Player Matchup

Merlin
Merlin
Big Reeeeeeee
Merlin
Level 8
God Stats
4W - 2L
1,574 SR
Queue Stats
62W - 38L
1,617 Elo+
Party 1
Danzaburou
Danzaburou
Delirium Devil
Danzaburou
Level 8
God Stats
63W - 40L
1,698 SR
Queue Stats
71W - 55L
1,559 Elo+
Party 1
Ah Puch
Ah Puch
Olimel
Ah Puch
Level 18
God Stats
42W - 31L
1,708 SR
Queue Stats
239W - 216L
1,528 Elo+
Solo
Kukulkan
Kukulkan
Supreme T5
Kukulkan
Level 7
God Stats
5W - 4L
1,567 SR
Queue Stats
17W - 15L
1,559 Elo+
Party 1
King Arthur
King Arthur
kiel3010
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 155L
1,516 Elo+
Solo
Team Averages
Level 14
1,609 SR
1,556 Elo+

VS

Team Averages
Level 23
1,490 SR
1,551 Elo+
Thor
Thor
Bjornragnar8
Thor
Level 27
God Stats
11W - 9L
1,548 SR
Queue Stats
15W - 15L
1,479 Elo+
Solo
Hachiman
Hachiman
DemeryXY
Hachiman
Level 29
God Stats
6W - 20L
1,266 SR
Queue Stats
138W - 126L
1,575 Elo+
Solo
The Morrigan
The Morrigan
I Cowzz I
The Morrigan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,470 Elo+
Solo
Vulcan
Vulcan
STLBlues
Vulcan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,600 Elo+
Solo
Odin
Odin
drypno
Odin
Level 23
God Stats
1W - 3L
1,637 SR
Queue Stats
35W - 13L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 8 / 7
16,517
1,180
25,410
23,240
11,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Delirium Devil
Danzaburou
20
6 / 2 / 8
13,740
981
7,139
8,278
3,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Olimel
Ah Puch
20
4 / 1 / 21
14,895
1,064
28,148
11,686
5,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Supreme T5
Kukulkan
20
2 / 3 / 20
13,674
977
10,560
20,258
26,807
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
kiel3010
King Arthur
20
5 / 9 / 19
14,039
1,003
15,021
28,220
41,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

131

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 8 / 8
14,244
1,017
10,738
16,400
6,271
Hachiman
DemeryXY
Hachiman
20
12 / 13 / 9
16,440
1,174
34,893
28,674
10,206
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
I Cowzz I
The Morrigan
17
0 / 5 / 5
10,944
782
3,056
6,839
2,408
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
STLBlues
Vulcan
20
0 / 5 / 8
13,004
929
10,738
16,479
5,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
drypno
Odin
20
3 / 4 / 15
14,111
1,008
23,962
25,214
36,645
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
68
35
Kills
23
23
Deaths
35
75
Assists
45
Player
Kills
Deaths
Assists
KDA
W
18
8
7
2.69
L
8
8
8
1.5
W
Danzaburou
Delirium Devil
Danzaburou
6
2
8
5
L
Hachiman
DemeryXY
Hachiman
12
13
9
1.27
L
The Morrigan
I Cowzz I
The Morrigan
0
5
5
0.5
W
Ah Puch
Olimel
Ah Puch
4
1
21
14.5
L
Vulcan
STLBlues
Vulcan
0
5
8
0.8
W
Kukulkan
Supreme T5
Kukulkan
2
3
20
4
L
Odin
drypno
Odin
3
4
15
2.63
W
King Arthur
kiel3010
King Arthur
5
9
19
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,278
Damage
83,387
91,682
Taken
93,606
88,843
Mitigated
61,430
8,157
Healing
7,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,410
720
0
399
23,240
11,516
0
3,626
18,919
42,645
0
L
10,738
1,488
263
385
16,400
6,271
0
11,217
5,183
0
21,148
W
Danzaburou
Delirium Devil
Danzaburou
7,139
2,345
0
716
8,278
3,696
0
744
7,391
0
38,586
L
Hachiman
DemeryXY
Hachiman
34,893
27,353
41
364
28,674
10,206
0
21,092
7,582
0
62,443
L
The Morrigan
I Cowzz I
The Morrigan
3,056
1,245
0
420
6,839
2,408
0
5,308
1,525
16,318
0
W
Ah Puch
Olimel
Ah Puch
28,148
637
458
6,584
11,686
5,055
0
1,791
9,541
72,264
0
L
Vulcan
STLBlues
Vulcan
10,738
3,498
0
217
16,479
5,900
0
13,184
3,295
49,547
0
W
Kukulkan
Supreme T5
Kukulkan
10,560
2,219
0
0
20,258
26,807
0
2,457
17,292
28,807
0
L
Odin
drypno
Odin
23,962
2,772
0
5,771
25,214
36,645
0
16,370
8,844
2,479
35,009
W
King Arthur
kiel3010
King Arthur
15,021
1,103
0
0
28,220
41,769
0
6,389
20,975
7,089
21,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,865
Gold Earned
68,743
287
Minions Killed
230
6
Camps Cleared
6
1,300,741
Distance Traveled
1,121,136
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,517
1,180
47
3
1
247,074
0
L
Thor
14,244
1,017
23
2
1
204,991
0
W
Danzaburou
13,740
981
57
4
0
257,550
0
L
Hachiman
16,440
1,174
58
4
4
234,958
0
L
The Morrigan
10,944
782
24
2
1
136,814
0
W
Ah Puch
14,895
1,064
102
7
3
272,685
1
L
Vulcan
13,004
929
88
6
0
253,589
1
W
Kukulkan
13,674
977
53
4
2
245,974
0
L
Odin
14,111
1,008
37
3
0
290,784
0
W
King Arthur
14,039
1,003
28
2
0
277,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role