Player Matchup

Sylvanus
Sylvanus
DocIsPotatoe
Sylvanus
Level 69
God Stats
13W - 4L
1,805 SR
Queue Stats
149W - 154L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
El Bo Jenkem
Danzaburou
Level 50
God Stats
1W - 0L
1,536 SR
Queue Stats
79W - 68L
1,495 Elo+
Party 1
Loki
Loki
House of Rawn
Loki
Level 124
God Stats
1W - 4L
1,145 SR
Queue Stats
252W - 276L
1,463 Elo+
Solo
Baba Yaga
Baba Yaga
JAYP42oz
Baba Yaga
Level 148
God Stats
5W - 5L
1,417 SR
Queue Stats
145W - 130L
1,467 Elo+
Party 1
Tyr
Tyr
Shibefu
Tyr
Level 160
God Stats
6W - 1L
1,579 SR
Queue Stats
280W - 257L
1,552 Elo+
Party 1
Team Averages
Level 110
1,497 SR
1,491 Elo+

VS

Team Averages
Level 137
1,572 SR
1,518 Elo+
King Arthur
King Arthur
CjMcGirt23
King Arthur
Level 148
God Stats
0W - 1L
1,523 SR
Queue Stats
22W - 24L
1,574 Elo+
Party 2
Achilles
Achilles
Kadra_
Achilles
Level 118
God Stats
0W - 2L
1,592 SR
Queue Stats
49W - 40L
1,580 Elo+
Party 2
Discordia
Discordia
SinkLabs
Discordia
Level 127
God Stats
0W - 1L
1,717 SR
Queue Stats
37W - 46L
1,484 Elo+
Party 2
Zeus
Zeus
a20ftGreatWhite
Zeus
Level 146
God Stats
17W - 15L
1,594 SR
Queue Stats
29W - 35L
1,499 Elo+
Party 2
Heimdallr
Heimdallr
bunnsslinger
Heimdallr
Level 148
God Stats
5W - 9L
1,432 SR
Queue Stats
91W - 103L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DocIsPotatoe
Sylvanus
19
0 / 1 / 14
13,594
680
9,411
26,479
38,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
El Bo Jenkem
Danzaburou
20
5 / 3 / 9
15,212
761
27,302
23,585
11,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 6 / 6
13,781
689
8,967
15,337
7,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baba Yaga
JAYP42oz
Baba Yaga
20
7 / 5 / 4
14,987
749
14,121
16,436
9,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyr
20
5 / 1 / 7
14,563
728
18,702
28,183
41,080
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CjMcGirt23
King Arthur
19
2 / 4 / 9
12,931
647
17,201
25,164
26,090
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Achilles
Kadra_
Achilles
20
8 / 2 / 6
14,180
709
25,783
27,312
43,653
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
SinkLabs
Discordia
20
3 / 3 / 5
12,982
649
13,750
13,489
6,166
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 4 / 2
12,669
633
15,501
14,533
6,927
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
bunnsslinger
Heimdallr
20
2 / 6 / 10
12,819
641
17,507
15,655
8,018
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
48
19
Kills
16
16
Deaths
19
40
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CjMcGirt23
King Arthur
2
4
9
1.63
W
Sylvanus
DocIsPotatoe
Sylvanus
0
1
14
7
W
Danzaburou
El Bo Jenkem
Danzaburou
5
3
9
3.17
W
2
6
6
0.83
W
Baba Yaga
JAYP42oz
Baba Yaga
7
5
4
1.8
L
Achilles
Kadra_
Achilles
8
2
6
5.5
W
Tyr
5
1
7
8.5
L
Discordia
SinkLabs
Discordia
3
3
5
1.83
L
1
4
2
0.5
L
Heimdallr
bunnsslinger
Heimdallr
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,503
Damage
89,742
110,020
Taken
96,153
108,271
Mitigated
90,854
45,830
Healing
21,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CjMcGirt23
King Arthur
17,201
1,780
0
8,631
25,164
26,090
11
8,310
15,936
4,096
36,586
W
Sylvanus
DocIsPotatoe
Sylvanus
9,411
1,138
5,347
11,190
26,479
38,119
93
10,737
14,852
21,106
0
W
Danzaburou
El Bo Jenkem
Danzaburou
27,302
9,289
0
10,408
23,585
11,585
4,374
6,778
16,019
0
84,463
W
8,967
2,015
0
3,241
15,337
7,676
1,534
4,542
10,232
0
63,970
W
Baba Yaga
JAYP42oz
Baba Yaga
14,121
296
0
3,200
16,436
9,811
897
5,380
10,384
46,912
0
L
Achilles
Kadra_
Achilles
25,783
4,878
701
7,094
27,312
43,653
115
6,780
18,668
4,008
35,710
W
Tyr
18,702
1,841
0
12,444
28,183
41,080
0
6,014
20,908
0
39,092
L
Discordia
SinkLabs
Discordia
13,750
164
263
2,013
13,489
6,166
259
3,760
9,040
56,655
0
L
15,501
38
54
2,156
14,533
6,927
1
1,461
12,556
68,125
0
L
Heimdallr
bunnsslinger
Heimdallr
17,507
5,757
0
439
15,655
8,018
741
2,958
12,214
0
62,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,137
Gold Earned
65,581
436
Minions Killed
482
10
Camps Cleared
8
1,963,675
Distance Traveled
1,808,525
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,931
647
70
4
0
352,339
9
W
Sylvanus
13,594
680
27
1
1
376,942
3
W
Danzaburou
15,212
761
158
8
2
385,329
4
W
Loki
13,781
689
113
6
4
369,079
1
W
Baba Yaga
14,987
749
93
5
0
332,458
3
L
Achilles
14,180
709
44
2
1
388,421
2
W
Tyr
14,563
728
45
2
3
499,867
1
L
Discordia
12,982
649
114
6
3
370,523
3
L
Zeus
12,669
633
149
7
3
370,246
3
L
Heimdallr
12,819
641
105
5
1
326,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role