Player Matchup

Izanami
Izanami
Gxqqi
Izanami
Level 82
God Stats
4W - 5L
1,716 SR
Queue Stats
226W - 251L
1,458 Elo+
Party 2
King Arthur
King Arthur
Tophxr--
King Arthur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 131L
1,389 Elo+
Party 2
Ares
Ares
VlonePriority_
Ares
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 21L
1,436 Elo+
Party 2
Ra
Ra
WAZ-UP-STUPID-3
Ra
Level 28
God Stats
4W - 8L
1,319 SR
Queue Stats
66W - 81L
1,433 Elo+
Party 2
Pele
Pele
Xant2slick
Pele
Level 15
God Stats
16W - 10L
1,782 SR
Queue Stats
27W - 26L
1,447 Elo+
Party 2
Team Averages
Level 32
1,563 SR
1,433 Elo+

VS

Team Averages
Level 25
1,628 SR
1,561 Elo+
Sol
Sol
 
Sol
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
DefySeven
Sobek
Level 7
God Stats
3W - 0L
1,640 SR
Queue Stats
4W - 2L
1,680 Elo+
Party 1
Chaac
Chaac
SKINNYLOKO303
Chaac
Level 26
God Stats
8W - 3L
1,729 SR
Queue Stats
43W - 55L
1,453 Elo+
Solo
King Arthur
King Arthur
dfsjikoasfj
King Arthur
Level 12
God Stats
3W - 0L
1,773 SR
Queue Stats
17W - 11L
1,539 Elo+
Solo
Ah Puch
Ah Puch
mrFroSt34
Ah Puch
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gxqqi
Izanami
14
2 / 1 / 0
7,793
487
5,042
9,713
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Tophxr--
King Arthur
8
0 / 9 / 0
5,525
345
3,705
15,377
12,468
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

9
0 / 5 / 1
6,276
392
1,841
10,955
6,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 7 / 0
7,586
474
4,055
9,571
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 6 / 1
6,524
408
2,614
10,189
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 2 / 0
9,039
565
8,560
9,493
3,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sobek
DefySeven
Sobek
12
2 / 1 / 14
8,387
524
4,814
10,207
11,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

3
0 / 0 / 0
4,986
312
0
0
0
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
dfsjikoasfj
King Arthur
17
11 / 0 / 2
10,812
676
12,965
11,724
10,717
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
mrFroSt34
Ah Puch
16
11 / 2 / 1
10,094
631
14,219
9,489
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
5
Kills
28
28
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
0
2
W
Sobek
DefySeven
Sobek
2
1
14
9
L
Izanami
Gxqqi
Izanami
2
1
0
2
W
0
0
0
0
L
King Arthur
Tophxr--
King Arthur
0
9
0
0
L
0
5
1
0.1
L
2
7
0
0.29
L
1
6
1
0.25
W
King Arthur
dfsjikoasfj
King Arthur
11
0
2
12
W
Ah Puch
mrFroSt34
Ah Puch
11
2
1
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,257
Damage
40,558
55,805
Taken
40,913
28,936
Mitigated
29,227
9,138
Healing
14,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,560
2,966
0
6,073
9,493
3,335
351
665
8,828
64,925
8,647
W
Sobek
DefySeven
Sobek
4,814
698
0
3,361
10,207
11,352
290
2,404
7,803
12,955
0
L
Izanami
Gxqqi
Izanami
5,042
2,260
0
3,910
9,713
3,096
539
5,610
4,103
0
61,880
W
0
0
0
0
0
0
24
0
0
0
219
L
King Arthur
Tophxr--
King Arthur
3,705
973
0
0
15,377
12,468
0
2,327
13,050
0
17,340
L
1,841
96
0
746
10,955
6,707
96
7,713
3,242
10,528
0
L
4,055
320
307
1,673
9,571
3,549
0
7,538
2,033
34,297
0
L
2,614
780
0
2,502
10,189
3,116
0
3,662
6,527
0
29,100
W
King Arthur
dfsjikoasfj
King Arthur
12,965
2,574
0
2,865
11,724
10,717
266
48
11,676
0
78,174
W
Ah Puch
mrFroSt34
Ah Puch
14,219
495
308
1,837
9,489
3,823
1,407
2,997
6,492
72,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,704
Gold Earned
43,318
305
Minions Killed
447
0
Camps Cleared
0
1,422,497
Distance Traveled
1,237,233
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,039
565
137
9
0
293,658
1
W
Sobek
8,387
524
17
1
0
309,220
1
L
Izanami
7,793
487
131
8
0
294,005
4
W
Chaac
4,986
312
1
0
0
36,155
0
L
King Arthur
5,525
345
27
2
0
259,873
1
L
Ares
6,276
392
23
1
0
281,083
0
L
Ra
7,586
474
77
5
0
278,231
4
L
Pele
6,524
408
47
3
0
309,305
2
W
King Arthur
10,812
676
155
10
0
314,673
1
W
Ah Puch
10,094
631
137
9
0
283,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role