Player Matchup

Anhur
Anhur
Jestrus
Anhur
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 40L
1,587 Elo+
Party 2
Thoth
Thoth
TenLnTwoWatts
Thoth
Level 18
God Stats
1W - 1L
1,800 SR
Queue Stats
32W - 17L
1,613 Elo+
Party 2
Chaac
Chaac
haaaqs
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 16L
1,601 Elo+
Party 2
Team Averages
Level 36
1,600 SR
1,600 Elo+

VS

Team Averages
Level 55
1,434 SR
1,373 Elo+
Discordia
Discordia
HonorRiat
Discordia
Level 29
God Stats
7W - 4L
1,615 SR
Queue Stats
179W - 176L
1,476 Elo+
Solo
Neith
Neith
hamstercheeks29
Neith
Level 78
God Stats
8W - 10L
1,263 SR
Queue Stats
43W - 84L
1,307 Elo+
Party 1
Bacchus
Bacchus
tishawnkiller
Bacchus
Level 58
God Stats
18W - 23L
1,423 SR
Queue Stats
55W - 103L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jestrus
Anhur
10
2 / 2 / 1
6,744
674
3,683
7,042
2,376
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 1
5,969
597
4,396
7,186
2,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
haaaqs
Chaac
10
1 / 3 / 1
6,206
621
6,165
9,620
6,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HonorRiat
Discordia
12
5 / 1 / 5
7,794
779
10,814
4,459
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 1 / 6
7,215
722
5,724
6,499
2,136
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
10
2 / 1 / 7
7,418
742
4,249
10,702
10,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
10
10
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
HonorRiat
Discordia
5
1
5
7.5
L
Anhur
Jestrus
Anhur
2
2
1
1.25
L
0
5
1
0.1
L
Chaac
haaaqs
Chaac
1
3
1
0.5
W
3
1
6
6
W
Bacchus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,244
Damage
20,787
23,848
Taken
21,660
11,439
Mitigated
13,591
5,243
Healing
3,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
HonorRiat
Discordia
10,814
205
0
750
4,459
1,273
550
559
3,738
32,615
0
L
Anhur
Jestrus
Anhur
3,683
1,597
0
2,142
7,042
2,376
0
4,027
2,657
0
11,982
L
4,396
153
0
126
7,186
2,411
0
4,389
2,473
16,605
0
L
Chaac
haaaqs
Chaac
6,165
1,095
0
2,975
9,620
6,652
0
5,664
3,454
0
19,404
W
5,724
1,356
0
827
6,499
2,136
376
1,857
4,390
0
12,866
W
Bacchus
4,249
470
0
1,927
10,702
10,182
300
2,092
8,187
6,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,919
Gold Earned
22,427
95
Minions Killed
89
3
Camps Cleared
3
549,634
Distance Traveled
587,362
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,794
779
65
7
2
193,978
2
L
Anhur
6,744
674
30
3
1
191,304
1
L
Thoth
5,969
597
41
4
0
162,591
1
L
Chaac
6,206
621
24
2
2
195,739
4
W
Neith
7,215
722
15
2
1
176,240
0
W
Bacchus
7,418
742
9
1
0
217,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role