Player Matchup

Charybdis
Charybdis
Amschel
Charybdis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Tyr
Tyr
DueDeck
Tyr
Level 27
God Stats
5W - 0L
1,911 SR
Queue Stats
149W - 122L
1,554 Elo+
Solo
Nu Wa
Nu Wa
QueenBee1357
Nu Wa
Level 25
God Stats
7W - 5L
1,482 SR
Queue Stats
14W - 11L
1,384 Elo+
Solo
Hachiman
Hachiman
THE_PSYCHO_9999
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,543 Elo+
Solo
Ra
Ra
gdh2017
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,108 Elo+
Solo
Team Averages
Level 18
1,579 SR
1,418 Elo+

VS

Team Averages
Level 20
1,559 SR
1,353 Elo+
Hera
Hera
ButterNuggets10
Hera
Level 9
God Stats
0W - 4L
1,472 SR
Queue Stats
8W - 18L
949 Elo+
Solo
Thanatos
Thanatos
miguelm101154
Thanatos
Level 20
God Stats
25W - 21L
1,576 SR
Queue Stats
120W - 110L
1,419 Elo+
Party 1
King Arthur
King Arthur
mrFroSt34
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,643 Elo+
Solo
Izanami
Izanami
tanobellusci
Izanami
Level 29
God Stats
2W - 7L
1,346 SR
Queue Stats
80W - 112L
1,326 Elo+
Solo
Anubis
Anubis
vastobuu
Anubis
Level 25
God Stats
39W - 16L
1,900 SR
Queue Stats
126W - 116L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Amschel
Charybdis
20
11 / 7 / 10
16,714
557
16,737
25,054
9,259
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
20
20 / 7 / 10
16,797
560
27,030
39,955
43,101
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
11 / 9 / 14
16,233
541
33,169
18,602
6,258
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
18
2 / 13 / 8
12,696
423
7,196
19,704
5,779
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 12 / 10
12,543
418
8,023
24,151
7,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 15 / 11
12,254
408
7,569
21,618
6,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
miguelm101154
Thanatos
20
11 / 4 / 4
15,609
520
21,072
22,428
8,109
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
mrFroSt34
King Arthur
20
6 / 15 / 13
14,524
484
24,632
40,215
31,929
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
tanobellusci
Izanami
20
15 / 6 / 3
16,643
555
22,877
20,101
7,956
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
vastobuu
Anubis
20
13 / 6 / 5
14,528
484
24,458
20,794
10,419
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
83
46
Kills
47
48
Deaths
46
52
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Amschel
Charybdis
11
7
10
2.29
L
2
15
11
0.5
W
Tyr
20
7
10
3.57
W
11
9
14
2
W
Hachiman
2
13
8
0.46
W
2
12
10
0.58
L
Thanatos
miguelm101154
Thanatos
11
4
4
3.25
L
King Arthur
mrFroSt34
King Arthur
6
15
13
0.83
L
Izanami
tanobellusci
Izanami
15
6
3
2.75
L
Anubis
vastobuu
Anubis
13
6
5
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,155
Damage
100,608
127,466
Taken
125,156
71,942
Mitigated
65,091
30,422
Healing
38,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Amschel
Charybdis
16,737
10,969
0
8,588
25,054
9,259
3,776
6,121
18,933
0
113,357
L
7,569
1,496
0
1,410
21,618
6,678
716
10,182
11,058
58,581
0
W
Tyr
27,030
4,814
0
11,991
39,955
43,101
1,755
11,492
28,463
0
79,463
W
33,169
6,868
0
2,330
18,602
6,258
3,091
7,891
10,711
97,384
0
W
Hachiman
7,196
4,441
0
0
19,704
5,779
2,783
3,723
15,981
0
46,658
W
8,023
719
2,255
5,258
24,151
7,545
154
7,779
16,372
50,393
0
L
Thanatos
miguelm101154
Thanatos
21,072
4,602
0
19,093
22,428
8,109
0
7,146
14,948
0
105,436
L
King Arthur
mrFroSt34
King Arthur
24,632
3,091
274
6,943
40,215
31,929
0
12,410
27,355
20,545
87,803
L
Izanami
tanobellusci
Izanami
22,877
16,919
0
1,259
20,101
7,956
5,384
4,645
15,168
0
120,963
L
Anubis
vastobuu
Anubis
24,458
514
0
9,519
20,794
10,419
1,179
9,588
10,664
106,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,983
Gold Earned
73,558
557
Minions Killed
769
0
Camps Cleared
0
2,350,352
Distance Traveled
2,411,178
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
16,714
557
153
5
0
515,291
5
L
Hera
12,254
408
86
3
0
398,887
0
W
Tyr
16,797
560
105
4
0
533,102
7
W
Nu Wa
16,233
541
142
5
0
467,284
0
W
Hachiman
12,696
423
82
3
0
371,673
0
W
Ra
12,543
418
75
3
0
463,002
2
L
Thanatos
15,609
520
145
5
0
625,265
0
L
King Arthur
14,524
484
154
5
0
485,320
0
L
Izanami
16,643
555
222
7
0
455,751
1
L
Anubis
14,528
484
162
5
0
445,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role