Player Matchup

Baron Samedi
Baron Samedi
Bwahmp
Baron Samedi
Level 83
God Stats
14W - 10L
1,674 SR
Queue Stats
92W - 94L
1,472 Elo+
Party 1
Bacchus
Bacchus
HerpesHawkv2
Bacchus
Level 108
God Stats
9W - 8L
1,574 SR
Queue Stats
281W - 290L
1,488 Elo+
Party 1
Odin
Odin
Tropical_Threat3
Odin
Level 108
God Stats
19W - 15L
1,603 SR
Queue Stats
552W - 581L
1,462 Elo+
Party 3
Nemesis
Nemesis
YujiroHanmasBack
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,651 Elo+
Party 1
Anhur
Anhur
wavyd360
Anhur
Level 112
God Stats
6W - 7L
1,478 SR
Queue Stats
534W - 532L
1,540 Elo+
Party 3
Team Averages
Level 85
1,566 SR
1,523 Elo+

VS

Team Averages
Level 64
1,460 SR
1,416 Elo+
Neith
Neith
InfraRedMonster
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ares
Ares
Kylekjc
Ares
Level 16
God Stats
2W - 4L
1,463 SR
Queue Stats
13W - 17L
1,447 Elo+
Party 2
Tiamat
Tiamat
MrNinja98
Tiamat
Level 49
God Stats
0W - 1L
1,331 SR
Queue Stats
1W - 5L
1,115 Elo+
Party 2
Achilles
Achilles
celticewarhero
Achilles
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
urgameistrash
Ratatoskr
Level 155
God Stats
1W - 6L
1,506 SR
Queue Stats
247W - 242L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bwahmp
Baron Samedi
14
2 / 0 / 3
8,036
574
6,686
6,001
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
HerpesHawkv2
Bacchus
10
1 / 1 / 3
7,063
505
4,316
9,106
9,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 0 / 4
8,143
582
5,239
7,609
5,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
8 / 0 / 1
9,364
669
8,118
9,222
4,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
wavyd360
Anhur
16
7 / 1 / 1
9,662
690
7,690
8,324
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,517
394
3,035
5,768
609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Kylekjc
Ares
8
0 / 4 / 0
5,581
399
3,537
11,634
5,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
MrNinja98
Tiamat
11
0 / 4 / 0
6,062
433
3,038
7,080
2,941
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
11
1 / 3 / 0
5,847
418
2,846
9,570
8,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ratatoskr
urgameistrash
Ratatoskr
12
1 / 3 / 1
7,131
509
4,457
9,746
2,678
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
18
Kills
2
2
Deaths
18
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bwahmp
Baron Samedi
2
0
3
3.5
W
Bacchus
HerpesHawkv2
Bacchus
1
1
3
2.5
L
0
4
1
0.13
L
Ares
Kylekjc
Ares
0
4
0
0
L
Tiamat
MrNinja98
Tiamat
0
4
0
0
W
0
0
4
2
W
8
0
1
8.5
L
Achilles
1
3
0
0.33
L
Ratatoskr
urgameistrash
Ratatoskr
1
3
1
0.5
W
Anhur
wavyd360
Anhur
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,049
Damage
16,913
40,262
Taken
43,798
23,967
Mitigated
20,452
15,828
Healing
9,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bwahmp
Baron Samedi
6,686
208
604
1,945
6,001
2,341
0
2,931
3,070
48,054
0
W
Bacchus
HerpesHawkv2
Bacchus
4,316
419
0
2,543
9,106
9,029
104
1,278
7,828
18,790
0
L
3,035
1,249
0
198
5,768
609
0
348
5,406
0
21,460
L
Ares
Kylekjc
Ares
3,537
47
304
1,824
11,634
5,884
0
3,344
8,091
13,184
0
L
Tiamat
MrNinja98
Tiamat
3,038
696
156
1,264
7,080
2,941
80
3,956
2,870
32,809
0
W
5,239
1,222
28
2,470
7,609
5,695
1,054
166
7,443
0
41,227
W
8,118
3,160
0
3,445
9,222
4,314
0
401
8,821
0
75,913
L
Achilles
2,846
676
0
2,401
9,570
8,340
0
2,028
7,480
0
18,861
L
Ratatoskr
urgameistrash
Ratatoskr
4,457
892
0
3,056
9,746
2,678
0
791
8,949
0
44,598
W
Anhur
wavyd360
Anhur
7,690
3,204
0
4,793
8,324
2,588
2,399
1,962
6,362
0
73,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,268
Gold Earned
30,138
479
Minions Killed
243
0
Camps Cleared
0
1,428,919
Distance Traveled
1,291,362
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,036
574
93
7
0
284,186
8
W
Bacchus
7,063
505
26
2
0
297,390
1
L
Neith
5,517
394
45
3
0
209,002
0
L
Ares
5,581
399
14
1
0
262,039
0
L
Tiamat
6,062
433
62
4
0
251,665
1
W
Odin
8,143
582
86
6
0
279,711
0
W
Nemesis
9,364
669
139
10
0
323,162
5
L
Achilles
5,847
418
28
2
0
284,398
4
L
Ratatoskr
7,131
509
94
7
0
284,258
2
W
Anhur
9,662
690
135
10
0
244,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role