Player Matchup

Fenrir
Fenrir
Bigshrimpp8860
Fenrir
Level 4
God Stats
2W - 1L
1,690 SR
Queue Stats
5W - 8L
1,568 Elo+
Solo
Kukulkan
Kukulkan
Falxkilla
Kukulkan
Level 14
God Stats
9W - 6L
1,851 SR
Queue Stats
62W - 51L
1,562 Elo+
Solo
Danzaburou
Danzaburou
FifthJojo
Danzaburou
Level 26
God Stats
13W - 11L
1,550 SR
Queue Stats
165W - 139L
1,580 Elo+
Solo
Sobek
Sobek
OG SnakeEyez
Sobek
Level 21
God Stats
10W - 10L
1,595 SR
Queue Stats
97W - 110L
1,522 Elo+
Solo
Bellona
Bellona
bryanlee33
Bellona
Level 29
God Stats
10W - 10L
1,464 SR
Queue Stats
134W - 127L
1,613 Elo+
Solo
Team Averages
Level 19
1,630 SR
1,569 Elo+

VS

Team Averages
Level 12
1,502 SR
1,506 Elo+
Izanami
Izanami
 
Izanami
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
HyperKiller6353
Guan Yu
Level 10
God Stats
22W - 15L
1,527 SR
Queue Stats
22W - 17L
1,503 Elo+
Solo
Olorun
Olorun
Jrh2raw2
Olorun
Level 8
God Stats
0W - 1L
1,443 SR
Queue Stats
3W - 6L
1,630 Elo+
Solo
Nemesis
Nemesis
isaac_50PS
Nemesis
Level 8
God Stats
8W - 7L
1,539 SR
Queue Stats
11W - 15L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
marcus8067
Tsukuyomi
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 49L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 8
10,089
480
6,307
10,971
11,627
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Falxkilla
Kukulkan
19
8 / 0 / 6
12,768
608
16,687
7,366
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
FifthJojo
Danzaburou
19
12 / 0 / 4
14,377
685
11,265
10,892
4,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
4 / 0 / 12
11,477
547
5,145
12,929
20,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
bryanlee33
Bellona
20
16 / 1 / 3
14,827
706
19,637
14,203
15,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
2 / 2 / 0
11,199
533
4,795
11,573
5,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 12 / 0
7,878
375
5,399
18,795
15,721
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
Jrh2raw2
Olorun
13
1 / 9 / 0
8,413
401
3,913
13,704
4,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
isaac_50PS
Nemesis
12
0 / 10 / 1
8,064
384
6,099
20,206
12,743
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
marcus8067
Tsukuyomi
11
0 / 11 / 1
7,717
367
5,335
14,713
4,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
6
43
Kills
4
4
Deaths
44
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
2
0
1
W
3
3
8
2.33
W
Kukulkan
Falxkilla
Kukulkan
8
0
6
11
W
Danzaburou
FifthJojo
Danzaburou
12
0
4
14
L
1
12
0
0.08
L
Olorun
Jrh2raw2
Olorun
1
9
0
0.11
W
4
0
12
10
W
Bellona
bryanlee33
Bellona
16
1
3
17.5
L
Nemesis
isaac_50PS
Nemesis
0
10
1
0.05
L
Tsukuyomi
marcus8067
Tsukuyomi
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,041
Damage
25,541
56,361
Taken
78,991
56,354
Mitigated
43,356
17,838
Healing
13,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,795
2,725
0
4,953
11,573
5,073
1,506
3,342
8,231
0
104,226
W
6,307
2,967
0
574
10,971
11,627
961
115
10,856
0
31,482
W
Kukulkan
Falxkilla
Kukulkan
16,687
2,112
0
2,444
7,366
3,594
4,814
684
6,682
105,943
0
W
Danzaburou
FifthJojo
Danzaburou
11,265
4,922
0
6,521
10,892
4,448
6,554
539
10,353
0
112,676
L
5,399
1,170
538
3,124
18,795
15,721
728
2,340
16,455
0
36,814
L
Olorun
Jrh2raw2
Olorun
3,913
2,185
59
2,346
13,704
4,830
0
8,487
5,217
23,360
3,789
W
5,145
461
0
3,213
12,929
20,814
639
1,831
11,098
29,300
0
W
Bellona
bryanlee33
Bellona
19,637
11,575
0
5,086
14,203
15,871
3,922
327
13,876
0
115,313
L
Nemesis
isaac_50PS
Nemesis
6,099
1,096
0
850
20,206
12,743
518
6,447
13,759
0
32,022
L
Tsukuyomi
marcus8067
Tsukuyomi
5,335
1,134
0
1,736
14,713
4,989
0
1,464
13,249
0
44,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,538
Gold Earned
43,271
642
Minions Killed
458
0
Camps Cleared
0
1,925,154
Distance Traveled
1,652,166
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,199
533
210
10
0
385,788
5
W
Fenrir
10,089
480
51
2
0
300,442
0
W
Kukulkan
12,768
608
191
9
0
410,197
4
W
Danzaburou
14,377
685
178
8
0
387,718
2
L
Guan Yu
7,878
375
61
3
0
306,846
0
L
Olorun
8,413
401
55
3
0
321,801
1
W
Sobek
11,477
547
37
2
0
419,245
7
W
Bellona
14,827
706
185
9
0
407,552
2
L
Nemesis
8,064
384
66
3
0
344,373
3
L
Tsukuyomi
7,717
367
66
3
0
293,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role