Player Matchup

Bellona
Bellona
 
Bellona
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Gonardi
Ymir
Level 7
God Stats
1W - 0L
1,237 SR
Queue Stats
5W - 3L
1,419 Elo+
Party 2
Izanami
Izanami
OnMUMS
Izanami
Level 29
God Stats
3W - 2L
1,809 SR
Queue Stats
149W - 137L
1,579 Elo+
Party 1
Danzaburou
Danzaburou
ZirifeYT
Danzaburou
Level 29
God Stats
8W - 3L
1,654 SR
Queue Stats
123W - 81L
1,616 Elo+
Party 1
Anubis
Anubis
dumntee
Anubis
Level 13
God Stats
3W - 1L
1,744 SR
Queue Stats
10W - 7L
1,652 Elo+
Solo
Team Averages
Level 40
1,589 SR
1,553 Elo+

VS

Team Averages
Level 21
1,541 SR
1,526 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DeadMemeDealer
Gilgamesh
Level 29
God Stats
6W - 6L
1,569 SR
Queue Stats
146W - 136L
1,524 Elo+
Solo
Kali
Kali
IamKanyeWest
Kali
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 33L
1,585 Elo+
Solo
Anhur
Anhur
JackNicke1Je3
Anhur
Level 25
God Stats
3W - 4L
1,594 SR
Queue Stats
180W - 149L
1,628 Elo+
Solo
Kukulkan
Kukulkan
Nearing
Kukulkan
Level 8
God Stats
5W - 7L
1,543 SR
Queue Stats
21W - 22L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 1 / 1
6,065
607
3,947
5,930
4,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
Gonardi
Ymir
8
2 / 1 / 2
5,641
564
1,994
6,428
4,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
OnMUMS
Izanami
9
2 / 2 / 2
5,711
571
5,070
4,951
893
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
ZirifeYT
Danzaburou
10
4 / 2 / 4
6,572
657
4,471
5,885
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
dumntee
Anubis
12
8 / 1 / 3
7,572
757
9,078
5,446
2,445
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 6 / 2
4,311
431
3,220
9,003
3,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
DeadMemeDealer
Gilgamesh
9
3 / 4 / 2
5,690
569
4,948
7,534
2,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 0
5,682
568
2,568
6,176
1,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 0 / 0
5,859
586
3,194
5,921
2,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Nearing
Kukulkan
8
1 / 6 / 2
5,009
501
1,499
5,520
1,017
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
17
Kills
6
7
Deaths
17
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
1
1
1.5
L
Cthulhu
 
Cthulhu
0
6
2
0.17
L
Gilgamesh
DeadMemeDealer
Gilgamesh
3
4
2
1
W
Ymir
Gonardi
Ymir
2
1
2
3
L
1
1
0
1
L
1
0
0
1
L
Kukulkan
Nearing
Kukulkan
1
6
2
0.33
W
Izanami
OnMUMS
Izanami
2
2
2
1.5
W
Danzaburou
ZirifeYT
Danzaburou
4
2
4
3
W
Anubis
dumntee
Anubis
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,560
Damage
15,429
28,640
Taken
34,154
13,603
Mitigated
10,269
11,089
Healing
4,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,947
730
0
1,940
5,930
4,568
0
0
5,930
0
30,188
L
Cthulhu
 
Cthulhu
3,220
304
0
836
9,003
3,115
0
3,529
5,474
9,641
0
L
Gilgamesh
DeadMemeDealer
Gilgamesh
4,948
1,634
0
837
7,534
2,390
0
2,424
5,110
0
19,915
W
Ymir
Gonardi
Ymir
1,994
1,073
0
1,670
6,428
4,079
433
1,332
4,874
5,736
0
L
2,568
1,248
0
876
6,176
1,540
0
527
5,649
0
34,976
L
3,194
1,663
0
1,053
5,921
2,207
0
1,045
4,876
0
35,923
L
Kukulkan
Nearing
Kukulkan
1,499
478
23
860
5,520
1,017
0
3,547
1,973
15,396
0
W
Izanami
OnMUMS
Izanami
5,070
3,493
0
821
4,951
893
2,633
485
4,356
0
33,003
W
Danzaburou
ZirifeYT
Danzaburou
4,471
1,566
0
2,503
5,885
1,618
0
795
5,012
0
36,919
W
Anubis
dumntee
Anubis
9,078
834
0
4,155
5,446
2,445
55
1,539
3,749
46,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,561
Gold Earned
26,551
311
Minions Killed
233
0
Camps Cleared
0
955,875
Distance Traveled
937,719
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,065
607
58
6
0
220,990
2
L
Cthulhu
4,311
431
18
2
0
186,105
2
L
Gilgamesh
5,690
569
36
4
0
191,514
2
W
Ymir
5,641
564
13
1
0
206,622
0
L
Kali
5,682
568
65
7
0
216,049
1
L
Anhur
5,859
586
77
8
0
175,362
1
L
Kukulkan
5,009
501
37
4
0
168,689
3
W
Izanami
5,711
571
64
6
0
172,063
2
W
Danzaburou
6,572
657
80
8
0
194,075
1
W
Anubis
7,572
757
96
10
0
162,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role