Player Matchup

Anhur
Anhur
Affliction Grid
Anhur
Level 122
God Stats
3W - 1L
1,545 SR
Queue Stats
70W - 91L
1,408 Elo+
Party 3
Ah Puch
Ah Puch
DeathShadow6969
Ah Puch
Level 147
God Stats
4W - 0L
1,814 SR
Queue Stats
244W - 260L
1,428 Elo+
Party 1
Chaac
Chaac
Denial Grid
Chaac
Level 129
God Stats
4W - 4L
1,366 SR
Queue Stats
131W - 162L
1,407 Elo+
Party 3
Horus
Horus
SilkenHunter D
Horus
Level 87
God Stats
1W - 2L
1,338 SR
Queue Stats
81W - 97L
1,409 Elo+
Party 1
Geb
Geb
dancinkittie
Geb
Level 108
God Stats
6W - 5L
1,603 SR
Queue Stats
151W - 161L
1,465 Elo+
Party 1
Team Averages
Level 119
1,533 SR
1,423 Elo+

VS

Team Averages
Level 122
1,500 SR
1,478 Elo+
Chronos
Chronos
Budakishix
Chronos
Level 129
God Stats
3W - 8L
1,401 SR
Queue Stats
898W - 900L
1,493 Elo+
Solo
Ra
Ra
Captainhowdy420
Ra
Level 128
God Stats
3W - 7L
1,455 SR
Queue Stats
198W - 209L
1,499 Elo+
Party 2
Anhur
Anhur
WxWxJarrettxD
Anhur
Level 124
God Stats
1W - 4L
1,354 SR
Queue Stats
205W - 207L
1,503 Elo+
Party 2
Zeus
Zeus
YesWeCam
Zeus
Level 143
God Stats
7W - 3L
1,711 SR
Queue Stats
218W - 234L
1,461 Elo+
Party 2
Xbalanque
Xbalanque
callmegingey
Xbalanque
Level 88
God Stats
4W - 3L
1,582 SR
Queue Stats
127W - 149L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 15
10,544
879
5,269
10,847
4,740
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
14 / 2 / 11
11,730
978
17,646
12,995
7,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 4 / 19
8,997
750
11,280
22,747
14,275
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 4 / 21
9,415
785
6,384
17,014
21,763
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 2 / 16
10,758
897
9,917
17,811
24,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Budakishix
Chronos
17
3 / 4 / 8
9,454
788
10,301
11,145
4,434
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 3 / 7
10,917
910
15,125
10,804
5,077
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 7 / 7
8,158
680
5,678
8,627
2,539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
16
3 / 6 / 7
9,753
813
26,580
13,067
4,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
callmegingey
Xbalanque
12
2 / 6 / 6
8,256
688
7,762
9,193
3,421
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
49
26
Kills
14
15
Deaths
26
82
Assists
35
Player
Kills
Deaths
Assists
KDA
W
5
3
15
4.17
L
Chronos
Budakishix
Chronos
3
4
8
1.75
L
6
3
7
3.17
W
14
2
11
9.75
W
1
4
19
2.63
W
1
4
21
2.88
L
0
7
7
0.5
L
Zeus
3
6
7
1.08
L
Xbalanque
callmegingey
Xbalanque
2
6
6
0.83
W
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,496
Damage
65,446
81,414
Taken
52,836
73,246
Mitigated
20,405
39,753
Healing
15,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,269
2,430
1,245
2,807
10,847
4,740
2,372
6,835
3,806
0
12,158
L
Chronos
Budakishix
Chronos
10,301
4,762
936
2,274
11,145
4,434
1,433
5,427
5,718
19,190
0
L
15,125
2,181
4,137
3,829
10,804
5,077
581
5,996
4,808
39,767
0
W
17,646
700
1,842
4,966
12,995
7,564
1,379
7,906
4,717
49,205
0
W
11,280
1,620
2,453
8,067
22,747
14,275
230
14,340
8,073
593
18,093
W
6,384
3,477
7,516
6,239
17,014
21,763
774
9,499
7,191
0
12,426
L
5,678
1,723
177
312
8,627
2,539
0
5,259
3,368
0
6,569
L
Zeus
26,580
1,510
674
1,987
13,067
4,934
611
7,034
6,033
35,885
0
L
Xbalanque
callmegingey
Xbalanque
7,762
2,694
919
489
9,193
3,421
790
4,254
4,939
0
11,254
W
9,917
1,060
1,814
2,804
17,811
24,904
926
11,780
5,621
19,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,444
Gold Earned
46,538
122
Minions Killed
128
0
Camps Cleared
0
1,092,547
Distance Traveled
948,953
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,544
879
25
2
0
205,378
0
L
Chronos
9,454
788
28
2
0
199,974
3
L
Ra
10,917
910
54
5
0
197,398
0
W
Ah Puch
11,730
978
63
5
0
214,465
0
W
Chaac
8,997
750
11
1
0
215,684
1
W
Horus
9,415
785
6
1
0
229,616
0
L
Anhur
8,158
680
1
0
0
145,362
0
L
Zeus
9,753
813
28
2
0
202,907
3
L
Xbalanque
8,256
688
17
1
0
203,312
0
W
Geb
10,758
897
17
1
0
227,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role