Player Matchup

Da Ji
Da Ji
CatnipAddict691
Da Ji
Level 86
God Stats
13W - 11L
1,483 SR
Queue Stats
539W - 455L
1,505 Elo+
Party 1
Kuzenbo
Kuzenbo
Pvtaudio
Kuzenbo
Level 68
God Stats
30W - 14L
1,549 SR
Queue Stats
354W - 251L
1,595 Elo+
Party 1
Tiamat
Tiamat
Yhari4015
Tiamat
Level 88
God Stats
89W - 40L
1,620 SR
Queue Stats
700W - 533L
1,546 Elo+
Party 1
Team Averages
Level 81
1,551 SR
1,549 Elo+

VS

Team Averages
Level 72
1,566 SR
1,409 Elo+
Morgan Le Fay
Morgan Le Fay
TheSUZYO
Morgan Le Fay
Level 93
God Stats
26W - 20L
1,593 SR
Queue Stats
230W - 296L
1,421 Elo+
Solo
Hou Yi
Hou Yi
ag2eazy
Hou Yi
Level 63
God Stats
2W - 5L
1,668 SR
Queue Stats
39W - 41L
1,429 Elo+
Solo
Achilles
Achilles
huckleberryw2921
Achilles
Level 59
God Stats
3W - 4L
1,435 SR
Queue Stats
253W - 272L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
6,816
682
7,265
6,499
2,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
Pvtaudio
Kuzenbo
11
2 / 0 / 8
7,862
786
4,994
6,868
6,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Yhari4015
Tiamat
13
6 / 0 / 4
7,684
768
6,850
3,082
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
TheSUZYO
Morgan Le Fay
8
1 / 6 / 1
5,921
592
3,635
6,573
2,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
ag2eazy
Hou Yi
9
1 / 4 / 1
6,097
610
4,357
7,532
2,542
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 1 / 2
5,690
569
3,577
8,313
3,736
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
2
2
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
Kuzenbo
Pvtaudio
Kuzenbo
2
0
8
6
L
Morgan Le Fay
TheSUZYO
Morgan Le Fay
1
6
1
0.25
W
Tiamat
Yhari4015
Tiamat
6
0
4
8
L
Hou Yi
ag2eazy
Hou Yi
1
4
1
0.38
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,109
Damage
11,569
16,449
Taken
22,418
10,584
Mitigated
8,553
3,975
Healing
1,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,265
2,088
0
1,441
6,499
2,770
0
1,929
4,570
0
15,515
W
Kuzenbo
Pvtaudio
Kuzenbo
4,994
1,905
0
732
6,868
6,326
279
1,541
5,327
10,162
0
L
Morgan Le Fay
TheSUZYO
Morgan Le Fay
3,635
330
0
251
6,573
2,275
0
3,601
2,794
12,855
0
W
Tiamat
Yhari4015
Tiamat
6,850
710
79
1,723
3,082
1,488
380
535
2,547
33,455
0
L
Hou Yi
ag2eazy
Hou Yi
4,357
1,604
0
1,284
7,532
2,542
0
3,773
3,591
0
18,926
L
3,577
527
0
152
8,313
3,736
0
4,272
3,809
0
10,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,362
Gold Earned
17,708
105
Minions Killed
81
6
Camps Cleared
1
593,850
Distance Traveled
467,137
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,816
682
19
2
2
180,757
0
W
Kuzenbo
7,862
786
19
2
0
216,538
2
L
Morgan Le Fay
5,921
592
18
2
0
132,413
0
W
Tiamat
7,684
768
67
7
4
196,555
3
L
Hou Yi
6,097
610
50
5
1
155,401
2
L
Achilles
5,690
569
13
1
0
179,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role