Player Matchup

Horus
Horus
Chaslougerd
Horus
Level 87
God Stats
2W - 3L
1,509 SR
Queue Stats
563W - 647L
1,489 Elo+
Party 1
Zeus
Zeus
Pawofdoom
Zeus
Level 102
God Stats
7W - 8L
1,473 SR
Queue Stats
503W - 590L
1,507 Elo+
Party 1
Bellona
Bellona
a6v5
Bellona
Level 14
God Stats
11W - 15L
1,418 SR
Queue Stats
13W - 22L
1,314 Elo+
Party 1
Geb
Geb
blooddragneel
Geb
Level 67
God Stats
3W - 9L
1,338 SR
Queue Stats
304W - 414L
1,435 Elo+
Party 1
Izanami
Izanami
cryptospartan
Izanami
Level 69
God Stats
35W - 44L
1,535 SR
Queue Stats
317W - 355L
1,494 Elo+
Party 1
Team Averages
Level 68
1,455 SR
1,448 Elo+

VS

Team Averages
Level 66
1,518 SR
1,599 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BABYTHAN0S
Scylla
Level 37
God Stats
45W - 35L
1,652 SR
Queue Stats
236W - 210L
1,635 Elo+
Party 3
Gilgamesh
Gilgamesh
RockyBalboaTKO
Gilgamesh
Level 36
God Stats
6W - 13L
1,208 SR
Queue Stats
232W - 208L
1,613 Elo+
Party 3
Bastet
Bastet
TheBendyStraw
Bastet
Level 100
God Stats
29W - 20L
1,583 SR
Queue Stats
103W - 91L
1,623 Elo+
Party 2
Sylvanus
Sylvanus
lilbluu
Sylvanus
Level 49
God Stats
3W - 1L
1,648 SR
Queue Stats
97W - 91L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,830
483
1,934
8,177
4,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
10
2 / 3 / 0
5,715
572
5,411
5,596
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
a6v5
Bellona
7
0 / 4 / 0
4,794
479
2,276
5,894
4,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 3 / 1
5,045
505
3,333
6,999
2,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
9
0 / 1 / 0
5,449
545
1,024
3,849
878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
3 / 0 / 1
6,473
647
4,483
2,885
785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
BABYTHAN0S
Scylla
9
1 / 1 / 2
5,171
517
2,866
3,088
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
RockyBalboaTKO
Gilgamesh
10
5 / 0 / 0
5,930
593
4,206
5,028
2,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
3 / 1 / 4
6,235
624
5,852
7,315
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
lilbluu
Sylvanus
9
1 / 0 / 3
5,632
563
3,515
7,302
4,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
13
13
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
0
1
3.5
W
Scylla
BABYTHAN0S
Scylla
1
1
2
2
L
0
2
0
0
L
Zeus
2
3
0
0.67
W
Gilgamesh
RockyBalboaTKO
Gilgamesh
5
0
0
5
W
3
1
4
5
L
Bellona
a6v5
Bellona
0
4
0
0
L
0
3
1
0.17
L
Izanami
0
1
0
0
W
Sylvanus
lilbluu
Sylvanus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,978
Damage
20,922
30,515
Taken
25,618
14,347
Mitigated
11,513
9,853
Healing
11,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,483
3,493
0
1,706
2,885
785
0
0
2,885
0
42,744
W
Scylla
BABYTHAN0S
Scylla
2,866
0
39
293
3,088
955
31
1,550
1,538
26,567
0
L
1,934
1,019
885
3,952
8,177
4,469
0
2,267
5,910
0
8,594
L
Zeus
5,411
2,017
0
1,690
5,596
1,830
0
3,202
2,394
36,719
0
W
Gilgamesh
RockyBalboaTKO
Gilgamesh
4,206
876
0
566
5,028
2,579
776
381
4,647
179
21,652
W
5,852
978
0
4,387
7,315
2,313
31
3,565
3,750
0
28,386
L
Bellona
a6v5
Bellona
2,276
641
0
0
5,894
4,843
0
127
5,383
0
15,001
L
3,333
486
0
2,326
6,999
2,327
0
365
6,589
21,542
0
L
Izanami
1,024
719
0
1,000
3,849
878
0
599
3,250
0
33,025
W
Sylvanus
lilbluu
Sylvanus
3,515
840
598
4,075
7,302
4,881
0
3,248
4,054
13,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,833
Gold Earned
29,441
280
Minions Killed
294
0
Camps Cleared
0
918,474
Distance Traveled
959,354
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,473
647
103
10
0
179,307
4
W
Scylla
5,171
517
54
5
0
165,668
0
L
Horus
4,830
483
16
2
0
188,044
1
L
Zeus
5,715
572
83
8
0
173,997
3
W
Gilgamesh
5,930
593
55
6
0
199,664
0
W
Bastet
6,235
624
68
7
0
224,312
4
L
Bellona
4,794
479
38
4
0
165,782
0
L
Geb
5,045
505
56
6
0
205,435
1
L
Izanami
5,449
545
87
9
0
185,216
1
W
Sylvanus
5,632
563
14
1
0
190,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role