Player Matchup

Skadi
Skadi
Gold IV
BrandonOz3000
Skadi
Gold IV
Level 147
God Stats
46W - 42L
1,600 SR
Queue Stats
123W - 118L
1,465 MMR
Solo
Artio
Artio
Bronze III
Dragoboy_Doom
Artio
Bronze III
Level 149
God Stats
0W - 1L
1,596 SR
Queue Stats
3W - 5L
1,459 MMR
Solo
Thanatos
Thanatos
Gold V
Dramua
Thanatos
Gold V
Level 128
God Stats
1W - 3L
1,530 SR
Queue Stats
54W - 52L
1,228 MMR
Party 2
Mulan
Mulan
Platinum V
Recklious
Mulan
Platinum V
Level 141
God Stats
16W - 19L
1,629 SR
Queue Stats
83W - 84L
1,746 MMR
Party 2
Nox
Nox
Gold III
TheTrojanTurtle
Nox
Gold III
Level 67
God Stats
23W - 41L
1,446 SR
Queue Stats
199W - 203L
1,476 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,560 SR
1,475 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,575 SR
1,475 MMR
Amaterasu
Amaterasu
Bronze III
JustCallMeBlue2
Amaterasu
Bronze III
Level 104
God Stats
1W - 0L
1,627 SR
Queue Stats
6W - 6L
1,457 MMR
Solo
Athena
Athena
Gold V
MIGHTYMIGHTY86
Athena
Gold V
Level 85
God Stats
5W - 10L
1,333 SR
Queue Stats
205W - 196L
1,373 MMR
Party 1
Ah Puch
Ah Puch
Silver II
Paniqui7
Ah Puch
Silver II
Level 95
God Stats
1W - 2L
1,653 SR
Queue Stats
20W - 25L
1,343 MMR
Party 3
Ao Kuang
Ao Kuang
Gold II
Stakinny
Ao Kuang
Gold II
Level 140
God Stats
2W - 0L
1,599 SR
Queue Stats
145W - 130L
1,615 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Gold II
didyouquityet
Ah Muzen Cab
Gold II
Level 147
God Stats
98W - 88L
1,664 SR
Queue Stats
567W - 567L
1,588 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 4
11,752
490
17,214
20,588
5,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 9 / 5
9,235
385
5,115
23,790
14,236
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Dramua
Thanatos
19
7 / 9 / 2
13,088
545
12,612
21,909
8,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
Recklious
Mulan
19
1 / 6 / 6
12,685
529
17,722
22,085
24,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
5 / 2 / 3
12,331
514
8,383
8,636
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
LokiTiamatGebNike

VS

Bans
GilgameshAnhurMedusaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JustCallMeBlue2
Amaterasu
20
3 / 2 / 6
13,727
572
11,965
26,704
27,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 4 / 15
13,005
542
9,127
21,291
26,445
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Paniqui7
Ah Puch
19
4 / 2 / 13
13,311
555
15,569
12,398
5,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Stakinny
Ao Kuang
20
12 / 5 / 6
14,110
588
12,472
27,551
10,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
didyouquityet
Ah Muzen Cab
20
7 / 3 / 7
14,697
612
22,947
19,632
8,258
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
77
16
Kills
30
30
Deaths
16
20
Assists
47
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
0
9
5
0.28
L
Thanatos
Dramua
Thanatos
7
9
2
0.89
W
Amaterasu
JustCallMeBlue2
Amaterasu
3
2
6
3
W
4
4
15
2.88
W
Ah Puch
Paniqui7
Ah Puch
4
2
13
5.25
L
Mulan
Recklious
Mulan
1
6
6
0.67
W
Ao Kuang
Stakinny
Ao Kuang
12
5
6
3
L
5
2
3
3.25
W
Ah Muzen Cab
didyouquityet
Ah Muzen Cab
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,046
Damage
72,080
97,008
Taken
107,576
56,501
Mitigated
79,002
29,841
Healing
50,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,214
8,745
0
4,747
20,588
5,887
3,214
6,445
14,143
0
110,645
L
5,115
109
773
3,938
23,790
14,236
564
6,544
17,246
23,613
0
L
Thanatos
Dramua
Thanatos
12,612
1,730
0
14,216
21,909
8,483
54
10,362
11,547
0
76,970
W
Amaterasu
JustCallMeBlue2
Amaterasu
11,965
4,544
0
13,324
26,704
27,863
3,879
1,691
24,945
9,644
77,837
W
9,127
1,791
0
2,820
21,291
26,445
1,573
3,315
17,925
29,503
0
W
Ah Puch
Paniqui7
Ah Puch
15,569
896
89
5,969
12,398
5,666
2,598
869
11,437
96,610
0
L
Mulan
Recklious
Mulan
17,722
3,623
0
3,596
22,085
24,790
514
10,828
11,257
0
91,124
W
Ao Kuang
Stakinny
Ao Kuang
12,472
3,720
0
15,205
27,551
10,770
2,552
4,659
22,760
90,900
0
L
8,383
468
0
2,571
8,636
3,105
225
5,230
3,406
78,154
0
W
Ah Muzen Cab
didyouquityet
Ah Muzen Cab
22,947
11,331
0
12,640
19,632
8,258
8,170
4,151
15,377
0
146,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,091
Gold Earned
68,850
712
Minions Killed
734
0
Camps Cleared
0
1,958,221
Distance Traveled
2,315,362
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,752
490
189
8
0
401,212
5
L
Artio
9,235
385
47
2
0
376,939
1
L
Thanatos
13,088
545
123
5
0
429,547
7
W
Amaterasu
13,727
572
196
8
0
499,156
5
W
Athena
13,005
542
40
2
0
460,991
13
W
Ah Puch
13,311
555
178
7
0
476,365
9
L
Mulan
12,685
529
179
7
0
388,718
4
W
Ao Kuang
14,110
588
125
5
0
421,028
3
L
Nox
12,331
514
174
7
0
361,805
7
W
Ah Muzen Cab
14,697
612
195
8
0
457,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role