Player Matchup

Gilgamesh
Gilgamesh
Ardent Breeze
Gilgamesh
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 70L
1,494 Elo+
Solo
Izanami
Izanami
Spartansfury69
Izanami
Level 29
God Stats
31W - 19L
1,603 SR
Queue Stats
142W - 147L
1,568 Elo+
Solo
Sobek
Sobek
WhozJordy
Sobek
Level 29
God Stats
0W - 1L
1,237 SR
Queue Stats
75W - 89L
1,425 Elo+
Solo
Artemis
Artemis
bruenhor
Artemis
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 4L
1,722 Elo+
Solo
Anubis
Anubis
vSnxk
Anubis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 26L
1,455 Elo+
Solo
Team Averages
Level 20
1,468 SR
1,533 Elo+

VS

Team Averages
Level 37
1,584 SR
1,498 Elo+
Zeus
Zeus
GrayJedi2015
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,418 Elo+
Solo
Terra
Terra
Rapitacus_Tower
Terra
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 84L
1,383 Elo+
Solo
Chiron
Chiron
potatoemancer
Chiron
Level 127
God Stats
1W - 4L
1,473 SR
Queue Stats
20W - 21L
1,370 Elo+
Party 1
Chronos
Chronos
vFireDvF
Chronos
Level 21
God Stats
11W - 4L
1,749 SR
Queue Stats
225W - 168L
1,649 Elo+
Solo
Sun Wukong
Sun Wukong
whateverbotch
Sun Wukong
Level 3
God Stats
4W - 3L
1,698 SR
Queue Stats
23W - 17L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ardent Breeze
Gilgamesh
18
1 / 6 / 6
11,406
877
14,360
23,515
19,520
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
10 / 13 / 5
14,424
1,110
29,809
28,116
10,257
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
WhozJordy
Sobek
19
1 / 7 / 11
12,749
981
18,215
28,066
41,221
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
bruenhor
Artemis
18
2 / 6 / 8
11,683
899
8,642
14,334
4,185
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anubis
vSnxk
Anubis
19
2 / 8 / 9
12,634
972
19,997
20,513
9,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 18
13,319
1,025
21,781
13,137
5,190
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
1 / 6 / 23
11,797
907
6,641
23,057
16,835
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
11 / 5 / 17
14,052
1,081
28,722
17,840
8,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
vFireDvF
Chronos
20
14 / 1 / 20
15,986
1,230
33,664
17,379
8,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
whateverbotch
Sun Wukong
20
7 / 1 / 24
13,695
1,053
18,929
25,692
25,912
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
142
16
Kills
40
40
Deaths
16
39
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ardent Breeze
Gilgamesh
1
6
6
0.67
W
7
3
18
5.33
W
1
6
23
2.08
L
10
13
5
0.96
L
Sobek
WhozJordy
Sobek
1
7
11
0.93
L
Artemis
bruenhor
Artemis
2
6
8
1
W
11
5
17
3.9
W
Chronos
vFireDvF
Chronos
14
1
20
24
L
Anubis
vSnxk
Anubis
2
8
9
0.81
W
Sun Wukong
whateverbotch
Sun Wukong
7
1
24
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,023
Damage
109,737
114,544
Taken
97,105
84,517
Mitigated
64,936
12,757
Healing
30,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ardent Breeze
Gilgamesh
14,360
4,249
1,600
1,142
23,515
19,520
0
14,224
9,291
2,224
25,723
W
21,781
5,576
443
2,079
13,137
5,190
0
7,144
5,993
35,176
0
W
6,641
3,042
6,795
5,684
23,057
16,835
0
9,072
13,985
12,833
0
L
29,809
26,098
145
596
28,116
10,257
0
13,867
14,249
0
65,099
L
Sobek
WhozJordy
Sobek
18,215
1,641
0
3,140
28,066
41,221
0
16,206
11,860
33,909
0
L
Artemis
bruenhor
Artemis
8,642
3,650
0
36
14,334
4,185
0
6,177
8,157
0
16,228
W
28,722
11,887
888
4,210
17,840
8,574
0
5,625
12,215
0
47,674
W
Chronos
vFireDvF
Chronos
33,664
10,893
0
4,600
17,379
8,425
0
8,896
8,483
73,868
4,210
L
Anubis
vSnxk
Anubis
19,997
743
0
6,098
20,513
9,334
0
9,358
11,155
52,995
0
W
Sun Wukong
whateverbotch
Sun Wukong
18,929
3,461
0
5,887
25,692
25,912
0
8,413
17,279
0
30,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,896
Gold Earned
68,849
215
Minions Killed
235
6
Camps Cleared
5
1,025,773
Distance Traveled
1,125,759
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,406
877
19
1
1
230,757
0
W
Zeus
13,319
1,025
37
3
0
182,298
0
W
Terra
11,797
907
17
1
0
213,822
0
L
Izanami
14,424
1,110
86
7
1
211,664
0
L
Sobek
12,749
981
20
2
2
211,647
1
L
Artemis
11,683
899
11
1
1
163,776
0
W
Chiron
14,052
1,081
51
4
1
212,327
0
W
Chronos
15,986
1,230
105
8
4
252,713
1
L
Anubis
12,634
972
79
6
1
207,929
0
W
Sun Wukong
13,695
1,053
25
2
0
264,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role