Player Matchup

Medusa
Medusa
IkeRokai
Medusa
Level 41
God Stats
13W - 10L
1,557 SR
Queue Stats
62W - 42L
1,571 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheAirhead99
Morgan Le Fay
Level 68
God Stats
6W - 4L
1,524 SR
Queue Stats
131W - 118L
1,547 Elo+
Party 2
Yemoja
Yemoja
ninjaman5j5
Yemoja
Level 66
God Stats
5W - 4L
1,463 SR
Queue Stats
59W - 42L
1,537 Elo+
Party 2
Team Averages
Level 58
1,515 SR
1,552 Elo+

VS

Team Averages
Level 67
1,542 SR
1,433 Elo+
Nox
Nox
Lit Saitama
Nox
Level 46
God Stats
14W - 19L
1,550 SR
Queue Stats
59W - 67L
1,436 Elo+
Party 1
Serqet
Serqet
LoudPopcorn6857
Serqet
Level 72
God Stats
0W - 4L
1,385 SR
Queue Stats
63W - 56L
1,481 Elo+
Solo
Cthulhu
Cthulhu
ONEKFTLBS
Cthulhu
Level 82
God Stats
0W - 1L
1,691 SR
Queue Stats
52W - 83L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IkeRokai
Medusa
16
8 / 7 / 7
13,402
705
18,951
19,948
7,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
TheAirhead99
Morgan Le Fay
17
5 / 3 / 8
12,769
672
16,477
12,315
4,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
16
4 / 5 / 9
12,424
654
9,424
18,184
13,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 2
14,175
746
14,583
12,435
5,799
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 9 / 8
12,592
663
13,418
18,359
7,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
ONEKFTLBS
Cthulhu
15
0 / 5 / 11
11,511
606
11,915
24,652
29,028
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
17
Kills
15
15
Deaths
17
24
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
IkeRokai
Medusa
8
7
7
1.64
L
11
3
2
4
L
4
9
8
0.89
L
Cthulhu
ONEKFTLBS
Cthulhu
0
5
11
1.1
W
Morgan Le Fay
TheAirhead99
Morgan Le Fay
5
3
8
3
W
Yemoja
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,852
Damage
39,916
50,447
Taken
55,446
25,238
Mitigated
42,646
12,170
Healing
7,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
IkeRokai
Medusa
18,951
11,282
513
2,152
19,948
7,024
1,083
10,998
8,585
0
49,970
L
14,583
1,074
0
1,534
12,435
5,799
427
5,472
6,963
55,778
0
L
13,418
1,926
97
454
18,359
7,819
0
8,567
9,792
0
37,034
L
Cthulhu
ONEKFTLBS
Cthulhu
11,915
104
1,044
4,663
24,652
29,028
217
12,347
12,305
37,961
0
W
Morgan Le Fay
TheAirhead99
Morgan Le Fay
16,477
2,053
0
517
12,315
4,661
1,028
5,774
6,241
57,812
0
W
Yemoja
9,424
2,162
5,781
3,207
18,184
13,553
670
10,109
7,343
28,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,595
Gold Earned
38,278
180
Minions Killed
176
8
Camps Cleared
8
952,954
Distance Traveled
1,034,443
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,402
705
66
3
1
300,053
1
L
Nox
14,175
746
103
5
4
328,314
2
L
Serqet
12,592
663
38
2
3
348,463
2
L
Cthulhu
11,511
606
35
2
1
357,666
3
W
Morgan Le Fay
12,769
672
64
3
4
359,440
5
W
Yemoja
12,424
654
50
3
3
293,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role