Player Matchup

Geb
Geb
DallasMaverick48
Geb
Level 53
God Stats
3W - 5L
1,500 SR
Queue Stats
96W - 109L
1,318 Elo+
Party 4
Ah Puch
Ah Puch
DapperPopz
Ah Puch
Level 47
God Stats
2W - 2L
1,122 SR
Queue Stats
41W - 62L
1,308 Elo+
Party 4
Hachiman
Hachiman
QuickTrikster
Hachiman
Level 62
God Stats
22W - 16L
1,615 SR
Queue Stats
211W - 217L
1,459 Elo+
Party 2
Susano
Susano
bad_username_7_7
Susano
Level 41
God Stats
46W - 51L
1,569 SR
Queue Stats
79W - 108L
1,315 Elo+
Solo
Cliodhna
Cliodhna
bulldogak08
Cliodhna
Level 42
God Stats
5W - 4L
1,499 SR
Queue Stats
113W - 145L
1,332 Elo+
Party 2
Team Averages
Level 49
1,461 SR
1,346 Elo+

VS

Team Averages
Level 38
1,366 SR
1,222 Elo+
Thor
Thor
Cyanix_Erk
Thor
Level 45
God Stats
3W - 7L
1,322 SR
Queue Stats
23W - 58L
1,168 Elo+
Party 3
Odin
Odin
Cyanix_Juankk
Odin
Level 21
God Stats
0W - 3L
1,465 SR
Queue Stats
35W - 71L
1,091 Elo+
Party 3
Raijin
Raijin
RIPRULEJR
Raijin
Level 67
God Stats
15W - 21L
1,436 SR
Queue Stats
250W - 264L
1,350 Elo+
Party 1
Bellona
Bellona
XxdarkgriffinXx
Bellona
Level 17
God Stats
0W - 5L
1,175 SR
Queue Stats
3W - 9L
1,165 Elo+
Party 1
Nu Wa
Nu Wa
o_0_iceboy
Nu Wa
Level 41
God Stats
17W - 21L
1,433 SR
Queue Stats
151W - 163L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 4
5,453
454
2,415
5,173
2,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
DapperPopz
Ah Puch
11
4 / 1 / 5
7,106
592
4,147
5,382
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
QuickTrikster
Hachiman
13
6 / 2 / 5
7,593
633
8,063
6,701
1,970
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 2 / 0
7,352
613
5,881
6,927
3,430
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
bulldogak08
Cliodhna
12
9 / 1 / 1
7,302
609
4,371
6,996
1,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,568
464
1,117
8,744
2,027
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 0
5,043
420
36
5,098
2,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Raijin
RIPRULEJR
Raijin
9
1 / 8 / 2
5,707
476
5,675
9,120
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 7 / 0
4,707
392
1,915
8,765
4,037
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
8
1 / 8 / 1
5,181
432
4,488
6,885
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
26
Kills
3
6
Deaths
28
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
0
1
0
0
W
1
0
4
3
W
Ah Puch
DapperPopz
Ah Puch
4
1
5
6.5
W
Hachiman
QuickTrikster
Hachiman
6
2
5
4.25
L
Raijin
RIPRULEJR
Raijin
1
8
2
0.25
L
0
7
0
0
W
6
2
0
3
W
Cliodhna
bulldogak08
Cliodhna
9
1
1
9.5
L
Nu Wa
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,877
Damage
13,231
31,179
Taken
38,612
11,569
Mitigated
11,328
8,945
Healing
1,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,117
164
0
0
8,744
2,027
0
133
8,611
0
21,594
L
36
0
0
257
5,098
2,336
64
974
4,124
0
11,818
W
2,415
291
0
502
5,173
2,950
100
1,461
3,506
11,879
0
W
Ah Puch
DapperPopz
Ah Puch
4,147
385
0
2,768
5,382
1,331
1,314
3,788
1,528
26,821
0
W
Hachiman
QuickTrikster
Hachiman
8,063
5,593
0
2,640
6,701
1,970
1,947
2,322
4,277
0
50,962
L
Raijin
RIPRULEJR
Raijin
5,675
895
0
628
9,120
1,928
129
3,142
5,568
23,722
0
L
1,915
929
0
120
8,765
4,037
102
0
8,765
0
12,709
W
5,881
2,499
0
813
6,927
3,430
1,328
110
6,777
0
39,837
W
Cliodhna
bulldogak08
Cliodhna
4,371
294
0
2,222
6,996
1,888
0
1,958
4,928
0
31,763
L
Nu Wa
4,488
1,162
0
9
6,885
1,000
0
1,873
4,982
13,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,806
Gold Earned
26,206
304
Minions Killed
155
0
Camps Cleared
0
1,121,519
Distance Traveled
1,052,586
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,568
464
39
3
0
198,901
0
L
Odin
5,043
420
24
2
0
235,507
0
W
Geb
5,453
454
11
1
0
224,531
0
W
Ah Puch
7,106
592
56
5
0
203,746
3
W
Hachiman
7,593
633
100
8
0
202,184
0
L
Raijin
5,707
476
40
3
0
187,184
0
L
Bellona
4,707
392
23
2
0
216,293
0
W
Susano
7,352
613
73
6
0
235,007
0
W
Cliodhna
7,302
609
64
5
0
256,051
0
L
Nu Wa
5,181
432
29
2
0
214,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role