Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
EZG771
Anubis
Level 57
God Stats
2W - 5L
1,471 SR
Queue Stats
256W - 236L
1,611 Elo+
Party 1
Geb
Geb
Phoenix3030
Geb
Level 129
God Stats
6W - 7L
1,565 SR
Queue Stats
282W - 252L
1,635 Elo+
Party 1
Pele
Pele
letmesmashu
Pele
Level 140
God Stats
6W - 5L
1,581 SR
Queue Stats
204W - 180L
1,643 Elo+
Solo
Team Averages
Level 104
1,523 SR
1,578 Elo+

VS

Team Averages
Level 140
1,573 SR
1,579 Elo+
King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
DeksKiel
Zeus
Level 128
God Stats
4W - 3L
1,731 SR
Queue Stats
207W - 199L
1,631 Elo+
Solo
Rama
Rama
GuffleTea
Rama
Level 124
God Stats
7W - 13L
1,517 SR
Queue Stats
396W - 362L
1,603 Elo+
Solo
Sylvanus
Sylvanus
LisonShlander
Sylvanus
Level 149
God Stats
3W - 0L
1,616 SR
Queue Stats
148W - 138L
1,522 Elo+
Solo
Cliodhna
Cliodhna
TLaraT
Cliodhna
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 1 / 0
6,399
533
5,426
10,004
8,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
 
Jing Wei
10
1 / 2 / 2
5,718
477
3,209
7,543
1,759
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
EZG771
Anubis
10
1 / 3 / 2
5,931
494
2,677
7,988
3,428
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 4 / 3
5,271
439
4,450
10,132
5,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
4 / 3 / 2
6,779
565
4,511
9,199
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 1 / 4
6,930
578
8,208
8,825
5,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
12
6 / 1 / 1
7,359
613
8,041
3,979
1,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
12
3 / 1 / 0
6,621
552
6,453
6,883
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
LisonShlander
Sylvanus
10
1 / 2 / 5
6,608
551
5,151
7,930
6,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
TLaraT
Cliodhna
12
3 / 2 / 0
6,882
574
3,728
7,453
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
7
Kills
13
13
Deaths
7
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
1
0
1
L
Jing Wei
 
Jing Wei
1
2
2
1
W
King Arthur
 
King Arthur
0
1
4
2
W
Zeus
6
1
1
6.5
L
Anubis
EZG771
Anubis
1
3
2
0.67
W
Rama
3
1
0
3
W
Sylvanus
LisonShlander
Sylvanus
1
2
5
1.75
L
0
4
3
0.38
W
Cliodhna
TLaraT
Cliodhna
3
2
0
1.5
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,273
Damage
31,581
44,866
Taken
35,070
21,458
Mitigated
17,262
14,872
Healing
16,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,426
2,577
0
3,901
10,004
8,338
0
991
9,013
0
34,222
L
Jing Wei
 
Jing Wei
3,209
2,692
0
2,669
7,543
1,759
0
1,845
5,698
0
32,694
W
King Arthur
 
King Arthur
8,208
1,287
0
3,300
8,825
5,563
0
742
8,083
0
42,544
W
Zeus
8,041
2,577
0
1,688
3,979
1,297
378
1,808
2,171
36,963
3,997
L
Anubis
EZG771
Anubis
2,677
398
0
3,263
7,988
3,428
42
4,258
3,730
27,550
0
W
Rama
6,453
5,339
0
2,823
6,883
2,182
1,271
1,784
5,099
0
53,381
W
Sylvanus
LisonShlander
Sylvanus
5,151
982
1,816
3,674
7,930
6,080
0
2,272
5,658
15,965
0
L
4,450
697
0
1,854
10,132
5,192
0
3,781
6,351
12,043
0
W
Cliodhna
TLaraT
Cliodhna
3,728
375
0
2,824
7,453
2,140
0
729
6,724
0
39,551
L
4,511
1,441
0
3,185
9,199
2,741
0
1,603
7,596
0
33,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,098
Gold Earned
34,400
313
Minions Killed
368
0
Camps Cleared
0
1,193,609
Distance Traveled
1,193,825
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,399
533
84
7
0
221,471
5
L
Jing Wei
5,718
477
71
6
0
244,722
3
W
King Arthur
6,930
578
88
7
0
249,074
4
W
Zeus
7,359
613
78
7
0
222,464
5
L
Anubis
5,931
494
71
6
0
221,021
3
W
Rama
6,621
552
109
9
0
211,178
2
W
Sylvanus
6,608
551
24
2
0
235,387
2
L
Geb
5,271
439
13
1
0
238,147
0
W
Cliodhna
6,882
574
69
6
0
275,722
3
L
Pele
6,779
565
74
6
0
268,248
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role