Player Matchup

Izanami
Izanami
DemonLord217807
Izanami
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Noble MK 2
Danzaburou
Level 25
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 6L
961 Elo+
Party 2
Scylla
Scylla
kkendamaa
Scylla
Level 24
God Stats
9W - 11L
1,437 SR
Queue Stats
29W - 26L
1,498 Elo+
Solo
Team Averages
Level 21
1,406 SR
1,320 Elo+

VS

Team Averages
Level 56
1,531 SR
1,348 Elo+
Set
Set
NOcomment5675
Set
Level 83
God Stats
5W - 4L
1,629 SR
Queue Stats
87W - 131L
1,310 Elo+
Party 1
Sol
Sol
olsian506
Sol
Level 61
God Stats
8W - 11L
1,351 SR
Queue Stats
96W - 111L
1,338 Elo+
Solo
Cerberus
Cerberus
yeeyeetheboy
Cerberus
Level 23
God Stats
6W - 4L
1,614 SR
Queue Stats
24W - 21L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 9 / 3
7,242
724
4,495
11,176
3,296
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
Noble MK 2
Danzaburou
8
0 / 9 / 4
5,952
595
5,505
11,185
2,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
kkendamaa
Scylla
11
3 / 5 / 4
7,702
770
5,538
9,304
2,672
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
20 / 1 / 3
10,223
1,022
16,552
10,505
6,717
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
2 / 2 / 13
7,808
781
7,862
5,799
1,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
yeeyeetheboy
Cerberus
11
1 / 5 / 9
7,442
744
3,330
12,631
12,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
7
Kills
23
23
Deaths
8
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
9
3
0.61
W
20
1
3
21.5
L
Danzaburou
Noble MK 2
Danzaburou
0
9
4
0.22
L
Scylla
kkendamaa
Scylla
3
5
4
1
W
2
2
13
4.25
W
Cerberus
yeeyeetheboy
Cerberus
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,538
Damage
27,744
31,665
Taken
28,935
8,955
Mitigated
20,520
2,549
Healing
3,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,495
3,555
0
741
11,176
3,296
0
4,543
6,633
0
14,750
W
16,552
8,501
0
758
10,505
6,717
1,282
2,999
7,316
0
30,600
L
Danzaburou
Noble MK 2
Danzaburou
5,505
2,568
62
998
11,185
2,987
0
3,252
7,933
0
10,628
L
Scylla
kkendamaa
Scylla
5,538
532
101
647
9,304
2,672
0
3,937
5,367
15,221
0
W
7,862
1,838
0
1,486
5,799
1,630
1,238
1,528
4,179
26,308
0
W
Cerberus
yeeyeetheboy
Cerberus
3,330
233
0
1,376
12,631
12,173
377
1,349
11,160
15,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,896
Gold Earned
25,473
62
Minions Killed
130
1
Camps Cleared
7
456,651
Distance Traveled
517,490
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,242
724
34
3
0
135,919
0
W
Set
10,223
1,022
34
3
2
180,939
0
L
Danzaburou
5,952
595
10
1
0
161,355
2
L
Scylla
7,702
770
18
2
1
159,377
0
W
Sol
7,808
781
49
5
5
166,137
2
W
Cerberus
7,442
744
47
5
0
170,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role