Player Matchup

Kuzenbo
Kuzenbo
Dropskullz
Kuzenbo
Level 108
God Stats
6W - 0L
1,617 SR
Queue Stats
75W - 59L
1,657 Elo+
Party 1
Sun Wukong
Sun Wukong
SoreJaguar0
Sun Wukong
Level 28
God Stats
6W - 0L
1,718 SR
Queue Stats
95W - 44L
1,677 Elo+
Party 1
Hades
Hades
whaleshark99
Hades
Level 91
God Stats
5W - 0L
1,731 SR
Queue Stats
113W - 78L
1,649 Elo+
Party 1
Team Averages
Level 76
1,689 SR
1,661 Elo+

VS

Team Averages
Level 88
1,519 SR
1,475 Elo+
Ra
Ra
FearlessOfSins
Ra
Level 122
God Stats
19W - 24L
1,508 SR
Queue Stats
136W - 171L
1,473 Elo+
Party 2
Cabrakan
Cabrakan
bnc13078
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
sunnydizzle422
Gilgamesh
Level 125
God Stats
4W - 2L
1,547 SR
Queue Stats
58W - 73L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dropskullz
Kuzenbo
14
6 / 1 / 8
11,502
719
8,605
12,770
17,104
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
SoreJaguar0
Sun Wukong
14
4 / 1 / 10
10,228
639
12,724
14,266
13,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 4 / 8
10,210
638
12,177
18,513
11,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
9,539
596
11,210
8,455
3,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
bnc13078
Cabrakan
13
3 / 3 / 3
10,634
665
6,772
12,877
16,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
sunnydizzle422
Gilgamesh
14
2 / 6 / 4
9,615
601
15,463
17,315
13,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
14
Kills
6
6
Deaths
14
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Dropskullz
Kuzenbo
6
1
8
10
L
1
5
4
0.6
W
Sun Wukong
SoreJaguar0
Sun Wukong
4
1
10
9
L
Cabrakan
bnc13078
Cabrakan
3
3
3
1.5
L
Gilgamesh
sunnydizzle422
Gilgamesh
2
6
4
0.67
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,506
Damage
33,445
45,549
Taken
38,647
41,566
Mitigated
33,630
18,994
Healing
7,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Dropskullz
Kuzenbo
8,605
2,656
1,647
3,429
12,770
17,104
428
5,075
7,695
27,406
0
L
11,210
1,210
2,646
1,402
8,455
3,599
0
4,793
3,413
50,382
0
W
Sun Wukong
SoreJaguar0
Sun Wukong
12,724
2,840
957
2,279
14,266
13,112
219
6,316
7,950
0
34,988
L
Cabrakan
bnc13078
Cabrakan
6,772
1,096
0
1,021
12,877
16,762
0
5,618
6,656
18,119
0
L
Gilgamesh
sunnydizzle422
Gilgamesh
15,463
5,004
339
2,178
17,315
13,269
0
10,770
6,057
0
34,387
W
12,177
1,672
2,164
8,518
18,513
11,350
1,069
7,335
11,178
41,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,940
Gold Earned
29,788
150
Minions Killed
159
6
Camps Cleared
7
764,485
Distance Traveled
797,104
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,502
719
46
3
0
238,137
2
L
Ra
9,539
596
95
6
2
273,639
4
W
Sun Wukong
10,228
639
35
2
0
291,554
4
L
Cabrakan
10,634
665
18
1
1
262,739
0
L
Gilgamesh
9,615
601
46
3
4
260,726
3
W
Hades
10,210
638
69
4
6
234,794
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role