Player Matchup

Bakasura
Bakasura
DARTHMETAL6
Bakasura
Level 28
God Stats
1W - 3L
1,294 SR
Queue Stats
62W - 79L
1,295 Elo+
Party 2
Geb
Geb
cLoUtMuNcHeR420
Geb
Level 62
God Stats
1W - 2L
1,514 SR
Queue Stats
55W - 77L
1,298 Elo+
Party 2
Olorun
Olorun
drunkdic911
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,057 Elo+
Party 2
Team Averages
Level 32
1,436 SR
1,217 Elo+

VS

Team Averages
Level 43
1,581 SR
1,285 Elo+
Morgan Le Fay
Morgan Le Fay
DedlyReaper6
Morgan Le Fay
Level 40
God Stats
2W - 2L
1,770 SR
Queue Stats
101W - 119L
1,382 Elo+
Party 1
Cupid
Cupid
THE6 BlowyFlame
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 40L
1,314 Elo+
Party 1
Nike
Nike
superstarclint
Nike
Level 61
God Stats
2W - 2L
1,473 SR
Queue Stats
6W - 10L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DARTHMETAL6
Bakasura
12
2 / 7 / 1
7,750
596
4,476
15,923
6,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 7 / 3
7,399
569
9,225
14,545
13,954
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
10
1 / 5 / 1
7,380
568
3,369
8,386
2,953
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DedlyReaper6
Morgan Le Fay
16
12 / 0 / 7
11,026
848
19,945
11,377
4,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 12
8,875
683
3,172
6,231
2,234
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
6 / 4 / 13
10,107
777
8,165
11,079
5,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
19
19
Deaths
4
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DARTHMETAL6
Bakasura
2
7
1
0.36
W
Morgan Le Fay
DedlyReaper6
Morgan Le Fay
12
0
7
15.5
W
1
0
12
7
L
0
7
3
0.21
L
Olorun
1
5
1
0.3
W
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,070
Damage
31,282
38,854
Taken
28,687
23,152
Mitigated
11,791
3,192
Healing
10,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DARTHMETAL6
Bakasura
4,476
3,704
0
1,805
15,923
6,245
0
8,164
7,219
0
13,873
W
Morgan Le Fay
DedlyReaper6
Morgan Le Fay
19,945
4,099
423
4,308
11,377
4,164
56
5,211
5,989
54,065
0
W
3,172
1,053
2,175
4,008
6,231
2,234
783
3,354
2,802
0
23,122
L
9,225
471
0
0
14,545
13,954
0
6,331
7,883
25,110
0
L
Olorun
3,369
1,233
413
974
8,386
2,953
0
4,646
3,490
13,817
0
W
8,165
3,980
0
0
11,079
5,393
1,317
4,565
6,489
21
27,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,529
Gold Earned
30,008
86
Minions Killed
174
2
Camps Cleared
7
629,860
Distance Traveled
683,691
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,750
596
41
3
1
235,730
1
W
Morgan Le Fay
11,026
848
90
7
4
230,698
0
W
Cupid
8,875
683
43
3
1
246,614
0
L
Geb
7,399
569
16
1
0
222,976
0
L
Olorun
7,380
568
29
2
1
171,154
0
W
Nike
10,107
777
41
3
2
206,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role