Player Matchup

Medusa
Medusa
CaptRedOwl
Medusa
Level 78
God Stats
2W - 1L
1,557 SR
Queue Stats
3W - 3L
1,350 Elo+
Party 2
Vamana
Vamana
Oka Hikari
Vamana
Level 27
God Stats
2W - 0L
1,564 SR
Queue Stats
3W - 1L
1,458 Elo+
Party 2
Chang'e
Chang'e
SnapItLord
Chang'e
Level 119
God Stats
1W - 0L
1,759 SR
Queue Stats
7W - 4L
1,505 Elo+
Party 2
Team Averages
Level 75
1,627 SR
1,438 Elo+

VS

Team Averages
Level 9
1,389 SR
1,327 Elo+
Baron Samedi
Baron Samedi
I am also cruit
Baron Samedi
Level 17
God Stats
0W - 1L
1,167 SR
Queue Stats
2W - 6L
1,240 Elo+
Party 1
Ganesha
Ganesha
Mars3559715
Ganesha
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,240 Elo+
Party 1
Jing Wei
Jing Wei
Studbra
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CaptRedOwl
Medusa
13
5 / 1 / 12
9,565
736
12,170
9,086
3,028
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Oka Hikari
Vamana
12
4 / 1 / 10
8,908
685
6,724
11,891
5,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
SnapItLord
Chang'e
14
9 / 1 / 9
9,924
763
7,487
10,238
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
I am also cruit
Baron Samedi
10
0 / 7 / 1
7,179
552
7,616
10,743
4,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Mars3559715
Ganesha
11
0 / 4 / 3
7,821
602
2,308
11,127
5,596
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Studbra
Jing Wei
11
1 / 7 / 0
8,263
636
3,766
9,908
4,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
18
Kills
1
3
Deaths
18
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
CaptRedOwl
Medusa
5
1
12
11
L
Baron Samedi
I am also cruit
Baron Samedi
0
7
1
0.07
L
Ganesha
Mars3559715
Ganesha
0
4
3
0.38
W
Vamana
Oka Hikari
Vamana
4
1
10
9
W
Chang'e
SnapItLord
Chang'e
9
1
9
13.5
L
Jing Wei
Studbra
Jing Wei
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,381
Damage
13,690
31,215
Taken
31,778
12,312
Mitigated
14,798
13,569
Healing
3,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CaptRedOwl
Medusa
12,170
4,496
0
2,121
9,086
3,028
1,103
3,143
5,247
0
37,238
L
Baron Samedi
I am also cruit
Baron Samedi
7,616
774
1,188
1,591
10,743
4,739
0
2,138
8,605
23,671
0
L
Ganesha
Mars3559715
Ganesha
2,308
191
0
0
11,127
5,596
0
3,239
7,888
9,125
0
W
Vamana
Oka Hikari
Vamana
6,724
3,318
0
2,308
11,891
5,922
1,006
3,195
6,298
0
16,791
W
Chang'e
SnapItLord
Chang'e
7,487
1,075
3,865
5,275
10,238
3,362
804
3,541
6,427
36,012
0
L
Jing Wei
Studbra
Jing Wei
3,766
2,782
0
420
9,908
4,463
0
2,110
7,798
0
19,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,397
Gold Earned
23,263
150
Minions Killed
84
7
Camps Cleared
0
703,989
Distance Traveled
490,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,565
736
66
5
1
229,492
0
L
Baron Samedi
7,179
552
50
4
0
164,138
0
L
Ganesha
7,821
602
1
0
0
134,333
0
W
Vamana
8,908
685
23
2
0
237,867
0
W
Chang'e
9,924
763
61
5
6
236,630
0
L
Jing Wei
8,263
636
33
3
0
191,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role