Player Matchup

Pele
Pele
Avex376
Pele
Level 69
God Stats
9W - 3L
1,508 SR
Queue Stats
150W - 117L
1,501 Elo+
Party 2
Persephone
Persephone
BanjoPookie16
Persephone
Level 51
God Stats
115W - 71L
1,597 SR
Queue Stats
119W - 77L
1,529 Elo+
Party 2
Achilles
Achilles
TraderToes
Achilles
Level 81
God Stats
14W - 6L
1,587 SR
Queue Stats
256W - 182L
1,512 Elo+
Party 2
Team Averages
Level 67
1,564 SR
1,514 Elo+

VS

Team Averages
Level 57
1,389 SR
1,498 Elo+
Ullr
Ullr
AdeptOmni
Ullr
Level 36
God Stats
12W - 10L
1,487 SR
Queue Stats
53W - 69L
1,398 Elo+
Party 1
Scylla
Scylla
Adonde22
Scylla
Level 57
God Stats
1W - 2L
1,557 SR
Queue Stats
13W - 8L
1,643 Elo+
Party 1
Cthulhu
Cthulhu
ProAFK12
Cthulhu
Level 79
God Stats
6W - 8L
1,123 SR
Queue Stats
68W - 64L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Avex376
Pele
15
4 / 2 / 7
11,982
631
8,784
15,106
6,545
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
BanjoPookie16
Persephone
18
12 / 1 / 6
14,704
774
30,601
12,635
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
TraderToes
Achilles
17
5 / 0 / 13
13,007
685
19,100
22,780
26,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
1 / 6 / 1
10,422
549
9,243
18,345
6,592
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Adonde22
Scylla
12
0 / 11 / 2
9,871
520
5,747
14,008
4,636
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
ProAFK12
Cthulhu
14
1 / 4 / 2
10,967
577
12,417
31,271
29,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
21
Kills
2
3
Deaths
21
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
6
1
0.25
L
Scylla
Adonde22
Scylla
0
11
2
0.09
W
Pele
Avex376
Pele
4
2
7
3.75
W
Persephone
BanjoPookie16
Persephone
12
1
6
15
L
Cthulhu
ProAFK12
Cthulhu
1
4
2
0.5
W
Achilles
TraderToes
Achilles
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,485
Damage
27,407
50,521
Taken
63,624
38,127
Mitigated
40,744
20,182
Healing
6,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
9,243
1,327
0
1,608
18,345
6,592
0
10,411
7,598
0
27,243
L
Scylla
Adonde22
Scylla
5,747
602
0
754
14,008
4,636
0
6,196
7,327
36,575
0
W
Pele
Avex376
Pele
8,784
1,205
514
7,436
15,106
6,545
1,076
5,421
9,280
0
45,868
W
Persephone
BanjoPookie16
Persephone
30,601
512
0
2,769
12,635
4,670
931
4,825
7,462
96,416
0
L
Cthulhu
ProAFK12
Cthulhu
12,417
693
101
4,407
31,271
29,516
0
16,499
13,848
31,995
0
W
Achilles
TraderToes
Achilles
19,100
3,546
0
9,463
22,780
26,912
603
7,325
14,611
6,930
42,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,693
Gold Earned
31,260
248
Minions Killed
179
13
Camps Cleared
3
1,194,077
Distance Traveled
1,002,297
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,422
549
57
3
1
327,924
5
L
Scylla
9,871
520
61
3
2
308,922
3
W
Pele
11,982
631
49
3
7
388,244
2
W
Persephone
14,704
774
146
8
3
404,550
2
L
Cthulhu
10,967
577
61
3
0
365,451
2
W
Achilles
13,007
685
53
3
3
401,283
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role