Player Matchup

Zeus
Zeus
Diamond III
AL10
Zeus
Diamond III
Level 160
God Stats
6W - 6L
1,644 SR
Queue Stats
292W - 316L
2,198 MMR
Party 1
Jing Wei
Jing Wei
Platinum I
Demolosse
Jing Wei
Platinum I
Level 144
God Stats
4W - 2L
1,771 SR
Queue Stats
361W - 348L
2,019 MMR
Party 2
Arachne
Arachne
Diamond V
MT3Bx
Arachne
Diamond V
Level 143
God Stats
8W - 8L
1,751 SR
Queue Stats
339W - 358L
1,998 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum V
bluesliter
Sun Wukong
Platinum V
Level 147
God Stats
0W - 1L
1,583 SR
Queue Stats
71W - 67L
1,828 MMR
Solo
Sylvanus
Sylvanus
Platinum II
djaxau29
Sylvanus
Platinum II
Level 117
God Stats
4W - 8L
1,643 SR
Queue Stats
293W - 283L
1,991 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,678 SR
2,007 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,718 SR
1,998 MMR
Ratatoskr
Ratatoskr
Diamond V
DjFishTTV
Ratatoskr
Diamond V
Level 89
God Stats
9W - 7L
1,646 SR
Queue Stats
231W - 232L
1,976 MMR
Solo
The Morrigan
The Morrigan
Diamond III
JS00
The Morrigan
Diamond III
Level 159
God Stats
3W - 0L
1,698 SR
Queue Stats
42W - 40L
1,967 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
SilentKill04
Tsukuyomi
Diamond V
Level 155
God Stats
10W - 5L
1,741 SR
Queue Stats
185W - 178L
1,990 MMR
Solo
Ares
Ares
Silver I
SpodermaN1337x
Ares
Silver I
Level 141
God Stats
2W - 0L
1,742 SR
Queue Stats
8W - 10L
1,517 MMR
Solo
Danzaburou
Danzaburou
Masters
Taerithroen
Danzaburou
Masters
Level 154
God Stats
27W - 13L
1,764 SR
Queue Stats
722W - 701L
2,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AL10
Zeus
20
3 / 9 / 7
13,117
505
21,401
15,603
5,756
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jing Wei
Demolosse
Jing Wei
20
4 / 5 / 1
12,980
499
16,345
19,948
7,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
MT3Bx
Arachne
20
7 / 9 / 4
13,483
519
13,178
26,766
12,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
bluesliter
Sun Wukong
20
4 / 6 / 0
13,129
505
10,584
29,260
18,638
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sylvanus
djaxau29
Sylvanus
16
0 / 8 / 7
10,004
385
10,724
28,790
28,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
GebTiamatSolLoki

VS

Bans
CliodhnaAthenaArtioApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DjFishTTV
Ratatoskr
20
8 / 3 / 14
15,984
615
22,669
28,617
31,508
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
JS00
The Morrigan
20
11 / 5 / 9
15,978
615
18,839
12,497
7,082
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SilentKill04
Tsukuyomi
20
5 / 4 / 20
15,248
586
17,815
20,053
9,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 3 / 13
13,181
507
10,944
21,607
27,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Taerithroen
Danzaburou
20
9 / 3 / 7
17,484
672
22,799
26,557
11,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
100
18
Kills
37
37
Deaths
18
19
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Zeus
AL10
Zeus
3
9
7
0.72
L
Jing Wei
Demolosse
Jing Wei
4
5
1
0.9
W
Ratatoskr
DjFishTTV
Ratatoskr
8
3
14
5
W
The Morrigan
JS00
The Morrigan
11
5
9
3.1
L
Arachne
MT3Bx
Arachne
7
9
4
1
W
Tsukuyomi
SilentKill04
Tsukuyomi
5
4
20
3.75
W
4
3
13
3.5
W
Danzaburou
Taerithroen
Danzaburou
9
3
7
4.17
L
Sun Wukong
bluesliter
Sun Wukong
4
6
0
0.67
L
Sylvanus
djaxau29
Sylvanus
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,232
Damage
93,066
120,367
Taken
109,331
72,662
Mitigated
87,675
34,975
Healing
40,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
AL10
Zeus
21,401
2,428
204
1,829
15,603
5,756
0
4,029
11,471
109,068
0
L
Jing Wei
Demolosse
Jing Wei
16,345
11,265
0
5,956
19,948
7,407
375
4,042
15,565
0
118,075
W
Ratatoskr
DjFishTTV
Ratatoskr
22,669
3,055
0
10,878
28,617
31,508
1,397
8,698
19,745
15,297
97,403
W
The Morrigan
JS00
The Morrigan
18,839
3,380
139
3,560
12,497
7,082
2,068
5,083
7,246
98,374
12,634
L
Arachne
MT3Bx
Arachne
13,178
7,389
0
9,906
26,766
12,471
1,864
5,208
20,924
0
107,049
W
Tsukuyomi
SilentKill04
Tsukuyomi
17,815
5,337
0
5,171
20,053
9,956
670
4,911
14,966
0
128,048
W
10,944
558
0
3,653
21,607
27,740
129
8,234
13,235
37,048
0
W
Danzaburou
Taerithroen
Danzaburou
22,799
13,392
0
16,643
26,557
11,389
4,517
6,315
20,238
0
188,720
L
Sun Wukong
bluesliter
Sun Wukong
10,584
1,797
0
10,663
29,260
18,638
0
3,707
24,568
0
88,002
L
Sylvanus
djaxau29
Sylvanus
10,724
2,123
602
5,815
28,790
28,390
0
10,566
17,805
38,980
11,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,713
Gold Earned
77,875
806
Minions Killed
866
0
Camps Cleared
0
2,429,746
Distance Traveled
2,742,208
32
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,117
505
190
7
0
476,519
1
L
Jing Wei
12,980
499
208
8
0
499,477
7
W
Ratatoskr
15,984
615
207
8
0
594,958
8
W
The Morrigan
15,978
615
205
8
0
480,464
9
L
Arachne
13,483
519
149
6
0
517,289
8
W
Tsukuyomi
15,248
586
161
6
0
613,108
6
W
Ares
13,181
507
40
2
0
546,759
6
W
Danzaburou
17,484
672
253
10
0
506,919
3
L
Sun Wukong
13,129
505
183
7
0
507,267
8
L
Sylvanus
10,004
385
76
3
0
429,194
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role