5
0
142,029
0
W
Chiron
8,404
1,051
12
2
0
152,725
1
W
Terra
7,138
892
4
1
0
178,987
3
L
Horus
6,591
824
1
0
0
142,641
0
L
Merlin
6,931
866
25
3
0
118,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role