Player Matchup

He Bo
He Bo
 
He Bo
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Cereaza
Izanami
Level 21
God Stats
1W - 1L
1,765 SR
Queue Stats
24W - 17L
1,557 Elo+
Solo
Sobek
Sobek
ChadMaxson
Sobek
Level 28
God Stats
4W - 5L
1,726 SR
Queue Stats
130W - 86L
1,653 Elo+
Solo
Heimdallr
Heimdallr
Inutinanimegirls
Heimdallr
Level 25
God Stats
2W - 3L
1,499 SR
Queue Stats
61W - 55L
1,525 Elo+
Solo
Cliodhna
Cliodhna
TheArab86
Cliodhna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,552 Elo+
Solo
Team Averages
Level 20
1,598 SR
1,557 Elo+

VS

Team Averages
Level 24
1,665 SR
1,600 Elo+
Medusa
Medusa
Amanzo
Medusa
Level 29
God Stats
16W - 8L
1,710 SR
Queue Stats
154W - 132L
1,639 Elo+
Party 1
Geb
Geb
BloodIncantation
Geb
Level 29
God Stats
30W - 17L
1,699 SR
Queue Stats
164W - 138L
1,645 Elo+
Party 1
Bellona
Bellona
Ralepc
Bellona
Level 29
God Stats
9W - 7L
1,770 SR
Queue Stats
125W - 100L
1,562 Elo+
Solo
Zeus
Zeus
SmokeThemCookies
Zeus
Level 8
God Stats
6W - 1L
1,500 SR
Queue Stats
25W - 21L
1,661 Elo+
Solo
Nu Wa
Nu Wa
蛇爬学家
Nu Wa
Level 25
God Stats
23W - 15L
1,644 SR
Queue Stats
41W - 48L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
1 / 10 / 2
7,915
396
3,789
20,312
6,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Cereaza
Izanami
13
1 / 10 / 0
8,324
416
9,413
19,933
5,876
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
14
2 / 3 / 2
9,679
484
5,201
21,862
23,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
11
1 / 5 / 1
8,243
412
7,468
13,271
4,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
TheArab86
Cliodhna
12
1 / 12 / 3
7,762
388
3,999
21,074
6,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Amanzo
Medusa
17
12 / 0 / 10
11,450
573
18,880
8,785
4,303
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 0 / 18
10,746
537
9,661
20,321
32,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Ralepc
Bellona
18
4 / 1 / 4
11,210
561
7,548
16,746
14,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
11 / 4 / 5
12,081
604
29,346
14,792
6,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
8 / 3 / 11
11,133
557
18,674
10,588
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
88
6
Kills
40
40
Deaths
8
8
Assists
48
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
10
2
0.2
W
Medusa
Amanzo
Medusa
12
0
10
17
W
5
0
18
14
L
Izanami
Cereaza
Izanami
1
10
0
0.1
L
Sobek
2
3
2
1
L
Heimdallr
1
5
1
0.3
W
Bellona
Ralepc
Bellona
4
1
4
6
W
11
4
5
3.38
L
Cliodhna
TheArab86
Cliodhna
1
12
3
0.21
W
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,870
Damage
84,109
96,452
Taken
71,232
47,080
Mitigated
60,664
15,916
Healing
28,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,789
268
0
2,478
20,312
6,369
0
14,558
5,754
33,589
0
W
Medusa
Amanzo
Medusa
18,880
13,089
0
6,197
8,785
4,303
4,415
1,024
7,761
0
84,987
W
9,661
1,586
0
5,245
20,321
32,014
431
2,048
18,273
36,749
0
L
Izanami
Cereaza
Izanami
9,413
6,668
0
3,552
19,933
5,876
0
11,695
8,238
0
56,569
L
Sobek
5,201
670
0
5,278
21,862
23,476
0
11,695
10,167
28,097
0
L
Heimdallr
7,468
3,629
0
2,320
13,271
4,419
199
7,790
5,481
0
36,766
W
Bellona
Ralepc
Bellona
7,548
2,323
242
8,884
16,746
14,067
3,479
1,878
14,868
0
80,905
W
29,346
9,533
0
4,455
14,792
6,154
2,703
1,744
13,048
104,976
0
L
Cliodhna
TheArab86
Cliodhna
3,999
288
0
2,288
21,074
6,940
0
11,943
9,131
0
38,521
W
18,674
4,658
116
3,074
10,588
4,126
459
2,296
8,292
70,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,923
Gold Earned
56,620
345
Minions Killed
536
0
Camps Cleared
0
1,545,270
Distance Traveled
1,977,514
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,915
396
56
3
0
330,190
4
W
Medusa
11,450
573
126
6
0
370,138
1
W
Geb
10,746
537
33
2
0
421,971
2
L
Izanami
8,324
416
112
6
0
311,643
5
L
Sobek
9,679
484
35
2
0
398,994
3
L
Heimdallr
8,243
412
73
4
0
229,182
1
W
Bellona
11,210
561
151
8
0
454,939
4
W
Zeus
12,081
604
140
7
0
345,895
1
L
Cliodhna
7,762
388
69
3
0
275,261
0
W
Nu Wa
11,133
557
86
4
0
384,571
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role