Player Matchup

Xing Tian
Xing Tian
Atomicbem
Xing Tian
Level 68
God Stats
12W - 6L
1,594 SR
Queue Stats
328W - 394L
1,333 Elo+
Party 2
Tyr
Tyr
GORILLAMAN_DEE
Tyr
Level 80
God Stats
4W - 8L
1,416 SR
Queue Stats
288W - 310L
1,422 Elo+
Party 2
Thoth
Thoth
Kaladin1776
Thoth
Level 105
God Stats
7W - 12L
1,442 SR
Queue Stats
480W - 656L
1,441 Elo+
Solo
Neith
Neith
WintersWraith
Neith
Level 54
God Stats
1W - 2L
1,228 SR
Queue Stats
115W - 176L
1,401 Elo+
Party 1
Sylvanus
Sylvanus
stickman582
Sylvanus
Level 124
God Stats
11W - 14L
1,500 SR
Queue Stats
286W - 337L
1,507 Elo+
Party 1
Team Averages
Level 86
1,436 SR
1,420 Elo+

VS

Team Averages
Level 110
1,481 SR
1,487 Elo+
Chaac
Chaac
DARKTOND
Chaac
Level 97
God Stats
22W - 22L
1,481 SR
Queue Stats
128W - 173L
1,440 Elo+
Solo
Nemesis
Nemesis
Efrackjr
Nemesis
Level 143
God Stats
2W - 0L
1,245 SR
Queue Stats
192W - 223L
1,449 Elo+
Solo
Heimdallr
Heimdallr
Hartha
Heimdallr
Level 69
God Stats
1W - 2L
1,256 SR
Queue Stats
79W - 92L
1,477 Elo+
Solo
Ganesha
Ganesha
Squishyfrog
Ganesha
Level 85
God Stats
18W - 7L
1,742 SR
Queue Stats
476W - 467L
1,529 Elo+
Solo
Zeus
Zeus
sgath018
Zeus
Level 154
God Stats
18W - 11L
1,684 SR
Queue Stats
385W - 410L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Atomicbem
Xing Tian
11
1 / 2 / 0
6,547
468
6,232
10,938
7,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 2 / 0
6,297
450
3,545
8,191
3,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 1
7,325
523
10,620
8,033
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 0
6,084
435
2,687
8,158
1,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
stickman582
Sylvanus
8
0 / 4 / 0
5,800
414
3,865
12,354
5,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DARKTOND
Chaac
13
1 / 0 / 1
7,675
548
6,943
12,242
8,128
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Efrackjr
Nemesis
12
1 / 1 / 0
7,028
502
2,860
9,488
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Hartha
Heimdallr
13
8 / 0 / 1
8,309
594
10,951
9,812
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Squishyfrog
Ganesha
11
0 / 1 / 11
6,692
478
3,894
10,282
8,060
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
12
4 / 1 / 2
6,965
498
9,051
5,067
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
14
14
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Atomicbem
Xing Tian
1
2
0
0.5
W
Chaac
DARKTOND
Chaac
1
0
1
1.5
W
Nemesis
Efrackjr
Nemesis
1
1
0
1
L
1
2
0
0.5
W
Heimdallr
Hartha
Heimdallr
8
0
1
8.5
L
1
2
1
0.75
W
Ganesha
Squishyfrog
Ganesha
0
1
11
5.5
L
0
4
0
0
W
Zeus
4
1
2
5
L
Sylvanus
stickman582
Sylvanus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,949
Damage
33,699
47,674
Taken
46,891
20,236
Mitigated
24,836
12,916
Healing
20,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Atomicbem
Xing Tian
6,232
1,356
0
2,020
10,938
7,066
0
544
10,352
34,961
0
W
Chaac
DARKTOND
Chaac
6,943
1,248
0
7,418
12,242
8,128
31
6,057
6,185
0
48,904
W
Nemesis
Efrackjr
Nemesis
2,860
836
0
4,367
9,488
3,540
0
2,195
7,293
0
43,414
L
3,545
472
0
1,934
8,191
3,077
0
404
7,787
0
35,037
W
Heimdallr
Hartha
Heimdallr
10,951
4,278
0
5,128
9,812
3,459
622
3,527
6,285
0
55,011
L
10,620
0
0
2,571
8,033
2,322
0
4,030
3,777
62,600
0
W
Ganesha
Squishyfrog
Ganesha
3,894
400
778
2,071
10,282
8,060
0
5,133
5,149
20,760
0
L
2,687
1,034
0
1,356
8,158
1,999
0
1,491
6,615
0
34,333
W
Zeus
9,051
478
0
905
5,067
1,649
0
3,805
1,262
34,552
0
L
Sylvanus
stickman582
Sylvanus
3,865
908
1,984
3,051
12,354
5,772
0
5,906
6,196
14,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,053
Gold Earned
36,669
334
Minions Killed
394
0
Camps Cleared
0
1,391,487
Distance Traveled
1,376,110
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,547
468
70
5
0
254,072
2
W
Chaac
7,675
548
103
7
0
293,816
4
W
Nemesis
7,028
502
102
7
0
302,170
3
L
Tyr
6,297
450
63
5
0
287,096
2
W
Heimdallr
8,309
594
109
8
0
264,099
6
L
Thoth
7,325
523
115
8
0
271,297
1
W
Ganesha
6,692
478
2
0
0
286,333
3
L
Neith
6,084
435
61
4
0
305,018
4
W
Zeus
6,965
498
78
6
0
229,692
6
L
Sylvanus
5,800
414
25
2
0
274,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role