Player Matchup

Tsukuyomi
Tsukuyomi
Grim666Lock666
Tsukuyomi
Level 95
God Stats
32W - 46L
1,349 SR
Queue Stats
602W - 736L
1,384 Elo+
Party 1
Kukulkan
Kukulkan
Killmin
Kukulkan
Level 10
God Stats
42W - 62L
1,283 SR
Queue Stats
68W - 120L
1,562 Elo+
Party 1
Ares
Ares
Leonardo5185
Ares
Level 17
God Stats
8W - 9L
1,426 SR
Queue Stats
12W - 17L
1,350 Elo+
Solo
Neith
Neith
backupacc167
Neith
Level 17
God Stats
11W - 10L
1,400 SR
Queue Stats
22W - 20L
1,336 Elo+
Party 3
King Arthur
King Arthur
gnarlyficial666
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,290 Elo+
Party 3
Team Averages
Level 34
1,392 SR
1,384 Elo+

VS

Team Averages
Level 18
1,380 SR
1,463 Elo+
Arachne
Arachne
Dix_C_Norm0us
Arachne
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,661 Elo+
Party 2
Cthulhu
Cthulhu
Glaucamoly
Cthulhu
Level 20
God Stats
0W - 1L
1,087 SR
Queue Stats
3W - 7L
1,661 Elo+
Party 2
Neith
Neith
IcyScarlet
Neith
Level 26
God Stats
4W - 3L
1,547 SR
Queue Stats
24W - 19L
1,439 Elo+
Solo
Cliodhna
Cliodhna
TSB_Shadow_Ronin
Cliodhna
Level 3
God Stats
1W - 4L
1,263 SR
Queue Stats
7W - 12L
1,055 Elo+
Solo
Ymir
Ymir
tHeArTistMouSEcO
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Grim666Lock666
Tsukuyomi
16
12 / 2 / 3
10,366
610
13,245
10,471
4,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Killmin
Kukulkan
12
2 / 5 / 3
7,497
441
6,451
8,004
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 7
7,692
452
5,724
12,890
10,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
10 / 3 / 3
9,106
536
15,183
7,267
2,728
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
gnarlyficial666
King Arthur
16
4 / 0 / 2
9,316
548
3,051
9,175
4,396
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
3 / 6 / 5
7,426
437
7,351
14,738
4,265
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cthulhu
Glaucamoly
Cthulhu
12
3 / 5 / 4
7,324
431
6,796
16,939
12,594
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
12
5 / 5 / 3
8,011
471
9,232
10,047
3,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 8 / 1
7,327
431
3,633
10,403
2,987
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 6 / 3
6,552
385
2,110
14,861
6,628
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
29
Kills
14
14
Deaths
30
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
3
6
5
0.92
L
Cthulhu
Glaucamoly
Cthulhu
3
5
4
1
W
Tsukuyomi
Grim666Lock666
Tsukuyomi
12
2
3
6.75
L
Neith
5
5
3
1.3
W
Kukulkan
Killmin
Kukulkan
2
5
3
0.7
W
1
4
7
1.13
L
2
8
1
0.31
W
10
3
3
3.83
W
King Arthur
gnarlyficial666
King Arthur
4
0
2
5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,654
Damage
29,122
47,807
Taken
66,988
24,651
Mitigated
29,815
13,003
Healing
10,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
7,351
6,086
0
3,301
14,738
4,265
0
1,933
12,765
0
35,622
L
Cthulhu
Glaucamoly
Cthulhu
6,796
714
393
4,162
16,939
12,594
0
4,145
12,445
36,410
0
W
Tsukuyomi
Grim666Lock666
Tsukuyomi
13,245
3,457
0
5,202
10,471
4,119
56
853
9,618
0
72,693
L
Neith
9,232
3,685
558
1,691
10,047
3,341
24
1,569
8,442
0
34,743
W
Kukulkan
Killmin
Kukulkan
6,451
1,644
0
620
8,004
2,881
771
3,151
4,853
35,084
0
W
5,724
203
0
2,542
12,890
10,527
0
3,524
9,366
28,619
0
L
3,633
720
0
72
10,403
2,987
306
1,136
9,205
0
34,238
W
15,183
7,439
0
1,293
7,267
2,728
630
1,243
6,024
0
44,370
W
King Arthur
gnarlyficial666
King Arthur
3,051
1,148
0
3,346
9,175
4,396
2,090
135
9,040
0
50,948
L
2,110
769
0
376
14,861
6,628
0
2,843
11,898
12,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,977
Gold Earned
36,640
430
Minions Killed
260
0
Camps Cleared
0
1,620,549
Distance Traveled
1,563,547
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,426
437
50
3
0
321,217
3
L
Cthulhu
7,324
431
51
3
0
331,452
0
W
Tsukuyomi
10,366
610
112
7
0
401,529
0
L
Neith
8,011
471
66
4
0
313,215
5
W
Kukulkan
7,497
441
82
5
0
279,453
0
W
Ares
7,692
452
34
2
0
300,715
1
L
Cliodhna
7,327
431
69
4
0
293,074
0
W
Neith
9,106
536
90
5
0
290,584
0
W
King Arthur
9,316
548
112
7
0
348,268
1
L
Ymir
6,552
385
24
1
0
304,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role